197,741 Commits over 4,140 Days - 1.99cph!

1 Year Ago
set dressing progress backup
1 Year Ago
Fixed order of NRE checks
1 Year Ago
Added more checks to try and kerb this NRE
1 Year Ago
Fixed occlusion culling setting always turning itself back on when opening the game
1 Year Ago
Vendor can now get over rails Added rails to vendor test map Added more accurate detailed colliders
1 Year Ago
merge from swapitems_fix
1 Year Ago
Do not try to swap items around if they can't stack (introduced by 98742) Fixes moving a partial stack from a full container onto another partial stack not working (fluid containers not taking anymore water than 100ml for example)
1 Year Ago
Fix cargo ship spawning extra scientists (have to turn off both variant roots)
1 Year Ago
A couple of small bike edits
1 Year Ago
Merge Bikes -> main
1 Year Ago
Tuned all bike and rider damage thresholds
1 Year Ago
Steer angle small edit
1 Year Ago
Pedal bikes slightly slower
1 Year Ago
Cyclist stands up automatically when going slow up steep slopes
1 Year Ago
Changed Scale on Vintage Rectangle Table to match other tables
1 Year Ago
Merge main -> Bikes
1 Year Ago
compile fix
1 Year Ago
merge from travelling_vendor
1 Year Ago
set dressing progress backup
1 Year Ago
merge from twitch_drops_delete
1 Year Ago
merge from hood_and_cuffs
1 Year Ago
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1 Year Ago
Fixes
1 Year Ago
Looping fix.
1 Year Ago
Merge from travelling_vendor/dynamic_vendor_pricing
1 Year Ago
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1 Year Ago
Calulate the running average as a double to properly capture averages for small sales amounts Don't save the previous average with the save data, we can calculate it on the fly Added a VendorPriceTester editor tool that can crunch analytics data to plot out the discount over time
1 Year Ago
Merge from main
1 Year Ago
merge from 10052 (pink wires fix)
1 Year Ago
updated sbl material to take advantage of new tinting
1 Year Ago
added a tint alpha channel to corrugated_e_white texture
1 Year Ago
Manifest rebuild on Main as well
1 Year Ago
Manifest, add missing IDs
1 Year Ago
Merge main -> Bikes
1 Year Ago
Merge Bikes -> main
1 Year Ago
Passenger seat radius edit
1 Year Ago
merge from /main/deferred-decal-extra
1 Year Ago
merge from /main/blend4way-tintmask
1 Year Ago
Fixed bikes complaining about kinematic bodies while being shredded.
1 Year Ago
Junkyard shredder no longer allows vehicles to enter from the side. Junkyard S2P.
1 Year Ago
Added ability to allow a little bit of lerped roll for the bike driver, but it seems a bit nausea-inducing again, so I've disabled it for now
1 Year Ago
Bicycles now have a bell sound that can be dinged with Fire1
1 Year Ago
Let cl_steps minimum be 16, mainly for easier listen server physics testing
1 Year Ago
Merge from snow_effects_roll_back_and_meshLOD_conversion
1 Year Ago
Fix walkway section using snow materials in large harbor S2P and HLOD harbor_1
1 Year Ago
Fixed incorrect pipe and barrel colours on small oil
1 Year Ago
Removed the rotation fix object on the searchlight_static prefab variants now that the mesh has been fixed and is pointing in the right direction Manually fix several instances where this object was rotated in monuments S2P sewer branch, excavator, stables B and military tunnels
1 Year Ago
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1 Year Ago
S2P fishing_village_b
1 Year Ago
Reduced bicycle sprint time a little. Reduce bike brake power a bit (all bikes). Increase trike max steer at high speed.