reporust_rebootcancel

131,818 Commits over 4,262 Days - 1.29cph!

2 Days Ago
Disabled mesh particle instancing disabler during asset scene runtime process
2 Days Ago
Merge from naval_missions
2 Days Ago
Fix leaky lists on the server relating to missions
2 Days Ago
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2 Days Ago
Fixed players receiving the wrong toasts after entering or leaving the deep sea in a PT boat or RHIB
2 Days Ago
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2 Days Ago
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2 Days Ago
space lr300 fixes - viewmodel rig file updated with mesh update (sep sights) - ironsights re-positioned - sights now hidden in viewmodel when scopes applied
2 Days Ago
bake shore vectors in s2p, required changing s2p to run as an editor coroutine which needs more testing
2 Days Ago
Move the player check up to ScientistNP2 and disable the FSM as well
2 Days Ago
Added a temporary fix for invisible mesh-based particles
2 Days Ago
female twitch underwear repose
2 Days Ago
Cannon reload camera update, less looking down and tilt
2 Days Ago
Don't run LimitedTurnNavAgent if there are no players within 150m Check every 5s
2 Days Ago
Adjusted random Y max on coconut spawners.
2 Days Ago
Fixed random Y offset not being enabled on 2
2 Days Ago
Removed some dupes from deepsea_island_tropical1 prefab
2 Days Ago
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2 Days Ago
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2 Days Ago
merge from spacegun_sightfix ( porting meshes with seperated sight meshes)
2 Days Ago
switched out parent triggers on plank and small_ramp deployables to use delayed exit
2 Days Ago
Static planter boxes in the deep sea (farm barge) spawn their plants ripe and will respawn them every 2 minutes
2 Days Ago
Fixed waterwell NPC
2 Days Ago
Space LR300 - Adjusted LOD distances to match original rifle, removed background numbers from ammo display
2 Days Ago
S2P all
2 Days Ago
Fixed tarp clipping (supplies barge) and table clipping (food market barge) and ran S2P on FC 1 - 4
2 Days Ago
Reverting shadow bias change for this patch to see if it was the cause of the checkerboard shadow bug on AMD GPUs
2 Days Ago
Space LR300 - adjusted worldmodel position, weapon rack pegs
2 Days Ago
Moved floating rubble in FC1 that prevented boat docking
2 Days Ago
Added purple light material variant and applied to light props in supplies barge
2 Days Ago
Merge from naval_update
2 Days Ago
Merge from naval_update
2 Days Ago
fixed cover prop on trawler_D shifting locations
2 Days Ago
Merge from naval_missions
2 Days Ago
removed rendererbatch from cardboard_boxes set fully - may require S2P
2 Days Ago
WIP scrap box blockout tests (committing as need to move branches)
2 Days Ago
smoother stairs movement
2 Days Ago
cherrypicking 131909 rowboat_outboard_collider_issues & 131947 primitive_colliders (was only merged to aux)
3 Days Ago
Merge from naval_update
3 Days Ago
Fix casino npc not hooked up to vending machine S2P all floating cities
3 Days Ago
Adjust scale of deep sea ghost ship markers
3 Days Ago
Fixed warning spam on space LR
3 Days Ago
Merge from lr_canvas_rework
3 Days Ago
Hooked up low ammo and burst indicators
3 Days Ago
First loot pass on AI PTBoat and RHIB. Still ass but its way more organised than before
3 Days Ago
Remove icons that generated in the main folder
3 Days Ago
Compile fixes - moved FOV stuff from SERVER to CLIENT
3 Days Ago
naval_update -> mountedturrets_fixes
3 Days Ago
Show a toast when trying to reload a turret without any 5.56 in your inventory
3 Days Ago
Search range changes: Pt boat -> 300 RHIB -> 200