reporust_rebootcancel

134,080 Commits over 4,444 Days - 1.26cph!

3 Days Ago
Increase tick rate of oil producer (60s -> 10s) Added WaterCatcher.ForceEnableOilSwitch to bypass the oil rig switch for testing
3 Days Ago
Unsaved
3 Days Ago
Added a very placeholder diagram to the oil rig fuel switch
3 Days Ago
Convert the Water Catcher loot panel to RustText Add some help text to explain that a vehicle is needed to access the oil
3 Days Ago
Codegen
3 Days Ago
Added a switch to large oil rig puzzle room to enable/disable the crude pump at dome Disabled tie-in to power system (for now)
3 Days Ago
Merge from decimal_parse_default_fix
3 Days Ago
Merge from Sunglasses_Clipping_Fix
3 Days Ago
Merge from conditional_hair_lod2s
3 Days Ago
Merge from model_culling_fixes
3 Days Ago
Merge from heavy_plate_legclip_fix
3 Days Ago
Merge from clothing_reskin_pool_fix
3 Days Ago
Fixed riot helmet front plate not getting reskinned properly in some circumstances (pooling issue)
5 Days Ago
merge from heater_fix
5 Days Ago
Fixed electric heater appearing ON after leaving and re entering network range
5 Days Ago
Prevent unoccupied rooms from being broken into - link apartment doors -> apartment on the client
6 Days Ago
merge from buildingerrors_fix
6 Days Ago
merge from console_localtime
6 Days Ago
merge from stackedsteamitems_fix
6 Days Ago
neon carpet textures and icon update
6 Days Ago
ornate frame canvas gloss tweaks, made less glossy
6 Days Ago
Fix building errors/toast messages not showing up when a teammate is holding a planner, when building preview is enabled
6 Days Ago
toned down wrinkles on canvas a bit
6 Days Ago
Bunch of skin viewer framing fixes
6 Days Ago
Fixed stacked steam items showing as one single item in the steam inv menu
6 Days Ago
fixed industrial auto turret laser position
6 Days Ago
merge from workshopskinnable_metal_shop_front
6 Days Ago
Fixed console logs using UTC time instead of local time
6 Days Ago
Metal shop front , set up for workshop. Changed to two materials - front and back
6 Days Ago
Fixed the popping issue with the wood stove. I was using meshlod on a mesh that had the number of materials change. I had to use RendererLod instead. That solved it.
6 Days Ago
Add support to break into rooms with a master key - one time use - takes 10s to break in - gives 5m access - can steal stuff from the rooms in that time - can let yourself out of the room if you are left inside
6 Days Ago
Update: use dirty indices for copy Test: none, trivial change
6 Days Ago
Glowing Wallpapers - ceiling stars update, initial setup for wall version
6 Days Ago
Update: propagate PlayerServerStates down to Antihack methods - updates unit tests for changed API Tests: unit & perf tests, ran around craggy
6 Days Ago
Add apartment master lock for breaking into apartments
6 Days Ago
added reverb settings and zones to all different apartment sizes
6 Days Ago
defer completion of sculpting GUI collider baking until the next controller's update, it can be done entirely in the background without hollding the main thread
6 Days Ago
Remove root transform name from path to gibs, was unnecessary and caused trip ups
6 Days Ago
oxygen_ui_flicker_fix -> main
6 Days Ago
Proper fix for dodgy flickering oxygen vitals Caused because we aren't sending as many metabolism updates after the optimizations
6 Days Ago
merge from main
6 Days Ago
pooltable new mesh - texture wip
6 Days Ago
Cobalt Statue - New collider for the metal parts
6 Days Ago
Fix monument blockers spawning all their gib stages on death
6 Days Ago
Disable motion blur because it's still a little broken
6 Days Ago
Add a simple motion blur implementation
6 Days Ago
merge from bc_better_scaling
6 Days Ago
Fix gibbable paths on vent cage blocker
6 Days Ago
frontier hazmat warning spam fix
6 Days Ago
Merge from ssao