reporust_rebootcancel

124,783 Commits over 4,079 Days - 1.27cph!

6 Years Ago
Rework keys input again Add dedicated keybinds for sharps (but leaving them unbound by default) Add/hook up sharp notes for guitar
6 Years Ago
[D11][GC] Put light lod allocations back in, there is a problem.
6 Years Ago
Line points are now stored as Vector4's, store line slack amount in w value Slack is now calculated per line point Increased line detail/tesselation Added some line slack to the airfield lines Added gizmo handles to adjust line slack
6 Years Ago
Added modular vehicle model mockups to my little test map, plus terrain edit
6 Years Ago
WIP line drooping
6 Years Ago
Cargoship prefab variants. (Interior culling script pending) Various material fixes.
6 Years Ago
Merge from main
6 Years Ago
Merge from main
6 Years Ago
World serialization uses IL2CPP-compatible format World transfer uses same data format as world serialization
6 Years Ago
[d11][GC] Removed various main loop GC allocs
6 Years Ago
Added Timeline Added TickRendererer Added TimeRuler
6 Years Ago
[D11][#2508] Fixed crouching state only working on the first frame of crouching
6 Years Ago
[D11] [UI] UI Sprites added to Share Content bundle. Small texture property tweaks to assets.
6 Years Ago
[D11][UI][#2528] Fix for crash when dumping from inventory [#2505] Vending machine will show administrate option over rotate option.
6 Years Ago
Expose instrument bindings in options
6 Years Ago
Made IconEditor a propertydrawer with dropdown Dropdown stays on screen
6 Years Ago
[D11] [#2495] Removed floating keycard when in firstperson
6 Years Ago
Merge from main
6 Years Ago
[D11][UI][#2487] Fixed issue with the itemicon corner icon
6 Years Ago
[D11] Corrected debug string in 'Continue Game' menu
6 Years Ago
Added tooltip delay slider to UI options, save the convar.
6 Years Ago
Cherry picking cs:37752 - Fixed duplicated networkables in demo mode
6 Years Ago
[D11][#2468] Fixed issue related to been able to use head look while aiming down sights
6 Years Ago
[D11][UI] Cleaned up Gameoptions ui
6 Years Ago
[D11] Missed a string
6 Years Ago
[D11] Main Menu Loc. strings for when disconnected from Rustworks
6 Years Ago
[D11][UI][#2509][#2510] Fixed HUD ordering issues
6 Years Ago
[D11][UI] Fixed quick chat colour text not changing
6 Years Ago
[D11] Removed debug strings.
6 Years Ago
[D11] [UI] Quick chat texture colour re-styling.
6 Years Ago
Guitar and trumpet note samples and hookup
6 Years Ago
Unsaved changes
6 Years Ago
WIP key controller
6 Years Ago
Added a small fast-starting test map for my own testing, similar to the existing Playground scene, but without the invisible "cubicles" etc.
6 Years Ago
Show an actual line renderer when setting up line points
6 Years Ago
All entity output lines are in local space Fixed snapping not respecting local space Wiring tool converts points to local space
6 Years Ago
New key bindings
6 Years Ago
Enable line renderer on pre-placed lines regardless of LOD state
6 Years Ago
Global item tooltip test. Added convar for tooltip ui delay.
6 Years Ago
merge from main
6 Years Ago
Fixed keycard not respawning at abandoned cabins
6 Years Ago
Terrain Revamp - Phase 1 files backup
6 Years Ago
Fix some errors when snapping while there are no points Lines built with tool are now saved and loaded in local space (added an extra local space bool to data) Line tool will automatically flag a line as local space, manually updated the existing airfield lines
6 Years Ago
Snap points to Rust.Layers.Solid, adding a point sets the snap index to the new point
6 Years Ago
Merge from main
6 Years Ago
Converted remaining areas of the cargoship.
6 Years Ago
backup terrain4 material
6 Years Ago
merge from main
6 Years Ago
Native water system backend is server only (temporary workaround)
6 Years Ago
Subtracting 37900, 37911, 37913 and 37916