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113,214 Commits over 3,959 Days - 1.19cph!

12 Months Ago
Higher res mask icon
12 Months Ago
Convars to control min health range and attack distances for deployment. Add deploy checks logic.
12 Months Ago
Better, more automatic up direction calc for SkinViewer
12 Months Ago
Realm-remove AI data from client
12 Months Ago
Handle scientists despawn
12 Months Ago
Merge from main
12 Months Ago
harbor2 backup, WTP overgrowth tweaks - mainly thinning overgrowth density in places some wip creeping tree models until I get back to it
12 Months Ago
Merge from main
12 Months Ago
Add server.favoritesEndpoint to set the DNS hostname to save when favoriting this server (requires query port unless a SRV record also exists) Server browser will save the endpoint and use it to find the server even if its IP (and port, if using SRV) changes
12 Months Ago
Updated Diver hazmat preview - now showcases the helmet and tank variants
12 Months Ago
Lower minimum health threshold for tutorial bear attacks (0.6 -> 0.25)
12 Months Ago
Merge from main -> full_server_demos
12 Months Ago
Don't upload demos when `upload_demos` is set false or when `upload_url` is unset
12 Months Ago
Rename variables inside `FullServerDemos.cs` to be as readable as possible
12 Months Ago
Add `upload_demos` convar to turn off uploading and keep it on disk
12 Months Ago
Missed one file for CS0197
12 Months Ago
Fix CS0197 warnings - change static method `NetRead.Free( ref NetRead )` to `NetRead.RemoveReference()` - move `Interlocked.Increment()` into `NetRead.AddReference()`
12 Months Ago
Fix the server recording inbound packets twice: once from decryption thread & once on the main thread
12 Months Ago
Don't split up PacketId and the rest of the packet
12 Months Ago
Flame jet smoke
12 Months Ago
Cleanup variable names Fix writing packet length directly to the FileStream instead of the Writer.BaseStream
12 Months Ago
Cleanup convars
12 Months Ago
Merge from tutorial_island
12 Months Ago
Move the trigger for ending the tutorial further out from the island
12 Months Ago
Update furnace help text
12 Months Ago
Expose show use bind and show belt bar binds in the user interface section of the options menu
12 Months Ago
Merge from main
12 Months Ago
Add more wood to all post bear stages of the supply box
12 Months Ago
Merge store-ui -> Main
12 Months Ago
Finished making all pages look good with skin viewer. Added an edge fade effect. Just still needs an animation fix for the diver suit.
12 Months Ago
tutorial end cinematic audio pass
12 Months Ago
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12 Months Ago
Compile fix
12 Months Ago
always include nightlight shader
12 Months Ago
missing sitems
12 Months Ago
Merge from main
12 Months Ago
Clear death marker from map after player respawns on tutorial island
12 Months Ago
Removed old poses directory
12 Months Ago
Moved poses to media directory
12 Months Ago
Remove unused shader
12 Months Ago
Turn on GameTip.showgametips convar when starting the tutorial
12 Months Ago
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12 Months Ago
Harbor progress Roof dressing Overgrowth progress Material changes to tie everything together
12 Months Ago
Reserialized materials
12 Months Ago
Skin viewer 15s timeout
12 Months Ago
Don't show the campfire or furnace deploy guides until the player is at that tutorial stage, fixes soft lock situation where the player deploys the entity before that mission stage has started
12 Months Ago
Add spawn points to Bradley prefab. Allow a frame for the navmesh obstacle to kick in. Use spawn points and cycle around them if more scientists than spawn points. Init scientists with entity memory of target. Scientists take cover from target when spawning.
12 Months Ago
Merge from main
12 Months Ago
Remove IndirectLighting script from MenuBackground
12 Months Ago
client convar