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131,291 Commits over 4,232 Days - 1.29cph!

Today
Bugfix: Spectating - prevent server accepting spectating yourself Tests: Used F1 Server tab to spectate myself - no crash
Today
merge from main/naval_update
Today
Reasign sound class to 50call sound and change pitch on loot storage
Today
merge from main/naval_update
Today
Swimwear_03 reposed
Today
Missed tape on canvas M
Today
Mat instancing for tropical foliage. (Respecting auto-change)
Today
Full spawns on 4
Today
merge from space_station_weapon_skin
Today
fixed wrong description on LR300 and space station LR300
Today
Fixed sulfur on 3.
Today
Texture polish for frameless artist canvas atlas. Icon generation for all canvas sizes. Vert AO polish to some of the canvases.
Today
Test saves
Today
Island 4 initial spawner setup and deep sea script.
Today
HeadsetCap and NightVisionGoogles repose
Today
Unsaved
Today
Change all GetEntitiesInBuildArea for BoatBuildingBlock to VehiclesLarge layer
Today
GetPlayerBoats() - GetEntitiesInBuildArea only checks VehicleLarge layer instead of all layers
Today
Reassign audio lists and removing a sound from the walkway prefab
Merge from naval_update
Merge from naval_missions
Today
Fixed dock spawner on 2. Added spawns to 3.
Today
Merge: from spectate_3p_fix - Bugfix: fixes 3rd person spectate camera not following spectated player Tests: spectated target in 3rd person while original body was in a box - camera orbitted target as expected
Tropical1 terrain colliders are now on the terrain layer
Objectives that take you into the deep sea are now no longer valid if the deep sea is closed, preventing you from starting these missions until the deep sea opens again. Deep sea islands objective map marker is now invisible, it wasn't meant to be pointing you to a specific island anyway.
Today
Bugfix: Spectating - when in 3rd person mode, run overshoot checks relative to target entity, rather than current Used to work previously because current entity was part of parent - but since recent changes that's not the case Tests: 2p session on craggy - put spectator into the white box the started spectating. when switching to 3rd person, camera no longer stuck in box and is orbiting around target player
Today
glass material and texture tweaks
Today
Adding more 3p anim transfers to v4 rig
Today
attachment updates
Today
hacked the viewmodel to view materials
Today
Paintball Gun - Switch to metalness shader in transparent part
Today
Pre ruin sculpt.
Today
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Today
Fixed C height offset.
Allow multiple animation event receivers to receive events on viewmodels
Today
Paintball Gun - Texture update
Today
slight edit to vm lr300 space gun reload anim
Today
Fix placement guide showing doors as placeeable in the middle of a finished boat when they're not (guide only, was never actually able to place)
Today
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Today
Hide Skirt repose
Today
Hide and disable boat ladder
Today
Update VehiclePrivilege's menu options text to reference vehicle instead of cupboard. (will fix Tugboat too)
Today
GasMaskStrapCombined and halterneck repose
Today
Remove new scientists from desert military base
Today
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