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158,241 Commits over 4,566 Days - 1.44cph!

9 Months Ago
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9 Months Ago
Add sidechecks to cannons to fix being able to rotate into no longer mountable spots.
9 Months Ago
Fixed incorrect settings on TC skins and xmas sled, doesn't look like it was breaking anything in game though
9 Months Ago
Added tests for checking common issues on redirects (item rarity, craftable, researchable, etc)
9 Months Ago
Default buoyancy batching to on.
9 Months Ago
Fix cannon handle spinning with buoyancy.
9 Months Ago
Merge from main
9 Months Ago
Fixed not able to skin space LR back into the default LR
9 Months Ago
Added a test for ensuring redirects are linked back to their source item, checks every redirect skin
9 Months Ago
Fix new scientists not working with hunting trophies Had to add a new OverrideClothing field to the HeadDispenser as the new scientists don't have a clothing inventory
9 Months Ago
Applied same logic to eat and clear options
9 Months Ago
Slight reduction
9 Months Ago
Harvest/Havest All/Clone/Clone All radial menu options now get disabled instead of being removed entirely if they are not available
9 Months Ago
Increase front turret rotate speed by 200 units
9 Months Ago
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9 Months Ago
Refactor Easel LOS checks
9 Months Ago
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9 Months Ago
Shorten time to first LOS check
9 Months Ago
Update to Easel LOS, now checks deployable layer
9 Months Ago
set paintable reactive target culling distance to 100 from 35
9 Months Ago
fix modular boat sink sound playing again when entering range (firing it off as an effect from the server now)
9 Months Ago
WIP - script to export UI dropdown, sliders and toggles names, tooltips and values/ranges to be exported and loaded into ADX for more readable grafana/analysis.
9 Months Ago
reduce paintball gun attack/impact volume a little bit
9 Months Ago
merge from artistpack_storepage
9 Months Ago
apartments greybox progress, furnished with some readily available props and deployables for now
9 Months Ago
scene backup
9 Months Ago
compile fix
9 Months Ago
merge from print_speed -> main
9 Months Ago
update easel LOS from shelf
9 Months Ago
Added `printspeed` command to help measuring boat speed
9 Months Ago
Extra LOS checks for easels being blocked by deployables
9 Months Ago
merge from naval_update
9 Months Ago
Merge from boat_dmg
9 Months Ago
More fixes and damage consistency
9 Months Ago
Component Box Ammo - Updated textures, model, materials, misc prefab setup
9 Months Ago
Collider fix for paintable reactive target
9 Months Ago
Fix reactive target being lowered after network range re-enter
9 Months Ago
Added artist pack showcase
9 Months Ago
Merge from main
9 Months Ago
Added sign to kiosk F blockout
9 Months Ago
kiosk B block in. plywood, glass and corrugated metal textures added.
9 Months Ago
Fix compile error
9 Months Ago
Fix issues with paintball overalls not always updating colour on the viewmodel arms
9 Months Ago
beanbags - simplified collision mesh complexity, reduced colliders to 2 as well
9 Months Ago
toggle-abble shutters for rentable kiosk F blockout
9 Months Ago
3p SAR shoot anim updated so trigger finger animates correctly correct during shooting and sar bolt removed from mask during w model deploy anim as it doesnt need to animate
9 Months Ago
banner large - fixed layers and physics mats
9 Months Ago
Fix occasional wrong position of objects which use Animator snapping upon spawn when Instancing is active
9 Months Ago
Added artist pack store page
9 Months Ago
Silly dance anim update