126,237 Commits over 4,171 Days - 1.26cph!

4 Years Ago
Reduced max steer angle further at high speeds
4 Years Ago
Fix server compile
4 Years Ago
Steering edits
4 Years Ago
Snowmobile suspension experiment. Significantly smoothes out the snowmobile's operation
4 Years Ago
Potential DeployedRecorder server NRE fix
4 Years Ago
Wheel and tread rotation now animating at the correct speeds (both snowmobiles)
4 Years Ago
Take max spin slip for visuals instead of min
4 Years Ago
Terrain asset
4 Years Ago
Fixed mounted player clipping issues: - Snowmobile entity bounds height increased to include the player's height. - Added a new vehicle clipping mode that does a linecast instead of capsule cast, to stop players getting dismounted for hitting trees at speed etc due to their capsule vs. snowmobile size.
4 Years Ago
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4 Years Ago
Snowmobile FX on snow WIP
4 Years Ago
Merge from spraycan
4 Years Ago
Align protobuf
4 Years Ago
Better lit snow kickback fx material files. Retroactively applied to cars too.
4 Years Ago
Added min speed option for ground FX
4 Years Ago
Added snow on terrain for testing
4 Years Ago
Oops, revert accidental Bootstrap.cs commit
4 Years Ago
Fixed Tomaha complaining about missing animation layer
4 Years Ago
Added mouse steer to snowmobiles for cinematics
4 Years Ago
Optimization pass on all snowmobile textures & mats
4 Years Ago
Fixed floating props in arctic base Scene2Prefab
4 Years Ago
Arctic_base_module_b interior LOD fix Scene2Prefab
4 Years Ago
Scene2Prefab
4 Years Ago
Added an invisible collider to arctic base modules to stop players from getting stuck at door entrance
4 Years Ago
Arctic base modules LODs and colliders
4 Years Ago
reduced head look so it's not so extreme
4 Years Ago
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4 Years Ago
Added ai.killscientists server command
4 Years Ago
merge from /PolarBear
4 Years Ago
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4 Years Ago
Adjust surface spray offset based on collider layer (Construction layer colliders are quite close so sprays can be a tighter fit, other layers are less accurate so move the spray back slightly)
4 Years Ago
Editor NRE fix
4 Years Ago
Don't allow sprays on collectable entities
4 Years Ago
Merge from spraycan
4 Years Ago
Run line drawing updates in a queue
4 Years Ago
Logs
4 Years Ago
Rigged up the new engine shake anim
4 Years Ago
Mesh generation performance improvements
4 Years Ago
Enabled head look on snowmobile driver and passenger
4 Years Ago
Switched Tomaha glass to a metal physic material to avoid þe olde glass decal problem
4 Years Ago
Fixed snowmobiles not loading correctly from save. Should fix Aux servers breaking on restart.
4 Years Ago
Added and assigned separate AI design files for bear/polarbear. Reduced regular bear aggro range.
4 Years Ago
manifest + spawn populations
4 Years Ago
Bear slightly less aggressive Polar bear corpse yield slight buff
4 Years Ago
Minor material changes
4 Years Ago
Added polarbear.corpse (fixes crash when spawning polar bear ragdoll)
4 Years Ago
Fix for two polar bear meshes spawning
4 Years Ago
Bears no longer spawn in the arctic Polar bears spawn setup - only in arctic Polar bears slightly higher health and hit harder
4 Years Ago
manifest (fixes spawning)