198,696 Commits over 4,140 Days - 2.00cph!

4 Years Ago
Subtract 62752, will potentially cause issues at high client latency.
4 Years Ago
Default to rust radio on new boom boxes (held and deployed)
4 Years Ago
Force accept the first dismount point on the cargo ship pa
4 Years Ago
Fixed connected speakers not working with internet radio (regression from yesterday)
4 Years Ago
Fixed mobile phones sometimes appearing in the directory twice
4 Years Ago
Can now set mobile phone to silent
4 Years Ago
Merge NewWounding->Main
4 Years Ago
Consolidated some interaction checks
4 Years Ago
Don't allow interacting with other entities while using the mobile phone
4 Years Ago
Can no longer open map, use chat or gesture while using a mobile phone (these didn't really work anyway)
4 Years Ago
Wounded system changes: - The player is only incapacitated when looted, falling, or in deep water - Crawling: The player goes straight to dead state and ragdoll when 0 HP, no more going into incapacitated.
4 Years Ago
Replaced chippy builtin radio with compressed files
4 Years Ago
Merge Main->NewWounding
4 Years Ago
Manifest, removed meta file
4 Years Ago
Merge Main->Submarine
4 Years Ago
Manually lazy init the skin approval list (no more static constructor) Catch and log exceptions when building the approval list
4 Years Ago
▋▊▍▆ ▍▌▅▊▌▍ ▌▉▊▌▍▇▍▄ ▊▄▄▇▍ █ ▇▇▄ ▊ ▅▄▉▍▋ ▄█▍
4 Years Ago
Updated Citizen clothing
4 Years Ago
Tunnel source backup
4 Years Ago
Fixed some mesh gaps in bypass transitions
4 Years Ago
NVG fixes
4 Years Ago
Merge from render_scale
4 Years Ago
Merge from main
4 Years Ago
Fixed bug with options menu not updating properly to reflect code set convars.
4 Years Ago
Damage states WIP
4 Years Ago
Extended bunker entrance building blocker volume Tweaked bunker ladder volume
4 Years Ago
Cleaned up bypass tunnel prefabs / tweaked some lights / made new doors easier to spot
4 Years Ago
Clamp render scale between 0.5 and 1.0
4 Years Ago
Merge Main->NewWounding
4 Years Ago
Merge NewWounding->Main
4 Years Ago
Fixed crawling player not adjusting direction well in third person due to the slow speed giving it a zero corrective weight in the PlayerModel rotation update
4 Years Ago
merge from main
4 Years Ago
merge from save214 (Staging wipe)
4 Years Ago
Merge Main->NewWounding
4 Years Ago
Fix crawl collider radius offset bug
4 Years Ago
Merge NewWounding->Main
4 Years Ago
Fix forced duck regression
4 Years Ago
Revert the capsule axis change support from BasePlayer and from PlayerWalkMovement. Too much added complexity and unknowns, let's see it we can do this more simply.
4 Years Ago
network++
4 Years Ago
merge from main
4 Years Ago
█▄▍█▍█▆ ▉█▌▊▋▇ ▊▍▌▋ ▌▄▌▄▊▋██▋██▉ ▋█ ▅▊▉▉▇▅▍_▆██▇▍▅ ▅▊▇██▌▍ ▇▄▊▊▋; ▆▉▄▅ ▍▋▍ ▋█▉▅, ▋▅▉▊▋▉▉▇, ▊▊▊▆▋█▄▍▊ ▋▄▄ ▍▍▋▅▊▍ ▄▉▋█▆. ▊▊▉▉▇▍▅ ▆▌█▆▍▅▊ ▆▆▋▍▋ ▇▍ ▇▉▅ ▌▇█▄ ▌█ ▄▊ ▆▇▍ ▊▅▌▊ ▄█▉▆▉▋ ▄▉ ▉█▊ ▇▉▍▄▆▇▅ █▋▍█▅.
4 Years Ago
Merge from voiceprops/dlc
4 Years Ago
Remove a log
4 Years Ago
Merge from main
4 Years Ago
Fixed redirect link
4 Years Ago
Merge from voiceprops/dlc/discofloorskin
4 Years Ago
More radio stations
4 Years Ago
Disconnect web stream if we encounter an error
4 Years Ago
PlayerWalkMovement used capsule.radius in a few places, assuming the capsule would always be vertical. Added support for horizontal capsules.
4 Years Ago
Fixed internet streams not resuming properly after being disabling by the global allow streams option