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136,304 Commits over 4,324 Days - 1.31cph!

12 Months Ago
merge from jungle ruins
12 Months Ago
Mesh binning preprocess in foliage grid using minimal vertex buffer to reduce draw calls on foliage which share similar meshes.
12 Months Ago
merge from crafting_update
12 Months Ago
Apply tooltip to the base prefab instead of the variant
12 Months Ago
Update premium tag tooltip
12 Months Ago
Add premium tag to AutoCorrectTags()
12 Months Ago
Show lock icon when you don't qualify to join the premium server - show nothing extra when you do qualify for it
12 Months Ago
Codegen
12 Months Ago
Fix NRE when attacking scientists
12 Months Ago
Add `browser_premium_tab` convar to control if the premium tab is shown
12 Months Ago
Add new tab to the server list for premium servers - similar to how official servers show in their own tab Add filtering for the premium server tag - like how you can filter by monthly, weekly, etc
12 Months Ago
Add premium server tag to tag list prefab
12 Months Ago
Add ability for servers to stay inside the same server list when forwarded from one server list to another - allows us to forward servers from official list while keeping them in the official list
12 Months Ago
Refactor how the premium tag is added
12 Months Ago
Add `premium` server tag when `server.premium` convar is set Ensure `premium` tag gets compressed
1 Year Ago
Merge from main
1 Year Ago
Fixed kickall command using the second argument instead of the first for the kick reason
1 Year Ago
merge from crafting_update/visual_cooking
1 Year Ago
Fixed player buff UI not ticking down Tooltip also count down when hovering now
1 Year Ago
Cooking workbench physic materials
1 Year Ago
merge from crafting_update/visual_cooking
1 Year Ago
Compile fixes Hobo barrel cooking visuals fixes ParticleSystemContainer support in food model
1 Year Ago
bee grenade sounds bee swarm & hive sounds
1 Year Ago
Fixed cooking visual model not being destroyed after starting another recipe Tweakls
1 Year Ago
Fixed the bees occasionally burping fire. Fixed smoke being rigid. Bee resolution increased a bit.
1 Year Ago
Impact with debug gizmo. Converted 10 of the blunt damage (half) into slash damage because glass shards.
1 Year Ago
Pies cooking animation
1 Year Ago
Bread cooking visuals Loaf gradually inflates while cooking
1 Year Ago
Breaks on contact instead of bouncing off walls with a timer.
1 Year Ago
Grenade impact FX
1 Year Ago
Merge from shield_repair_fix
1 Year Ago
Merge from prim_rust+_shop_fix
1 Year Ago
Client compile fix
1 Year Ago
Fixed items that are banned in a server due to era restrictions being sent to rust+, fixes them appearing in the shop view in app
1 Year Ago
Merge from minicrossbow_sight_fix
1 Year Ago
Merge from crafting_update
1 Year Ago
Apply extra sunlight
1 Year Ago
Merge from cookingv2
1 Year Ago
Added new harvesting tea - increases resources from harvesting corpses by 50%
1 Year Ago
Kettle when preparing teas
1 Year Ago
Hunter pie now now apples a new clotting bonus - all bleed damage is reduced by 75% Damage reduction is applied prior to applying to player, so if a player was going to receive 7.6 bleed damage, that would be reduced to 1.9, resulting in the player only seeing 2 bleed damage on the health bar
1 Year Ago
Cooking visuals for all meats
1 Year Ago
Updated Bee Grenade GIB FBX to have centered orginis
1 Year Ago
merge from crafting_update
1 Year Ago
Added cooked human and cooked horse recipe to cooking workbench
1 Year Ago
Cooking visuals for all pies
1 Year Ago
LOD tweaks
1 Year Ago
Cooking workbench cooking visuals Apple pie setup
1 Year Ago
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1 Year Ago
Reworked deployed and worldmodel so that it looks like the viewmodel.