3,772 Commits over 2,161 Days - 0.07cph!
Fixed impostor baking on smaller objects
Added multi-selection impostor baking
Disabled unused passes in Foliage and Foliage billboard
Fixed impostor baking to match new foliage
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Fixed road asphalt material
Updated SRP to latest 7.x
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Lowered texture mip streaming RenderersPerFrame to 128 and MaxIORequests to 512
Merge from /main/hdrp/merge-fix-2
Updated version to 2019.3.0f3
Updated dummy standard decal shaders
Attempt at fixing flickering industrial decals at launch site
Added polygon offset control to stanndard-decal shader
Second attempt at fixing invisible rocket crane lift cabin
Attempt at fixing invisible rocket crane lift cabin
Added simpleflare MaxScale for more direct control over flare size
Edit-mode simple and coverage flares
Fixed shaders causing issues with transparent materials under point/spot cookie lighting
Fixed cliff and cliff_basic_snow (terrain sampling)
Rebuilt all monument prefabs using truck models
Fixed vent_LOD1 read-only mesh collider errors
Updated launch_site and Hapis
Added some textures in Content/Player+Props+Structures+Vehicles and Prefabs/Clothes to streaming pool
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Added streaming texture search utility (editor only)
Fixed door.hinge textures not read/write for some reason
Added some textures in Prefabs/Clothes, Prefabs/Deployable, Prefabs/Instruments and Prefabs/Weapons to streaming pool
Added some textures in Rust.Ai, Prefabs/Tools, Prefabs/Resource, Prefabs/NPC and Prefabs/Misc to streaming pool
Fixed rock_med_a/b/c read-only mesh collider errors on remaining prefabs
Fixed water_tower_collapsed read-only mesh collider errors on water_well_c
Fixed wrecked sedan and warehouse instances on HapisIsland
Implemented Custom/StandardWithDecal shader (fix for pink board in excavator)
Merge from /main/monument-mesh-opt (yolo)
Fixed a few more pink materials in military tunnel hapis
Fixed train_wagon_e pink outlines on military tunnel hapis
scene2prefab all monuments