reporust_rebootcancel

138,489 Commits over 4,505 Days - 1.28cph!

8 Days Ago
Merge from PlayerMaintainedMonuments
8 Days Ago
Merge from PlayerMaintainedMonuments/powergrid
8 Days Ago
added world model+lods for door key added worldmodel prefab, hooked up to door_key.item now throws an actual door key instead of burlap sack
8 Days Ago
Readd powerline_pole_a to original folder path so older maps still have powerlines. Is variant of new climbable prefab
8 Days Ago
improved admin panel to have continuous click drag instead of buttons, also uses proper material
8 Days Ago
merge from sculptures
8 Days Ago
updated stone sculpture final icon and added square images to steam item
8 Days Ago
Fix stool chair anim mask being off when using items without a viewmodel/3p hold type
8 Days Ago
Skull Wall Torch - initial config
8 Days Ago
forgot world model prefab
8 Days Ago
cut holes in tunnels for spawnable train area to connect to
8 Days Ago
fog machine now has a proper world model updated .item prefab updated fog machine lods
8 Days Ago
Merge from PlayerMaintainedMonuments
8 Days Ago
adding side tracks for spawnable trains
8 Days Ago
pull specific pass out of material instead of drawing all passes
8 Days Ago
Bigger env volumes for new station to fix visibility issues and errors
8 Days Ago
Merge from PlayerMaintainedMonuments/powergrid
8 Days Ago
Remove stale references to powerline entities in various scenes, WhatUsesThis now returns expected result
8 Days Ago
Fixed missing station links
8 Days Ago
Change water treatment plant spawn priority to highest
8 Days Ago
Remove usages of now unused powerline entity from various scenes S2P harbor1, harbor2, trainyard, gas station, warehouse
8 Days Ago
Updated store sculpture mdoels
8 Days Ago
pool_tweaks -> game_room_dlc
8 Days Ago
merge from Fixed SmallBackpack Workshop Model
8 Days Ago
sensitivity changes
8 Days Ago
Fixed SmallBackpack workshop model
8 Days Ago
Crate spawn fixes
8 Days Ago
Added stone sculpture to the skin viewer
8 Days Ago
Change door in new power plant loot room to use new colourless security door Update the loot in the room
8 Days Ago
merge from sculptures
8 Days Ago
small optim for better cache friendliness
8 Days Ago
merge from aiming_module_rename
8 Days Ago
Rename aiming module name + desc
8 Days Ago
LODs and gibs for Halloween Wreath
8 Days Ago
Add soem softness to the corner movements
8 Days Ago
Merge from PlayerMaintainedMonuments
8 Days Ago
merge from main
8 Days Ago
Make Rust/Standard SRP-Batcher compatible
8 Days Ago
Ensure mouse movement cant move faster than A/D movement
8 Days Ago
Stone sculpture store page wip
8 Days Ago
added bobber.worldmodel fishing tackle now references proper worldmodel instead of burlap sack
8 Days Ago
Fix pooltable playable NRE
8 Days Ago
netting now has a proper world model and lods.
9 Days Ago
Bar ganes pack store page wip
9 Days Ago
Merge from main
9 Days Ago
removed told prefab
9 Days Ago
added a small tunnel section, did some cleanup of files, replaced old small tunnels with new ones
9 Days Ago
Remove _RRP multi_compile keyword
9 Days Ago
Re-add _UsingRRP dynamic branch
9 Days Ago
Merge from foliage_displacement_alloc_fix