branchrust_reboot/maincancel

38,962 Commits over 4,536 Days - 0.36cph!

4 Months Ago
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oxygen_ui_flicker_fix -> main
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merge from bc_better_scaling
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Merge from new_navmesh_fixes, fix wrong marshalling of bool from C++ to csharp, potentially causing navmesh methods to return true instead of false when they fail, fix agent re-warping to the navmesh in worldspace instead of navmesh space after being re-enabled
4 Months Ago
merge from friendlist_contextmenu_fix
4 Months Ago
merge from consoleinput_mask_fix
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stats_blurry_clock_fix -> main
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merge from wallpaper_boats_fix
4 Months Ago
merge from computerstation_uiscale
4 Months Ago
merge from vending_purchase_clamping_fix
4 Months Ago
merge from paintingui_fixes
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merge from skinviewer_turret
4 Months Ago
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merge from fix_compile_sim_parallel -> main
4 Months Ago
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merge from videoplayer_fix
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merge from fix_deepsea_terrain
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merge from fix_compile_sim_parallel -> main
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demo_compatability_layer -> main
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merge from attachment_charms
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vending_stats_text_fix -> main
4 Months Ago
camera_flash_fixes -> main
4 Months Ago
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merge from automated_test_entity_bounds_fixes
4 Months Ago
merge from fix_baseentity_query_nre -> main
4 Months Ago
merge from sprinting_footsteps_update
4 Months Ago
merge from player_corpse_no_buoyancy_assigned_fix
4 Months Ago
merge from bowless_crossbow
4 Months Ago
merge from parent_projectile_validation_on_default
4 Months Ago
merge from clothing_mannequin_wearable_fix
4 Months Ago
merge from vending_purchase_clamping_fix
4 Months Ago
merge from demo_window_auto_refresh
4 Months Ago
merge from pool_analyzer_non_caching_methods
4 Months Ago
merge from attachment_charms
4 Months Ago
Merge: from server_player_refreshcolliders_optim (previously jobs3_...) - Optim: avoid water queries when refreshing connected player colliders Tests: On Craggy, ran around, sawm and crouched - could see gizmo size change
4 Months Ago
snapping_fixes -> main
4 Months Ago
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Merge from BDU_set_and_bowless_phys_impact_fix
4 Months Ago
merge from inventory_playerquality
4 Months Ago
merge from attachment_charms
4 Months Ago
Merge from PlayerRigUpdate2 (snowmobile/bike reaction layer refactor, no player facing changes)