reporust_rebootcancel

113,153 Commits over 3,928 Days - 1.20cph!

8 Months Ago
merge from attachments_translation
8 Months Ago
merge from fix_ladders_monuments
8 Months Ago
merge from fix_barricade_show_building_blocked
8 Months Ago
merge from fix_mixing_table_console_spam
8 Months Ago
Fix console spam from mixing table loot panel
8 Months Ago
Prevent barricades, seeds & ladders from showing the building blocked outline around monuments
8 Months Ago
Fix ladders being placeable inside monuments
8 Months Ago
player update. eoka 3p shoot anim updated.
8 Months Ago
Wheel effects
8 Months Ago
pedal bike and trike gibs
8 Months Ago
radtown sign change and converted lod to rendererlod
8 Months Ago
player update. ak47 3p and gun anims updated. Holster position updated too
8 Months Ago
Removed base layers from fur setup
8 Months Ago
Merge from main
8 Months Ago
merged main into wire_slacking
8 Months Ago
Fixed the new 'Invert Mode' input draining batteries
8 Months Ago
player update. m249 3p and gun anims updated. Holster position updated too
8 Months Ago
Merge from nexus/fix_tick_parent_id
8 Months Ago
Items can now be flagged to block map use. Prisoner hood blocks map use.
8 Months Ago
Handcuffs block gestures. Codegen.
8 Months Ago
Merge from main
8 Months Ago
player update. military flame thrower 3p anims update
8 Months Ago
Fixed missing translation for the 'attachments' text in tooltip
8 Months Ago
ridding some prefabs from shadow proxies
8 Months Ago
Converting light fixtures prefabs to MeshLOD when possible Monument lighting prefabs links check
8 Months Ago
Merged main
8 Months Ago
Horses will slow down as expected when releasing sprint key while holding a directional key
8 Months Ago
8 Months Ago
Converted some decor prefabs to MeshLOD
8 Months Ago
Converted stalagmites, snow mounds, icicles, ice sheet, cave roots ivy, reeds, water lilies prefabs to MeshLOD
8 Months Ago
▍█▊▅▇ ▆▋▉▋ ▉▇▉▇▅▌▄█▇▅▊▇▆█▍▆▅▇▄▊
8 Months Ago
Converted small rock formation prefabs to MeshLOD
8 Months Ago
Converted v2 rocks to MeshLOD
8 Months Ago
Converted Rock clutter to MeshLOD
8 Months Ago
merge from treasure_mission_refresh_fix
8 Months Ago
Converted cave segments to MeshLOD
8 Months Ago
merge from polar_bear_cull_fix
8 Months Ago
merge from NVGFix
8 Months Ago
merge from hvrocketsounds
8 Months Ago
merge from wire_slacking/christmaslights
8 Months Ago
merge from fix_teammate_building_guide_lerp
8 Months Ago
merge from techtree_workbench_multi_acces
8 Months Ago
converting prefabs in /static folder for MeshLOD when possible
8 Months Ago
Added a tool to find any Instanced mesh filters that have a MeshLOD on the same obejct that hasn't been assigned (Tools/Optimize/Look For Orphan Instanced Mesh Filters)
8 Months Ago
Fixed the Wildlife Cull mission not registering polar bear kills
8 Months Ago
▄█▋ ▉▊▇▅▄▊▆▌ ▆▊▆▍▇▆▋ ▊▄▄▄ ▉▄▉ ▅▋▉▍▅▅▆▉▋▍ ▆▇'▆ █▇▅▊▅▅▇▄ ▌█▇▄▋ ▄▅█▄ ▍▌ ▋▍, █▊▉▄█▅ ▉▊ ▍▇▊▄▄▆ ▇▌█▍ █▊█▇▇▅▍ █▄▅▄▊▍▇▊ ▆▄▋▊▊▋▍ ▋█▌ ▄▋▄▋▌ ▋▊ ▊▄█ ▄▉▅▇█▅▄ ▄█▊▇ █▇▇▋▆
8 Months Ago
Show all three tech levels all the time, disable the unavailable trees https://files.facepunch.com/jarryd/1b0311b1/Unity_aTkR9v9t7l.mp4
8 Months Ago
Subtract 74200, which reverted a fix for trains not leaving collision triggers if they were destroyed while inside. Let's try this again and see I we can fix the NRE this time.
8 Months Ago
Fix NRE when teammate's building guide is near certain building blocked volumes
8 Months Ago
Implement lerping to smooth the 10hz update rate of teammates building guide - fix player guides being removed & recreated every update (due to client team comparison) - snap to last position whenever building prefab is changed - fix building guide not disappearing when going to sleep