reporust_rebootcancel

119,992 Commits over 4,018 Days - 1.24cph!

3 Days Ago
Fix FakePhysicsRope server warning
3 Days Ago
Merge from jungle_update
3 Days Ago
Merge from vine_integration
3 Days Ago
Fixed chair.static mount pose
3 Days Ago
merge from main (not compiling, copypaste conflicts need to be looked at)
3 Days Ago
Increase brightness of swinging vines to make them pop a bit more
3 Days Ago
server.spawnVineTrees defaults to true
3 Days Ago
ai convar compile fixes
3 Days Ago
Merge from parent
3 Days Ago
Adjust dismount points to fix some violations when dismounting
3 Days Ago
Made a kapok tree material with no wind to apply to the vm
3 Days Ago
Update
3 Days Ago
merge from Easter_event_2025
3 Days Ago
Fixed EggUpdater NRE when disconnecting mid event
3 Days Ago
more test shelving, wall and floor
3 Days Ago
Various polish. Red/blue siren light SSS profiles.
3 Days Ago
Revert 118646
3 Days Ago
merge from maxauth_clear_fix
3 Days Ago
merge from maxauth_clear_fix
3 Days Ago
vending_machine_fridge -> main
3 Days Ago
More compile errors
3 Days Ago
Compile error
3 Days Ago
vending_machine_fridge -> main
3 Days Ago
Rename fridge input
3 Days Ago
Fixed clear auth interaction not showing up for non-authed players on auto turret and tugboat when max auth was reached (softcore) SetAuthRadius now works with VehiclePrivilege
3 Days Ago
Avoid river, lake, swamp, road, rail topology for player spawns
3 Days Ago
MaterialConfig supports jungle biome
3 Days Ago
Merge: from parallel_validatemove - Clearing 2 TODOs Tests: unit tests
3 Days Ago
Clean: remove minor TODOs - append Job to the last burst job without it - Replace .Add with AddNoResize Tests: uni tests
3 Days Ago
Spelling fix part 2
3 Days Ago
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3 Days Ago
merge from navigationevents_fix
3 Days Ago
Disabled event system navigation events to fix longstanding issues when playing with a controller plugged in. Character stuck in place after renaming a sleeping bag for example Added an option in the accessibility settings to enable it back, as it may be required by some accessibility devices
3 Days Ago
Merge: from main Tests: none, no conflicts
3 Days Ago
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3 Days Ago
Kapok billboard polish / wind setup
3 Days Ago
Clean: fixing various whitespace issues and unused "using" statements Tests: compiles in editor
3 Days Ago
Test setup
3 Days Ago
Facepunch.Rust.Analytics.Azure.GetBiome has jungle biome
3 Days Ago
ClimateOverlay has jungle biome
3 Days Ago
conditional_armour_meshes -> main
3 Days Ago
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merge from oldhorse_purge
3 Days Ago
Performance improvments: - Only perform OnClothingUnder checks on wearable pieces which have clothing under notifiers - Cache hasClothingUnderNotifier on each wearable item piece
3 Days Ago
Removed old saddle prefabs Renamed all RidableHorse2 mentions in the code
3 Days Ago
Updated battery arcs. Large battery also has visual state arcs like the medium one.