reporust_rebootcancel

106,698 Commits over 3,836 Days - 1.16cph!

1 Year Ago
File backup
1 Year Ago
More explosion stuff (subbranched because spam)
1 Year Ago
Merge Main -> Experimental
1 Year Ago
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1 Year Ago
Minor edit, fix misplaced bracket
1 Year Ago
Merge ScreenshotConsoleBlur -> Main
1 Year Ago
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1 Year Ago
Alternative spike atlas method & related files.
1 Year Ago
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1 Year Ago
cherrypicking 80242
1 Year Ago
merge from main from 80005
1 Year Ago
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1 Year Ago
6 point normals, gradient normals & standard planes with halved UVs
1 Year Ago
merge from gameplay_metrics
1 Year Ago
Fix crafting ingredients being marked as produced instead of consumed
1 Year Ago
Diogo's refraction shader fix.
1 Year Ago
Explosion test files & scene backup
1 Year Ago
Fix error when logging server performance Check if AnalyticsSecret is empty rather than null Using the staging api for server analytics
1 Year Ago
Merge from nuclear_missile_silo
1 Year Ago
Resolved remaining scene errors (hopefully) - namely MissingComponentException resulting in DeferredMeshDecal NRE on nuclear_silo_room_j.prefab S2P
1 Year Ago
Assign missile_silo monument bundles
1 Year Ago
Created additonal control_panels prop variants Added them to the scene Scene2prefab
1 Year Ago
merge from nuclear_missile_silo
1 Year Ago
Removed deferred decal script from an object that shouldn't have it
1 Year Ago
Fixed material mismatch on room prefabs
1 Year Ago
Fixing terrain sampling issues
1 Year Ago
merge from main
1 Year Ago
merge from gameplay_metrics
1 Year Ago
Remove redundant using statements causing compile errors
1 Year Ago
Merge from main -> gameplay_metrics
1 Year Ago
merge from main
1 Year Ago
Finished subsurface scattering support for standard shading model; added "Rust/Standard Subsurface" shaders
1 Year Ago
merge from gameplay_metrics
1 Year Ago
merge from sav_extra_json
1 Year Ago
merge from main
1 Year Ago
backup
1 Year Ago
ferry terminal S2P
1 Year Ago
ferry terminal dressing progress
1 Year Ago
drawbridge model vcol update material tweaks
1 Year Ago
ferry ramp flaps LODs/Colliders and prefab
1 Year Ago
merge from nuclear_missile_silo
1 Year Ago
manifest
1 Year Ago
merge from nuclear_missile_silo
1 Year Ago
Merge from main
1 Year Ago
removed the old saddle from stables vendor and added the two new ones.
1 Year Ago
Disable rich text in a few places
1 Year Ago
Fixed server compile error cause by rust editor tools window
1 Year Ago
Fixed antialiasing settings not reverting when taking normal-res screenshots with transparency. Fixed settings bug with hi-res transparent screenshots.
1 Year Ago
Merge from more_map_markers
1 Year Ago
Added support for custom size for hi-res screenshots in builds. New convar is Screenshot.HiResScreenshotCustomWidth. Set to 0 (the default) to use default hi-res screenshot size, which is 4x your native resolution. Set to any other number to use that number (clamped between 128 and 16384).