130,565 Commits over 4,232 Days - 1.29cph!
    
    
    
        
            
            
            
                
                Rename variables inside `FullServerDemos.cs` to be as readable as possible
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add `upload_demos` convar to turn off uploading and keep it on disk
 
                
                
                
                
                
             
         
        
            
            
            
                
                Missed one file for CS0197
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix CS0197 warnings
- change static method `NetRead.Free( ref NetRead )` to `NetRead.RemoveReference()`
- move `Interlocked.Increment()` into `NetRead.AddReference()`
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix the server recording inbound packets twice: once from decryption thread & once on the main thread
 
                
                
                
                
                
             
         
        
            
            
            
                
                Don't split up PacketId and the rest of the packet
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Cleanup variable names
Fix writing packet length directly to the FileStream instead of the Writer.BaseStream
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Move the trigger for ending the tutorial further out from the island
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Expose show use bind and show belt bar binds in the user interface section of the options menu
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Add more wood to all post bear stages of the supply box
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Finished making all pages look good with skin viewer. Added an edge fade effect.
Just still needs an animation fix for the diver suit.
 
                
                
                
                
                
             
         
        
            
            
            
                
                tutorial end cinematic audio pass
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                always include nightlight shader
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Clear death marker from map after player respawns on tutorial island
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removed old poses directory
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Turn on GameTip.showgametips convar when starting the tutorial
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Harbor progress
Roof dressing 
Overgrowth progress
Material changes to tie everything together
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Don't show the campfire or furnace deploy guides until the player is at that tutorial stage, fixes soft lock situation where the player deploys the entity before that mission stage has started
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add spawn points to Bradley prefab.
Allow a frame for the navmesh obstacle to kick in.
Use spawn points and cycle around them if more scientists than spawn points.
Init scientists with entity memory of target.
Scientists take cover from target when spawning.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Remove IndirectLighting script from MenuBackground
 
                
                
                
                
                
             
         
        
            
            
            
                
                Close the fallback menu if the real one was too slow to load but did
 
                
                
                
                
                
             
         
        
            
            
            
                
                Close the fallback menu if the real one was too slow to load but did
 
                
                
                
                
                
             
         
        
            
            
            
                
                Anti crash safeguards for spawning ragdolls
Avoid Lua errors with Spawnicon editor / Adjustable Model Panel when the entity is invalid
Prevent clientside entities spawning but being inaccessible at entity limit
 
                
                
                
                
                
             
         
        
            
            
            
                
                Anti crash safeguards for spawning ragdolls
Avoid Lua errors with Spawnicon editor / Adjustable Model Panel when the entity is invalid
Prevent clientside entities spawning but being inaccessible at entity limit
 
                
                
                
                
                
             
         
        
        
            
            
            
                
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                Added Rust/Particle ASE template with base soft particles and screen masking support
 
                
                
                
                
                
             
         
        
            
            
            
                
                Reserialized more materials
 
                
                
                
                
                
             
         
        
            
            
            
                
                Disabled gnb shader instancing variants
 
                
                
                
                
                
             
         
        
            
            
            
                
                Compile fix (removing unused "using")
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from nightlight_shader
 
                
                
                
                
                
             
         
        
        
            
            
            
                
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