194,319 Commits over 4,079 Days - 1.98cph!

4 Years Ago
Scene backup
4 Years Ago
Fixed build exception when ItemDefinition.shortname is null in ItemManager.Initialize (this exception appears to cause a full editor crash on 2019.4.23?)
4 Years Ago
BaseNavigator fixes for A* mode. Cargoship wip and test scene.
4 Years Ago
merge from disable_easter_2021
4 Years Ago
Disabled Easter
4 Years Ago
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4 Years Ago
Disabled incremental garbage collector on macOS again
4 Years Ago
Water treatment plant's bag of fixes
4 Years Ago
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4 Years Ago
Fixed potential crash for playing MP3 files
4 Years Ago
sound.Generate now flushes its cache on level shutdown (And also with snd_restart)
4 Years Ago
trainyard bugfixes
4 Years Ago
re-applying shadow proxies to fridge/poker tables prefabs
4 Years Ago
Bandit camp scene2prefab
4 Years Ago
re-installing bandit camp changes 2 out of 2
4 Years Ago
re-installing bandit camp changes 1 out of 2
4 Years Ago
cherrypicking 60337
4 Years Ago
Increase poker pot warning to error status
4 Years Ago
Cherrypicking 60319, 60320, 60321, 60322
4 Years Ago
Added out of bounds checks for boneIDs in CIKContext::AddDependencies to avoid crashes
4 Years Ago
industrial buildings closing off hole exploits on LOD1's when playing with potatoes
4 Years Ago
Remove debug output from one the Problem panel quick fixes
4 Years Ago
L96 Specular setup no longer uses metallic setup now good for skin creators
4 Years Ago
merge from hdrp
4 Years Ago
merge from finalprefabs
4 Years Ago
cargo test scene
4 Years Ago
supermarket - fixed floating props galore improved the collider of the truck wreck greatly
4 Years Ago
Applying MergeFromMain_2021_04_06
4 Years Ago
Restoring stables_a and stables_b prefab moves
4 Years Ago
Merge from main (keeping prefab changes from HDRP branch where we had conflicts, except for: tabledoorPOKER.prefab, tabledoorPOKERClear.prefab and fridge.prefab which only had shadow proxy changes on HDRP branch, and gameplay changes on main branch)
4 Years Ago
Merge preparations, second attempt
4 Years Ago
Merge preparations
4 Years Ago
Enabled gestures on most passenger seats on vehicles (cars, mini, scrap heli, boats) Enabled gestures on inner tube and beach chair
4 Years Ago
Input system support to allow opening the gesture menu while in another modal UI (poker UI)
4 Years Ago
Player now needs to hold escape to exit the poker UI (same as Space)
4 Years Ago
Fixed easter basket vm not showing eggs in right hand when collecting
4 Years Ago
Fixed poker turn not ending when it should if the last player's action was to fold
4 Years Ago
Fix gibbables that copy materials but don't use property blocks not getting materials assigned to individual gibs (fixes campfire and small wooden box gibs)
4 Years Ago
First pass on using gestures while mounted Disabled by default on all mountables Enabled on horses and the simple chair, needs a lot more testing on other mountables Only works on upper body gestures (incompatible gestures will be greyed out in UI)
4 Years Ago
Merge from main
4 Years Ago
Loading a save from main menu now properly sets the player position Disable all active point_viewcontrol entities when loading a save
4 Years Ago
Deleting point_viewcontrol now also disables it instead of putting the player in an invalid state
4 Years Ago
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4 Years Ago
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4 Years Ago
Made sv_location cache the first non empty value and report that in the server browser
4 Years Ago
Made the selected flag filters be per gamemode, not global per server browser tab
4 Years Ago
merge from main
4 Years Ago
fixed prefab ids
4 Years Ago
Deleted my placeholder MT prefabs