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110,876 Commits over 3,897 Days - 1.19cph!

3 Days Ago
Update: ProfileBinViewer - report found exceptions in thread stream Still looking for why things are wrong with linux snapshot Tests: opened a borked linux snapshot
3 Days Ago
Updated knights armour set LODs and icons
3 Days Ago
Updated Game Manifest Updated Skin List Updated Single Medieval Metal Door Item Prefab Setup the Icon for Single Medieval Metal Door
3 Days Ago
Mossy variations of wood trims and logwood for jungle floors
3 Days Ago
Fix default menutip icon to the correct info icon.
3 Days Ago
Buildfix: Disable ProfileBinViewer if we're not in Server mode Tests: switched to Client in editor
3 Days Ago
Update: ProfileBinViewer now shows thread summary Tests: opened a snapshot from editor
3 Days Ago
updated xmas advanced lights bulbPrefab to point to renamed testbulb prefab (wasn't updated with a guid change from renaming)
3 Days Ago
more weapon camera clipping fixes
3 Days Ago
Have scientist briefly strafe and use suppressing fire before turning and sprinting to a distant cover Have them crouch and sneak instead if the cover they want to go to is very close
3 Days Ago
Merge from ai_wolf_iteration (significant optimization)
3 Days Ago
Fixed battering ram parenting trigger warnings
3 Days Ago
main -> 4ShotMiniCrossbow
3 Days Ago
Merge from main
3 Days Ago
Setup Entity Prefab and Item Prefab for Single Medieval Metal Door Imported Single Medieval Metal Door GIBS Updated Game Manifest
3 Days Ago
Texture updates Adding another female head seed
3 Days Ago
Make scientists look towards where they "think" the player is, not where the player actually is Make scientist not be able to shoot when they are sprinting
3 Days Ago
Fix compile error
3 Days Ago
Shields 4k textures and materials for paddy
3 Days Ago
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3 Days Ago
Cleanup
3 Days Ago
Setup population convar and fix error. Increase snake trigger radius.
3 Days Ago
Merge compile fix
3 Days Ago
Added snake spawn population. Updated world spawns. Move snake files. Manifest.
3 Days Ago
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3 Days Ago
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3 Days Ago
Correctly resetting mip biases for textures when leaving play mode to avoid texture changes appearing when using DLSS
3 Days Ago
Increase client side trigger radius so snakes turn towards players earlier
3 Days Ago
Manifest
3 Days Ago
Codegen
3 Days Ago
Merge from main, resolve conflicts.
3 Days Ago
Merge from main, resolve conflicts.
3 Days Ago
Cherrypick era convar after merge
3 Days Ago
created v_minicrossbow_bolt and linked to the 4 bolt joints in viewmodel prefab
3 Days Ago
merge from main -> primitive_gm
3 Days Ago
Codegen
3 Days Ago
merge from primitive
3 Days Ago
Manifest
3 Days Ago
Deleted unused battering ram door prefab and old ballista models
3 Days Ago
merge from main
3 Days Ago
merge from Medieval_Barricade
3 Days Ago
merge from ai_patrol_heli_opti
3 Days Ago
merge from baseball_bat_description
3 Days Ago
merge from accessibility_block_movementy_inventory
3 Days Ago
merge from t1_smg_clipping_issues
3 Days Ago
manifest
3 Days Ago
removed the now deleted rock assets from CraggyIsland to stop the error spam
3 Days Ago
Backups
3 Days Ago
primitive -> Aux2
3 Days Ago
Removed second realmed removed incase thats the issue as well