241,434 Commits over 3,867 Days - 2.60cph!

1 Year Ago
Corpse prefab bone structure fixes
1 Year Ago
loading information
1 Year Ago
set up basic play and quit options
1 Year Ago
Should convert all renderers of prefabs, such as reflections
1 Year Ago
Misc fixes
1 Year Ago
Temp load screen
1 Year Ago
Start restyling ship select
1 Year Ago
Fixed pelvis shenanigans, reverted to original ragdoll style. I didn't originally realise that the pelvis isn't always at 0,0,0 (e.g. when crawling)
1 Year Ago
Fast food branding wip
1 Year Ago
Trims
1 Year Ago
VideoPlayer: Use swscale instead of filter bullshit
1 Year Ago
Updated asset zoo
1 Year Ago
Stone cladding hs blend meta
1 Year Ago
Add Tag to model materials Stone cladding hs blend
1 Year Ago
Use mask image for main menu GameGroup
1 Year Ago
Final changes, SSR on complex, some cleanup and fixes, fuck off with the old high_quality_reflections shader
1 Year Ago
Show map type and difficulty on server list
1 Year Ago
Get tag filtering working for nexuses
1 Year Ago
override controller anim selection updates
1 Year Ago
updated melee moving /running upper body anims
1 Year Ago
flank test design
1 Year Ago
Dropdown hover color
1 Year Ago
Simpler difficulty levels, show difficulty on map page Can sort maps by various parameters
1 Year Ago
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1 Year Ago
Optimize IsBannedServer to reduce slowdowns while loading the server list
1 Year Ago
Show tags for nexuses on the server browser Bug fixes for the normal Steam server lists Update FP.Nexus to get tags
1 Year Ago
Add map type & difficulty filters
1 Year Ago
Fix dropdown's popup size
1 Year Ago
Tidy up MenuCharacter a bit + give citizen "interest" If you stop moving your mouse the citizen will eventually lose interest in it, and the lookat weight will return back to 0
1 Year Ago
Use BuildOptions to populate audio devices and Value:bind instead of ref, fixes audio settings dropdown not being populated Only clear DropDown.Options if we have any element names that match, root cause of my previous commit
1 Year Ago
Can use <a> outside of a NavHostPanel and it won't go crazy WebPanel correctly stops propagation of clicks Only show gamemenu refresh buttons on local addons Remove UI Test Fix broken gamemenu blocking main menu Ignore obj and launchSettings
1 Year Ago
Fixed all remaining issues spotted with the torch. LOD emissive flickering, conditional 1P hiding, shadow glitching and more I'm forgetting.
1 Year Ago
Updated flashing meshes, stone trim assets and roof_metal_panels hotspot
1 Year Ago
Use adjust-hue, lighten for some scss variables, based on accent color Card gradient underlay Move menu navbar away from window control buttons
Leaderboard backup, run #3587
1 Year Ago
Add mouse pitch & yaw invert options Related to sboxgame/issues/2708
1 Year Ago
Add adjust-hue to color parser
1 Year Ago
Added DDrawAnimalMovement editor convar, draws animal movement info for debugging/testing, currently: magenta line: current ServerRotation (set to navagent desiredVelocity.normalized) cyan line: clientside movement delta, used to slerp clientside rotation to yellow line: current clientside rotation
1 Year Ago
RenderAttributes: add GetComboInt, GetComboBool, GetComboEnum functions SceneObject: add getters for ClipPlane and ClipPlaneEnabled
1 Year Ago
merge from main -> global_networked_bases
1 Year Ago
Default 100 ms frame time when not frame timings available
1 Year Ago
exported updated bear walk anim
1 Year Ago
Fix entity updates Add `rendercube` command for testing Fix guide for building having disabled MeshRenderers
1 Year Ago
Fix remainder of shaders
1 Year Ago
When opening existing project from disk dialog, create the addon location directory first - fixes error on fresh installs
1 Year Ago
ImageAnimation -> AnimatedImages
1 Year Ago
Make sure frame texture strong handles are destroyed
1 Year Ago
fixed sliver gaps in floor conditional, potential fix for shadowing artefacting too
1 Year Ago
Use compute shader for bloom on Vulkan & fix uav barriers Fix visualize_depth shader Disable crashing water so I can stabilize everything else first Fix minor deprecated warnings
1 Year Ago
Revert the panel pendingChildren thing until I run into the :intro bug again and fix it properly Calm the garbage collection down