194,189 Commits over 4,079 Days - 1.98cph!

5 Years Ago
BaseCombatEntity now stores last person you attacked. More events work.
5 Years Ago
merge from /Halloween_2020_Patch
5 Years Ago
5 Years Ago
More movement work
5 Years Ago
Workcart movement progress
5 Years Ago
Disable sibling constraints when stiffness is disabled (depth < stiffnessDepth) so cloth hangs loose on arms
5 Years Ago
Scene & demo backups
5 Years Ago
Fixing train movement bugs
5 Years Ago
Setting up test to do async add / remove
5 Years Ago
Fixed workcart glitching out when moving in reverse onto a previous track section
5 Years Ago
Backup
5 Years Ago
Push bones out on spawn (fixes spawning clipped) Some more optimization Add an option to disable shape keeping below a certain bone depth
5 Years Ago
skin approval
5 Years Ago
Deleted lua/menu/progressbar.lua (unused file)
5 Years Ago
Do not autofocus a panel with SetTabPosition( 1 ), preventing ability to unfocus all textfields Panel.KillFocus on EditablePanel now actually kills focus Clicking away from a text field now actually removes keyboard focus from that text field
5 Years Ago
Do not ErrorNoHalt vgui.Create if input panel is "" DProperties handles non existing panel types more properly
5 Years Ago
Scene
5 Years Ago
grouping system
5 Years Ago
▋▆▋▅ ▅▍█▌ ▅▇▅▉█
5 Years Ago
Optimized group transform, group add
5 Years Ago
cherrypicking cs 55296/55297/55298
5 Years Ago
Fixed Entity.Fire's 3rd argument not being optional
5 Years Ago
Changes/Moves/Deletes
5 Years Ago
Adding content - World setup V3 prefabs
5 Years Ago
Adding content - initial batch
5 Years Ago
Added fully body male and female mummy wrap icons
5 Years Ago
Workcart update properly incorporated baked lod and material on LOD 3 updated workcart prefab
5 Years Ago
Updating workcart prefab and materials.
5 Years Ago
Don't allow clothing worn over the top of ghost sheet due to clipping
5 Years Ago
Made monument and building topologies around stables wider Fixed collider of wooden_building_e
5 Years Ago
First version of async group loading
5 Years Ago
wooden buildings backup
5 Years Ago
merge from Halloween_2020_Patch
5 Years Ago
Fixed multiple vm warning log when interacting with a phone
5 Years Ago
▋█▋▆▋▌ ▅▇▇▍ ▆▉▊▊▉▇█ ▌▌█▊▄ ▍▊▌▆ ▆▆ ▅▅▆▌▅▍ ▋▉▉▆ ▌▍▄▆▅██▇ █▆▊▄▇ ▌▄ ▊▊▊▉▄ █▉▉▌▆▅
5 Years Ago
Fixed dialler UI opening in an incorrect state
5 Years Ago
▊▍▇▌▌▄▆
5 Years Ago
▅▊▊ ▊▇▆▋▌▍▌ ▄▆ ▉▄█▉▆▍ ▋▆▆▇█ ▊▉▆▋▇▆ ▋▅▄ ▍▌▋█▄
5 Years Ago
Work cart now has basic driving movement, follows along the train track spline
5 Years Ago
▅▄▆▆█ █▌ ▌▋▄▉▊▆▄ ▄▆ ▇▋▋▉ ▍▌▄▍▇▄▍▅ ▋▅█▉ ▅▌▄▇▇▌▍▅▆▌▇▍ ▌▍▋▅▅▇ ▋▉▇▊▊▆
5 Years Ago
Limit the number of cloth instances that can run per frame
5 Years Ago
▄█▌▋ ▉▋▍▌ █▇▄▅'▌ ▍▊▄▉█▊▋▊ ▇▋ ▆▅▋▆▍▅
5 Years Ago
Final bespoke sculpting & cliffing around launch site
5 Years Ago
▄▌█▇▊ ▍▄▌▆ ▉▊▉█▍▆▋▋ ▆▊▍█▌▇▉▍█▉▊ ▊▍▍█▉▋ ▊▅▄▅▇▌ ▅▋ ▄█▋ █▇▄ ▋▌▆▋ █▌▌▅█ ▍█▆██▅ ▇▊▅▄ ▋▆'▄ ▊▉▍ ▋▌▋▌ ▍▋█▄ █▌▌▊▅▍▊▍ █▋▅▋▄█▋▉ ▋▋▊█▊ ▋▋▅▋▌▊ ▄▄ ▆▉▅▍▅ ▍▉▇▊█▅▇▌ ▌▇ ▉▌▌▇▄▆ ▅▅▅▄ ▇▊▅ ▊▌▇ ▆▊▌▆▅▄▋
5 Years Ago
Fixed world space calculation of spline points and tangents. All track sections now find their next/prev sections correctly
5 Years Ago
Increase collision radius
5 Years Ago
Refactoring, more track work
5 Years Ago
Halloween menu background video
5 Years Ago
Apply client-side check to make sure player doesn't get too far away from telephone while in use
5 Years Ago
Fixed albedo inconsistency between rock and cliff materials Scene backup