202,070 Commits over 4,171 Days - 2.02cph!

8 Years Ago
More cleanup & logging consistency
8 Years Ago
the GP of a player commanded GPV now needs to score same as its BC, since BC isn't part of the GPV anymore.
8 Years Ago
Merged from main
8 Years Ago
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8 Years Ago
A bit of work on getting things to flee a bit earlier and be a bit more afraid of approaching threats experiment.
8 Years Ago
More work on debug logging (for modules)
8 Years Ago
Merged from main
8 Years Ago
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8 Years Ago
Removed decision score from Behaviour Chain.
8 Years Ago
FOR FUCK SAKE xp panel with origin xp bar
8 Years Ago
Laucnher health reduced 6 -> 4 Slasher damage increased 3 ->4
8 Years Ago
backup
8 Years Ago
fixed chat
8 Years Ago
added ui elements for race bar
8 Years Ago
added truck_icon_steam
8 Years Ago
made checkpoint and central point have alpha
8 Years Ago
vent door model & animation, controller, prefabs
8 Years Ago
made all menu icon masks have alpha
8 Years Ago
* Translate Edit Properties and rest of Properties * Explosion effect will no longer make sounds
8 Years Ago
Manifest
8 Years Ago
Updated language files
8 Years Ago
vent door animation controller fix reverse playback on close
8 Years Ago
test FOR FUCK SAKE fix speech bubble flickering bla FOR FUCK SAKE tweak smoke
8 Years Ago
Flag mission UI WIP
8 Years Ago
Removing a bunch of foreach
8 Years Ago
static vent door prefab
8 Years Ago
TerrainBuffer conversion
8 Years Ago
More foreach removal
8 Years Ago
Rocket factory progress / split rocket factory building into separate meshes
8 Years Ago
Added a new WhatsNew entry file
8 Years Ago
Convert TerrainBuffer
8 Years Ago
Swap terrain buffer
8 Years Ago
Fixed bad ragdoll setup causing HumanView to be disabled for reasons
8 Years Ago
Avatar-emote-menu-show space keyboard shortcut ignored when chat input panel is active
8 Years Ago
Misc
8 Years Ago
Fixed Agent.ConditionDebugAction not being gated properly
8 Years Ago
Fixed missing profiler sample in FilterUnitByFlags
8 Years Ago
added ramp and radio mast
8 Years Ago
CookableStates.Burned renamed to Burnt
8 Years Ago
Consumable for loop
8 Years Ago
Consumable editor fixes
8 Years Ago
level update, vent doors placement
8 Years Ago
More
8 Years Ago
Don't try and level up fan bar if there's no change. XP ring level text gets updated each levelup
8 Years Ago
UI shader fuckeries
8 Years Ago
XP ring fill origin get's hidden after the first level up of a loop
8 Years Ago
Human Food AI rework
8 Years Ago
unit banner test + anim
8 Years Ago
Added BaseEntity.SetView, BaseEntity generic constraint for EntityView type
8 Years Ago
Food Need normal distribution