240,226 Commits over 3,837 Days - 2.61cph!

9 Months Ago
Remove null panels Panel RenderOrder takes SublingIndex into account, which prevents them from jumping around Remove unused panels Loading a game looks for "LaunchMode" meta in package before automatically trying to join a lobby Delete InputControl.cs Add MenuPanel Right clicking a package card shows menu Fix NRE in PackageModal Add LaunchMode option in game settings Launchmode check is case insensitive CodeGenerator adds [Description] attributes to enum members EnumDescription contains Title, Icon, Description EnumControlWidget shows descriptions and icons Add icons and descriptions for some enums LaunchMode icons
9 Months Ago
Change SkinnedModelRenderer.GetBoneTransform to TryGetBoneTransform, so we can always be aware that the bones might not be available yet and handle appropriately Fixes ragdoll scene
9 Months Ago
Remove GlobalLobby Strip out GameLobby
9 Months Ago
Cleanup
9 Months Ago
Delete as much as possible from public/rubikon Move the rest to public/physicslib
9 Months Ago
Rename engsoundservice to videorecorder because the movie recording stuff was put here for some reason
9 Months Ago
Delete gameuiservice and soundservices
9 Months Ago
Include Vehicle Large in DroppedItemCheck
9 Months Ago
subtracting burst_icon_belt - moved to Feb Release
9 Months Ago
9 Months Ago
Add EditorTool.Trace, EditorTool.MeshTrace CameraComponentTool has a lookat picker
9 Months Ago
SceneOverlayWidget: move children with the edge on resize Camera preview is dpi aware
9 Months Ago
merge from gingerbread_building_skin_fixes
9 Months Ago
merge from burst_icon_belt
9 Months Ago
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9 Months Ago
merge from item_desc_scroll
9 Months Ago
client compile fix
9 Months Ago
merge from conveyor_culture_handling
9 Months Ago
Component EditorTool foundation (Camera Preview)
9 Months Ago
merge from qol_map_focus_button
9 Months Ago
merge from qol_cached_browser_quicker_refresh
9 Months Ago
merge from fishing_bobber_timeout
9 Months Ago
merge from qol_cached_browser_ping_text
9 Months Ago
merge from health_spectate_admins
9 Months Ago
Refactor [Tool] into [EditorApp], to differentiate from [EditorTool]
9 Months Ago
Fix gizmos not drawing in game Add WidgetWindow.InnerRect
9 Months Ago
Fixed double time (sorry!)
9 Months Ago
Leaderboard backup, run #8476
9 Months Ago
Item UI
9 Months Ago
Couple camera effects
9 Months Ago
Remove old player code
9 Months Ago
Initial commit (Lots of rubbish in here from when I was messing around)
9 Months Ago
Merge MinicopterFreezeFix -> Main
9 Months Ago
Vehilce module settings edit
9 Months Ago
Merge MinicopterFreezeFix -> Main
9 Months Ago
Enabled it for modular cars and WorkCarts as well. Probably good to have on for anything with an enclosed cockpit
9 Months Ago
Fix ambiguous reference
9 Months Ago
- Added an option to all vehicles to have ragdolls from mounted players fall through the vehicle on death (not collide), even with server-side ragdolls on. Does not affect ragdolls that weren't mounted that collide with the vehicle. - Enabled it for the three helicopters.
9 Months Ago
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9 Months Ago
merge from hostile_countdown_tooltip
9 Months Ago
merge from spraycan_box_fix
9 Months Ago
merge from stocking_groundwatch
9 Months Ago
merge from macos-potato-terrain-error
9 Months Ago
Add Task.Frame, Task.FrameEnd, Task.FixedUpdate
9 Months Ago
merge from youtooz_deployables
9 Months Ago
merge from save245 - Staging wipe
9 Months Ago
network++ save++
9 Months Ago
merge from disable_xmas23
9 Months Ago
Disabled xmas themed decor at compound and bandit S2P
9 Months Ago
Disabled gingerbread building skin Disabled xmas events Disabled Advent event Disabled Ice walls Reverted Burlap sack Disabled xmas tree Disabled Xmas Dungons