194,179 Commits over 4,079 Days - 1.98cph!

4 Years Ago
Increased entrance culling distance - was lumped into the corridor tweaks earlier by mistake
4 Years Ago
Hack / workaround to fix water always rendering in debug camera (breaks underground lighting)
4 Years Ago
Moved track splines on the four-way junction to the root level, fixing trains not being able to ent spawn there
4 Years Ago
Merge from main/save_204
4 Years Ago
Merge from main/Workcart
4 Years Ago
AIInformationZone and AIThinkManager are IServerComponent
4 Years Ago
▇▉▊▊▊▌▅▅▅▍▄▌▊▆▍ ▅▅▉▋: ▊▄▄▇ ▆▆▆ ▄▋▍▌▊ ▋▍ ▋█ ██▇▋▋▆, ▍▄▌▋▊▉ ▍█▉ ▇█▊ ▇▌▇▆▇██▋▇▆▆ ▇▆▍▍▋ █▊▌ ▋▍▇▄ ▄ ▉▉▉▊▅▇ ▇█▆▅▉ ▌▅ ▆▅▍ ▆▍▍▋▋▉█▋▊. ▅▍▍▉▊▊▍ ▋▆▊ ▋▌▌▊▍▌▌ ▄▄▇▅ ▉▆▉ ▌▉▍█▇ ▇▍▄▋ ▄▍.
4 Years Ago
Merge from main/slots
4 Years Ago
Merge from main/save_204
4 Years Ago
Merge from main/save_204
4 Years Ago
Merge from main/Workcart
4 Years Ago
Merge from main/save_204
4 Years Ago
Merge from main/Workcart
4 Years Ago
Merge from main
4 Years Ago
Merge from main
4 Years Ago
Merge from main/Workcart
4 Years Ago
Train tunnel topology map tweaks
4 Years Ago
Increased train tunnel nobuild volumes slightly
4 Years Ago
Improved gib positioning for conditional models on building blocks (particularly stone foundation)
4 Years Ago
▍▆▄▌▉▅▄▅▌▇▋▋▇▌▇ ▌▊▇▆▊▊. ▊▇ ▄▉▊▊, ▊▍▇▄▄▊ ▆▅▊▉▅▊ ▉█▍▋▋▆▌ █▊▊▆ ▇▇▉▊▆▇▍▄▇, ▍▉█ ▅▉▇▋▅▄▊ ▊ ▇▉▊▊▆▋▍ ▉▋▊▅▍▍ ▋▄▊▉▄▍▌▊ █▋▋ ▄▄▌▅█ ▉▋█▍▄▌▋▊▌█▉
4 Years Ago
Added placeholder explosion effect to work cart destruction
4 Years Ago
Hurt trigger setup
4 Years Ago
Fixed location of npc blocking slot machine
4 Years Ago
Compile fix
4 Years Ago
Add rottingflies.hide admin convar to disable flies pfx
4 Years Ago
Add hurt trigger speed-based damage multiplier to the work cart
4 Years Ago
Increased proximity warning max dist from 250m to 325m
4 Years Ago
Update the dashboard monitor when the trains comes back alive from repair
4 Years Ago
Work cart is now repairable (even from destroyed state)
4 Years Ago
Fixed duplicate gibs on workbench tier 1 and 2
4 Years Ago
Static elevators now default to the go to top/bottom option (can still go floor by floor by opening the full interact menu) Fixed go to top/bottom using the same description phrases as the single floor option
4 Years Ago
Support an optional icon on monument map markers + add train icon on train tunnels
4 Years Ago
Subtract icon change commits, return all item icons to their previous appearance.
4 Years Ago
Fix incorrect gib offset calculation on entities with multiple gibbable components on child objects that are moved/rotated
4 Years Ago
Added some cracking noises while train barricades are being damaged by ramming, to give some outside indication that something is happening. Converted TrainBarricade script into an entity itself.
4 Years Ago
Extend the bounds to render for train tunnel maps because tunnels under the ocean were getting cut off (need to confirm if it's enough though)
4 Years Ago
Added IsAtAStation bool to BaseTrain
4 Years Ago
Smoother operation at junctions for trains running in reverse
4 Years Ago
Fixed work carts snapping to the wrong track if input was changed right after taking a side track at a junction
4 Years Ago
merge back
4 Years Ago
merge in
4 Years Ago
train barricade update
4 Years Ago
Fixed edge case that could cause a tunnel entrance not to connect to its train station correctly
4 Years Ago
merge from random_opt_2
4 Years Ago
Art Drop
4 Years Ago
improved stairs collider on the entrance
4 Years Ago
ListPanel autoscroll will stop if it loses focus or the button is no longer held
4 Years Ago
merge in
4 Years Ago
code cleanup
4 Years Ago
Implemented a basic "Hold key to continue scrolling" feature to all ListPanel vgui elements, such as old server browser and Hammer's Model Browser model list