194,186 Commits over 4,079 Days - 1.98cph!

5 Years Ago
Tweaked local offset of telephone vm so it's not off-screen
5 Years Ago
More player ownership checks
5 Years Ago
WIP taxi module
5 Years Ago
Readded missing PlayerModifiers component to player prefab, fixes teas not working (must have been lost in a merge)
5 Years Ago
▍▌▊▊▌▆▍ ▉▋▋▍ ▊█▊▉ ▌▉ ▌▉▅▍▊ ▌▉▊▉▆▆ ▋▊▅▅▇
5 Years Ago
unsaved comment (no actual changes)
5 Years Ago
Rerouted and connected together the two northern roads, around the mountain.
5 Years Ago
Review of Harbors, Excavator, Junkyard, Powerplant, Trainyard, Quarries, Ice lakes, MT, Power substations, Powerplant, SatDish, Sewer branch, Dome
5 Years Ago
tweak passenger modules, fixing holes
5 Years Ago
Initial create branch for taxi module
5 Years Ago
Tidy up, deleted mess from culling experiments
5 Years Ago
merge from Halloween_2020_Patch
5 Years Ago
merge from Halloween_2020_Patch
5 Years Ago
▉▉▄▋▋█▌█ █▅▊▉▄ ▆▍ ▉▍ ▊▄▆▉ ▆▋▇▌▍▋▄▋▆ ▉█▅ ▄ █▅█▅▌ ▉▄▍▄ ▋▋▉▇ ▉▊▌ ▌▋ ▊█▄▇▋▋▍▋▋▋ ▋▆▊▆█ ▄▌ ▌▅▌ ▋▉▅▉▅▄▉▆▊▆▇▍▇ ▋▌▋▍▄ ▇▋▆▅ ▌▆ ▆▌▅▉▄ ▇▊ ▌▋▄ ▄▄▆▉▆▋
5 Years Ago
Re-splatted highlands (2/2)
5 Years Ago
▄▊▍▅▇ ▌▉▍▅ ▄█▆▍▋▌▋▋▋_▄▄▅█_▆▆▉▄▆
5 Years Ago
merge from Halloween_2020_Patch
5 Years Ago
overcast chance 0 due to visual concerns - needs further testing
5 Years Ago
cherrypicking 55571 55572
5 Years Ago
Re-splatted highlands (1/2)
5 Years Ago
▌▍▋ ▌▊▊
5 Years Ago
halloween sitems etc
5 Years Ago
Added basic G String game mounting support
5 Years Ago
cherrypicking 55569
5 Years Ago
skull spike candle variant actually has lit candles at night
5 Years Ago
translate SDK_ shaders to their non SDK_ variants
5 Years Ago
Bugfixes with group load / unload
5 Years Ago
Rainbow grid jitter mitigation & better horizon fading
5 Years Ago
Ghost sheet no longer user craftable Added Ghost sheet to Halloween loot table
5 Years Ago
Fixed vgui.Create being called on screen resolution change with empty string
5 Years Ago
▊▍▋▋▅▌▇▍▅▅ ▊▋▍▇▊
5 Years Ago
Shutdown CPlayerPickupController (player_pickup entity) if its associated player somehow becomes NULL to avoid crashing
5 Years Ago
Fixed bug with group removal, built upon test to load / unload groups.
5 Years Ago
▄▅▊▄▌▆▍█ ▋▄██▍▌▉ ▌▋▄▉▊▉▌▄▊▊ ▌▌ █▊██▊ ▆█▋▅▆▅▅▄
5 Years Ago
▉▌▍▌▇▇▉▍ ▊▊▊▊▆▇▌▆▆▇█▆█ ▉▌ ▆▉▅▄▌ █▊▄▇▌█▇▅
5 Years Ago
Airfield, Compound review
5 Years Ago
Going over caves scenes, caves dressing scene, adding missing files from initial batch Some other scenes reviewed (WTP, Bandit town)
5 Years Ago
Overgrowth scene and prefabs conversion. Switched incorrect foliage materials to Core/Foliage
5 Years Ago
Async removal
5 Years Ago
merge from Halloween_2020_Patch
5 Years Ago
Ghost sheet icon, crafting cost, protection setup
5 Years Ago
Foliage_v3 Temperate_Grass_c asset model path fix
5 Years Ago
terrain atlas generation
5 Years Ago
TerrainAtlas scripts
5 Years Ago
Fixes for incorrect files
5 Years Ago
BaseCombatEntity now stores last person you attacked. More events work.
5 Years Ago
merge from /Halloween_2020_Patch
5 Years Ago