branchrust_reboot/maincancel

32,819 Commits over 4,079 Days - 0.34cph!

6 Months Ago
merge from accessibility_block_movementy_inventory
6 Months Ago
merge from t1_smg_clipping_issues
6 Months Ago
manifest
6 Months Ago
removed the now deleted rock assets from CraggyIsland to stop the error spam
6 Months Ago
Merge from cmBrainEnabled
6 Months Ago
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6 Months Ago
merge from icon_picker
6 Months Ago
merge from fix_barricade_placement_excavator -> main
6 Months Ago
merge from fix_antihack_kick_reserveslot -> main
6 Months Ago
merge from fix_exavator_bucket_lod -> main
6 Months Ago
merge from fix_exacator_bucket_lod -> main
6 Months Ago
Removed duplicate normal map compression on workshop items
6 Months Ago
Upgraded and recompiled the GfxPluginDLSSNative dll and fixed the DLSS artifacting when using Ultra Performance mode or small resolutions
6 Months Ago
hash_conflict_planter -> main
6 Months Ago
Merge: from amvienceemitter_recycle Fixes an inconsistent bug on client disconnect from a server trying to reactivate a gameobject. Tests: validated it doesn't affect entity pool warmup sequence (as we create->retire there). Using `log.level Audio 2` and a bit of 100% code-forcing the issue, disconnected 3 times: - without the fix, it was 100% generating an error on disconnect - with the fix, had 0 error reports
6 Months Ago
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6 Months Ago
merge from fix_copy_paste_wires -> main
6 Months Ago
merge from fix_quick_craft_multiple -> main
6 Months Ago
mutelist_expose_steamid -> main
6 Months Ago
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6 Months Ago
ignoring null GameObjectRef fields for prefab validation, as they can only be runtime use - null fields weren't being handled, but a non-serialized GameObjectRef was added in 106912 and tripping up manifest generation
6 Months Ago
compile fix for leftover editor only HotReload util in LookAtIOEnt
6 Months Ago
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6 Months Ago
Merge from clean_and_generate_codegen
6 Months Ago
merge from fix_copy_paste_admin_ddraw -> main
6 Months Ago
merge from fix_io_handle_flickering -> main
6 Months Ago
merge from fix_copy_paste_conditions -> main
6 Months Ago
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6 Months Ago
merge from garage_door_collider_optim
6 Months Ago
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6 Months Ago
Fixed network updates, for example from parenting changes, interfering with smooth movement for entities that are currently lerping Removed Jarryd's interpolator SnapToEnd demo workaround
6 Months Ago
merge from f1grenadeskinfix
6 Months Ago
terrain4_albedo_array and terrain4_normal_array mip-bias changes
6 Months Ago
merge from fix-filterrichtext
6 Months Ago
merge from hot_air_balloon_unparent_noclip
6 Months Ago
merge from tutorial_island_fixes
6 Months Ago
Merge from zipline_dismount_angle
6 Months Ago
Merge from protobuf_osx_fix
6 Months Ago
Merge from fix_vending_multiplier_widget
6 Months Ago
Fixed item store lumberjack prototype pickaxe name
6 Months Ago
merge from fix_dropbox_industrial_last_slot -> main
6 Months Ago
vending_stats_fixes_2 -> main
6 Months Ago
Reduced blurring when using TAA
6 Months Ago
Merge: from mapuploader_retry_exc Fixes an exception when map uploading fails and it tries to incorrectly retry. Tests: in editor's procgen server - hardcoded a failure point on first attempt, 2nd attempt managed to send it off properly.
6 Months Ago
Phrases update
6 Months Ago
merge from fix_battery_charge_left -> main
6 Months Ago
Merge from qol_scope_zoom_toast -> main
6 Months Ago
merge from xmas2024
6 Months Ago
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6 Months Ago
merge from fix_telephone_grid -> main