reporust_rebootcancel

142,622 Commits over 4,413 Days - 1.35cph!

1 Year Ago
Add Flash [ON]/[OFF] display to camera UI Control flash with standard F light on/off Wider flash Created a new bulb icon (light one)
1 Year Ago
Merge from main
1 Year Ago
1 Year Ago
Merge from lr_deploy_speedup
1 Year Ago
Fixed CurveStateSpeed component not resetting animator speed to 1 when the state ends
1 Year Ago
Merge from main
1 Year Ago
Merge from tea_time
1 Year Ago
Fixed missing initial 50% roll when calculating armor slots leading to all armour pieces having a slot even if no tea was consumed
1 Year Ago
Merge from main
1 Year Ago
Add Buttons.DirectionalDrop, hold to use directional dropping.
1 Year Ago
Correctly include any inherited drop velocity, and the original velocity variance
1 Year Ago
Some more rough wip changes, some cleanup and sever side validation
1 Year Ago
Climate & post for remaining biomes.
1 Year Ago
Item set view model anim updates and added missing .viewmodel content
1 Year Ago
Added and updated more floor wallpaper materials for testing
1 Year Ago
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1 Year Ago
merge from vehicle_trigger_damage_fixes
1 Year Ago
missing prefab
1 Year Ago
Network flash effect Minor prefab changes
1 Year Ago
configured LootContainer damage for modular cars and bikes
1 Year Ago
tier 3 boat steering wheel blockout
1 Year Ago
added simple trigger-compatible collider to barrels for vehicle damage, leaves original collider setup the same
1 Year Ago
added additional damage multiplier for LootContainer entities to TriggerHurtNoChild for vehicle damage
1 Year Ago
Added a usable flash to the instant camera
Rin
1 Year Ago
Fixed Oil filter world model outline using Soda can Adjusted worldmodel collider
1 Year Ago
Shotgun & bow view model anim updates and added missing .viewmodel content
1 Year Ago
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1 Year Ago
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1 Year Ago
reduced jungling sapling health and wood yield to be inline with other biome saplings - lower health means cars run through them more naturally like in other biomes
1 Year Ago
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1 Year Ago
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1 Year Ago
merge from main
1 Year Ago
merge from building_los_fix
1 Year Ago
Added new LOS check positions for floor frame and floor triangle frame
1 Year Ago
merge from main
1 Year Ago
merge from hbhf_adjustablerange
1 Year Ago
Code cleanup, formatting
1 Year Ago
Can now adjust HBHF sensor range, similar UI to the seismic sensor Max range unchanged
1 Year Ago
Male lods
1 Year Ago
Fixed techtree position of Handmade SMG after adding silencer
1 Year Ago
Merge from emoji_player_lookup_fix
1 Year Ago
Fixed a pointless player lookup in emoji ownership check
1 Year Ago
Merge from industrial_crafter_5_slot
1 Year Ago
Added a 5th input slot to the industrial crafter to allow high external wall crafting
1 Year Ago
large sail blockout update
1 Year Ago
phrases
1 Year Ago
Rifle view model anim updates and added missing .viewmodel content
1 Year Ago
merge from swapseat_binds
1 Year Ago
Added swaptoseat command instead of using swapseats with arguments (to avoid unbinding seatswap keys for all players)