reporust_rebootcancel

135,768 Commits over 4,474 Days - 1.26cph!

3 Months Ago
Take scrap from the apartment every 30m for rent payment
3 Months Ago
Remove TC prefab from medium apartment
3 Months Ago
merge from main
3 Months Ago
merge from main
3 Months Ago
merge from automated_testing
3 Months Ago
Fixed local client player being killed by the tests TearDown (entity snapshot clearing)
3 Months Ago
removed duplicate asmdef refs
3 Months Ago
Added baked textures for the LODBakerTestPrefab
3 Months Ago
Fixed a texture format issue within the LOD Baker that was preventing the correct texture slice from being sampled
3 Months Ago
Fix oilrigs not having navmesh when outside of map bounds
3 Months Ago
Apartment bed prefabs and lods
3 Months Ago
BDU set models, materials and textures added. Set up prefabs for all bdu/ballistic items.
3 Months Ago
Updated the LOD Baker to take into account per-mesh instance transformations and materials
3 Months Ago
Potential fix for ResetPath error spam
3 Months Ago
merge rust_relay_server -> main
3 Months Ago
edited 3p sprint update anim
3 Months Ago
Update second gingerbread npc, should fix nre
3 Months Ago
Skinning update for wooden armour jacket
3 Months Ago
Update source entity of wolf corpse, should fix broken head trophy
3 Months Ago
Merge from viewmodel_early_disable_fix
3 Months Ago
Move viewmodel clear config file
3 Months Ago
merged main -> rust_relay_server
3 Months Ago
vendingmachine_ui_refresh -> main
3 Months Ago
Reconfigured the LOD Baker GUI to work based on mesh instances with a prefab rather than meshes themselves, as you may want to bake multiple of the same mesh with different materials or transforms
3 Months Ago
Fix the weird input font
3 Months Ago
Changed vending machine loot panel over to a light + transparent theme to better go with the rest of the ui
3 Months Ago
Fixed passed/failed filter text width
3 Months Ago
Throw if the scoped convar doesn't have a SetOveride (methods)
3 Months Ago
Fixed scoped convars being case sensitive Failing to find a convar now throws, will fail the test if throwing during SetUp/TearDown or in the test body
3 Months Ago
Merge from viewmodel_early_disable_fix
3 Months Ago
Fix issues with third person anims still stopping early on molotov, bandage and syringe
3 Months Ago
Industrial Storage - added final lowpoly and bakes, rebuilt manifest
3 Months Ago
exported edited 3p jump animations and added correct jump anim to player animation controller
3 Months Ago
vendingmachine_ui_refresh -> main
3 Months Ago
Missed file
3 Months Ago
Fix 100 issues with the search bar in the sell order creator
3 Months Ago
merge main -> rust_relay_server
3 Months Ago
encryption changes
3 Months Ago
Can now specify clearance zones that will block specific upgrades from being installed if there are deployables in that area.
3 Months Ago
merge from main
3 Months Ago
Add null check to fix a NPCShopKeeper.Greeting NRE
3 Months Ago
closing holes in some apartment complex exterior meshes some extra polish on the set dressing damaged wing of the building toned down vertex color and alpha on glass
3 Months Ago
Added a test prefab for the LOD Baker tool
3 Months Ago
update manifest
3 Months Ago
added defensive upgrade icon
3 Months Ago
Add generic info panel to inventory, add mortar's range info using the generic panel.
3 Months Ago
defensive upgrade textures
3 Months Ago
post-merge compile fix
3 Months Ago
merge from custom_item_fixes
3 Months Ago
Dropped item combining now runs the same checks as CanStack Fixes it combining different custom item names & icons and c4 frequencies