125,631 Commits over 4,171 Days - 1.26cph!

2 Months Ago
merge from main
2 Months Ago
Fix loading scene not giving any details when joining loading screen now tries to preload a few images and picks a different one each time it opens so its not as boring
2 Months Ago
new_menu -> main
2 Months Ago
Restored soundtrack dlc audio files
2 Months Ago
Update: DemoBuildingsViewer - support reimport of building blocks from base json Takes us closer to being able to edit bases and export. Spotted it failing to create a correct wall (even though other same prefabs are okay). Tests: used the tool
2 Months Ago
merge from main
2 Months Ago
Some store refactoring and fixes, showcase cart button wip
2 Months Ago
merge from main
2 Months Ago
merge from fogmethod1 (clouds/fog/sky)
2 Months Ago
2 Months Ago
merge from dpv_bone_error
2 Months Ago
re-assigned model root to correct transform
2 Months Ago
clear out all global textures for clouds/fog after main camera finishes rendering, fixes several scene view issues from lingering textures
2 Months Ago
Nuked some low bitrate background videos
2 Months Ago
Fixed clunky animations in the skin viewer when entering and exiting fullscreen repeatedly
2 Months Ago
Tweaked cart item remove button padding
2 Months Ago
Feedback tweak: Cloud shapes
2 Months Ago
Store cart: - Updated button wording and style - Clicking away from the window closes it - Cart item are clickable and open their respective pages - Delete button style
2 Months Ago
Centre connection modal inside the play menu properly Fix notifications blur Fix connection modal blur being a bit strange
2 Months Ago
General tab dividers + add to cart on packs
2 Months Ago
merge from ambiencezone_nre_fix
2 Months Ago
check AmbienceManager instance is valid for AmbienceZone triggers (can NRE when leaving server)
2 Months Ago
setting up 3p thompson anims,entity and and override controller.
2 Months Ago
don't serialize shoreVectorTexture
2 Months Ago
add command to clear report counts
2 Months Ago
merge from projectile_jobs
2 Months Ago
fixed deferred schedule issue in OceanTrace path for when there is no water instance (basically just an issue in the Playground scene) adjusted batch sizes for ocean traces as deferred scheduling seems to act on the capacity of the entire list rather than the count
2 Months Ago
- Removed the Grab Pass from the Lake, Moonpool, Ocean, Ocean Fallback, and River shaders. The _BackgroundColorTexture already gets set for these via a blit in the WaterCamera script. - Fixed shader warnings in the WaterShore and WaterDepthNormals cginc files.
2 Months Ago
WIP handling of trigger parenting between edit/final modes
2 Months Ago
Setup ghost ship entity
2 Months Ago
Friends List colour match to UI + blur
2 Months Ago
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2 Months Ago
Bugfix: DemoBuildingsViewer - tag imported spawn markers to allow export Tests: ran the tool
2 Months Ago
Fix more compile errors
2 Months Ago
2 Months Ago
Added stencil buffers to the Standard and Standard-Terrain shaders to support deferred lighting when the Rust Render Pipeline is active
2 Months Ago
Updated the Rust Render Pipeline package to add support for camera-based command buffers
2 Months Ago
Update: DemoBuildingViewer - add ability to import markers from previously exported base - spawn markers now visualize if their override is invalid Makes it possible to do incremental fixups via the editor Tests: used the tool in editor
2 Months Ago
Fix compile error
2 Months Ago
Reduce icon sharpness as well, looks aliased in builds
2 Months Ago
Add SetSailsOpen(distance, flag) debug console command to make testing easier
2 Months Ago
Fix navbar onpress colours
2 Months Ago
Clicked by mistake, missing file.
2 Months Ago
Bunch of stability experiments/hacks
2 Months Ago
Clicking off the social page dismisses it
2 Months Ago
Clicking off the notifications panel will automatically close it Pressing escape will close the notifications panel
2 Months Ago
merge from new_menu
2 Months Ago
Compile fix
2 Months Ago
Restored full screen skin viewer controls on weekly skin modal
2 Months Ago
Disabled owned overlay on weekly skins