250,739 Commits over 3,959 Days - 2.64cph!

55 Days Ago
Only show rows when we need em
55 Days Ago
Added train ambience to main menu, camera slightly bumps every once in a while Remove unneeded GameObjects from Main Menu, clean up Hierarchy Removed existing Ui folder Added new UI folder with updated folder structure, fixed a bunch of UI issues and did various optimizations Don't save over save file when loading into a level from the main menu instead of from save file Fix pause menu black square in levels Added Button Icons Made Save Slots larger in Main Menu and give more info about the player's save
55 Days Ago
Arena 2 art changes
55 Days Ago
Get rid of ICardDisplay, just have Card.Positives, Card.Negatives text fields
55 Days Ago
Add RpcAttribute, RpcMode Remove codegen from AuthorityAttribute Instanced rpcs Expose transmission Rename NetTransmission to NetFlags, hide RpcMode Update NetFlags descriptions and names Obsolete NetPermission, BroadcastAttribute, AuthorityAttribute Rename Unbuffered to SendImmediate
55 Days Ago
Reload sound, new gun sound Can modify gun shoot sound
55 Days Ago
Update Game Manifest for Medieval Barricade Created Medieval Barricade Icon Setup Medieval Barricade Icon on Item Prefab
55 Days Ago
- Added some small extra stats to the side - Further Localisation - Profiling
55 Days Ago
New weapons
55 Days Ago
Attempt to use static nav generator pools again
55 Days Ago
merge from ice_sculptures
55 Days Ago
merge from main
55 Days Ago
Can modify weapon model with modifier, moved weapons to center
55 Days Ago
Merge from auto_cpu_affinity
55 Days Ago
Server compile fix
55 Days Ago
Update player.prefab
55 Days Ago
Conflict resolution, use stat for this too
55 Days Ago
Added Medieval Barricade Model, Textures, Materials, LODS and Colliders Created Basic Medieval Barricade Prefab Setup Basic Medieval Barricade Item Prefab
55 Days Ago
Move initial stuff into stats container, add damage modifier
55 Days Ago
Codegen, add toggle to options menu
55 Days Ago
Rename Unbuffered to SendImmediate
55 Days Ago
▌▊▋▅▇ ▊▄▊▇▅▉▅ ▆█▆ ▄▍▉██▇/▋▋▌▆▉▇▊ █▋▉▍▄▍▉█▋ ▉▆▋▍ ▄▅/▋▅▅▍ ▄▇▍▄ █▄▊▋▅▌▌ ▌▌▆▇▆▊▉▉, ▄▆▌▋ ▆█▆▊▉▆▊▍ ▊▄▉ ▇▇▉▋▅▌█▆█▉ ▌▊█▉▉ ▋█▅▉▅ ▊▆▉ - ▊▊▅█▅█ █▍▅ ▌▆▍▄▊▌█▋▊ ▄▇▆█ ▋ ▌▄▍█▅▋▅▍▍ ▅▋ ▍▅▄▇ - ▆▋▍▊ ▊▌▅▉▉▅ ▉▋▌ █▉▌▇▅▌▆▇▆ ▍▇▅▄ ▌ ▇▌▇▋▋▇▇▇▇ ▇▊▋▍ ▋▉█▇
55 Days Ago
cement mixer Merge branch 'main' of sbox-assets
55 Days Ago
Update NetFlags descriptions and names Obsolete NetPermission, BroadcastAttribute, AuthorityAttribute
55 Days Ago
Adjustments to cubemap normalization, make cubemap feathering happen from center of cubemap, and in world units, rather than inner, math is much simpler Clamp cube box parallax projection to actual bounds box the box, cleanup Our both our envmap filters uses linear roughness instead of sqrt roughness Gizmo for scale in envmaps, adjust default for feathering in world units Sort envmaps also by size, giving higher priority to smaller ones if it's in a draw condition tiled light culling with edge feathering additions vLevel isn't const Update path of build-shaders, upload all shaders as artifacts Fix EnvironmentMapLight::GetEnvMapColor using deprecated variable
55 Days Ago
fixed river source prefab
55 Days Ago
Support animation on bone merged skinned renderers, bones not included in the merge will be animated https://files.facepunch.com/layla/1b2811b1/sbox-dev_YF71imyY7R.mp4
55 Days Ago
Compiled shaders with ao viewporting changes
55 Days Ago
CommandLists SetConstantBuffer and be able to specify mip Motion::TemporalFilter is converting from Pixel Coordinates to UV not the other way around
55 Days Ago
Rename NetTransmission to NetFlags, hide RpcMode
55 Days Ago
GTAO in Scenestaging
55 Days Ago
Knock back card
55 Days Ago
Fix navmesh native destructor
55 Days Ago
New hand on start
55 Days Ago
Half-res reflection, fix water fog Update .gitignore
55 Days Ago
Marginally better hand randomization
55 Days Ago
merge from hackweek_car_radio
55 Days Ago
Car radio deploy sfx and impact effects
55 Days Ago
Fix Right Click -> Create Sound Event creating sound events with empty sounds instead of using the selected sounds
55 Days Ago
Don't need to update editor compiler if not running in the editor. Dedicated Server won't try to compile editor stuff
55 Days Ago
Non static init of navmesh generators
55 Days Ago
Prevent car radios being able to be deployed in eachother
55 Days Ago
Fix multiple cameras causing dynamic shadow artifacts Co-authored-by: samzanemesis <sam@sampavlovic.com>
55 Days Ago
sculpting doesn't consume item condition
55 Days Ago
cleaning up deprecated rocks references in prefabs and scenes
55 Days Ago
Fix ambient occlusion in offsetted viewports
55 Days Ago
Instanced rpcs Expose transmission
55 Days Ago
Inspector History Button fixes
55 Days Ago
adjusted binocular lod distance to be a bit more accomodating
55 Days Ago
Recoil is smoothed, returns to zero Add gravity / jump power cards, list their effects in ICardDisplay