195,813 Commits over 4,110 Days - 1.99cph!

4 Years Ago
Unsaved supply drop code change
4 Years Ago
Better fix for rocket layers
4 Years Ago
Physics Projectile layer is invisible to the camera, so use World on the client for MLRS rockets
4 Years Ago
Added some lights to the supply drop that turn on between 2000 to 0700 Includes distance flares on the bottom and a rotating light on the top
4 Years Ago
Reduced the default vehicle explosion force values
4 Years Ago
Don't reset MLRS aim angle when player dismounts - they should be able to aim and fire and dismount while it's firing without messing up their aim.
4 Years Ago
SAM sites now select the first potential target, instead of the last (save doing more checks)
4 Years Ago
Minor SAM site code simplification
4 Years Ago
Merge from media_projects (scene addition)
4 Years Ago
Item search in crafting menu now uses a culture based comparison that should disregard accented characters (eg. Pólvora and Polvora will now both return gunpowder when playing in Portugese)
4 Years Ago
Allow SAM site to have a larger scan radius for missiles, without increasing this for vehicles
4 Years Ago
▋▉▉ ▄▍▆▍▍ █▋ ▋█▉▅▆▅▇ ▇█▄▇▆ ▅▇▅▉▉ ▊▄█ ▌▋ ▅▅█▅ ▅▌▍ ▋▄█▍▊▄ █▅▆▇▍▇▋ ▄▋ ▍▉█▅
4 Years Ago
MLRS rockets now report correct velocity on server (for SAM targeting)
4 Years Ago
Scene backup. Northwest stuff & splat cleanup.
4 Years Ago
▊▇▋'▆ ▅▋▅▍▍▆ ▌▇▋ "▄█▊▊▌▇█▌▆█ ▍▋ ▄▅▅▍▆ ▇▋▉▄▄▍▌ ▅▆█▍ ▇▊▅ ▍▍▋▆▍ █▌▍▅▌▅█▍▋▉ ▅▊ ▍▍▋▍▄ ▋▋▄█▌▉▉" ▍██▉▆ ▄▋ ▆▍▆▉▇▇
4 Years Ago
▅▄▄▄▊ ▍▋█▌ ▌▄▉▄ ▉▋▄▆▆ (▇▄▊▄▆▊▊)
4 Years Ago
Merge Main -> MLRS
4 Years Ago
▅█▊▉▋▅▌ █▊▅▊▍▋▉▇ ▋█▍▆▇█ ▉▍▍ █▄▉ ▇▅▌▆ ▍▇▍▍▌▇▄▋ ▋▊▉▍▌ ▇▇▋ ▅▊▄ ▉▉▄ ▆▉▊▉ ▊▅▋▊▉▇▋▍ ▊▊▋▉▉█▇ ▆▉▊ ▌▉▅▉▅▇▇ ▊▅▇▊▍▄ ▇▇ ▇▊▌▄▅▅▆▅. ▍▋ ▋▄▊▅▊▅▇ █▊▋▄ █▅ ▄▇▆▌▆, █▆▋▉▇▅▆▋ █▆█ █▊▇▆▌█'▇ ▋▉█ ▅▆██▊▇▌▉ ▌▊▌▇'▄ ▋▊▍▅▊█▍▌▋▅▄ ▆▄▊▅▇▊▄█, ▆▋▇▄ ▆▄▋▌▇ ▆▊▉▉▄ ▊▊▉ ▌▆▊▇▊▊█ ▄▇▆ ▉▋▊▅ ▆▉█▄ ▆█▊▊▅▍▊ ▊▊▅ ▉▉▅█▍▊ ██▇▅▊▅ ▌▍▍▌▅▅. ▊▄ ▇▄ ▄▍▇▆▍▆▅, ▋ ▋▄▄▇ █▌▄ ▄▋▄ ▋▌▅▇█▅ ▉▋ ▋▆▋▉ ▍▉▋▉█▅▅▋▊ ▆▇▊█▉▄▉, █▄▋ ▄▇▉ ▇▉▌▋ ▉▅▊▆█ ▌▄▆▄█ ▉▍ ▇▍▍▄█▉█▉ ▍▍▅▍ ▆▊█▊▅█▅. ▅▋▋▊ ▄▄▇▋█ ▉▆█▉.
4 Years Ago
merge into missions
4 Years Ago
Merge from main
4 Years Ago
Skin bundle update
4 Years Ago
Skin update
4 Years Ago
MLRS source backup
4 Years Ago
Caustics from surface
4 Years Ago
▊▄▆ ▍▌▍▍█▌▄█ ▌▉▄▍▄▅▇▊ ▌█▅▆▆▆▍▊▊ ▄▅▅▅ ▉█▇▌▅▄▍ ▆▌█▇▇▋ ▍▆ ▌ █▅▍▊▄▌ (▅▉▌▄▊▍▆ ▆▇▋)
4 Years Ago
▅▋▉▊ █▄▉▍▋▊▊ ▄▌▉▆ █▋▋▊█▇▌ ▄▌▅▆▋ ▄▌ ▇▋▌▅▇▍▌▇ ▇▌▊▄▅▋▆ ▆▄▍▌ ▇▄▌▆ ▆▊▍▆ ▊▊▉ ▅ ▆█▅█▍▋▌. ▉▊█▅ ▇▍▍▇ ▅▄▌▊ ▅▇ ▍▊▋█▉▉▉█▋▅ ▊▌▊▇▉▄ ▇▆█ ▅█▅▍.
4 Years Ago
Reduced explosionForce on ch47
4 Years Ago
Compile fix
4 Years Ago
Hand merge entity.proto
4 Years Ago
Merge from main
4 Years Ago
Merge from vehicles
4 Years Ago
Merge from main
4 Years Ago
Added the picture icon on signs that are being sold via vending machines in the purchase UI Hovering over the picture icon will show a thumbnail of the sign Only one sign can be sold at a time
4 Years Ago
Minor tidy up
4 Years Ago
SAM rocket remove unused script
4 Years Ago
Static SAM sites now target MLRS rockets
4 Years Ago
Show the name of a skull being purchased in the vending machine purchase panel
4 Years Ago
Colour change
4 Years Ago
Fixed markers getting confused when switching between dashboard and fullscreen. Make the dashboard map give up its claim when the fullscreen UI opens
4 Years Ago
Don't show sign content in inventory if signs are being censored (still show icon to show it has content and can't be stacked)
4 Years Ago
Faster H rotation
4 Years Ago
Fixed dashboard map rocket markers losing reference if the player switched to the fullscreen map and back
4 Years Ago
Cleanup, compile fixes
4 Years Ago
MLRS ignore hitting itself when calculating projectile paths
4 Years Ago
Merge from main
4 Years Ago
Fix rocket markers showing briefly at 0,0,0
4 Years Ago
Minor fix
4 Years Ago
For dashboard map, keep the true zoom level the same, no matter what the map size is. Fixed outline thickness for different scales too.
4 Years Ago
fixed active mission not being reset on client after a seed change