125,565 Commits over 4,171 Days - 1.25cph!

57 Days Ago
Merge: from main
57 Days Ago
Update: DemoBuildingsViewer - support exporting user placed building blocks Requires them to have the BuildingBlockMetadata component Tests: exported base with an extra wall, checked json - had expected values
57 Days Ago
Update: DemoBuildingsViewer - import handles domain reload events to avoid duplication Tests: loaded a base from demo, triggered domain reload, deleted a wall, reimported - only wall came back
57 Days Ago
Truncate server names to 64 characters instead (steam limit)
57 Days Ago
Also allow shelves to be placed on: Half & low wall, door & window frame, tugboat
57 Days Ago
Fix shockbyte close and open buttons only being able to be pressed once
57 Days Ago
Tooltips can now modify their attachment position (left, right, top, bottom) Tooltips can now push or pull that position relative to a fixed pixel offset or a percentage offset
57 Days Ago
merge from reported_players_server_command
57 Days Ago
Update: DemoBuildingsViewer - can now export scene - BuildingBlockMetadata now caches ParentEntityId and PrefabId This enables the workflow of manually modifying bases in editor before export Tests: diffed the Export merged and Export scene outputs (mostly the same, different sorting and slightly differeing floats by tiny epsilon), imported base from export scene - it's the same
57 Days Ago
old info icon
57 Days Ago
Update loading screen styling
57 Days Ago
Fixed bootstrap warning icon mip maps settings
57 Days Ago
Disabled mip chains on steam avatars, they look horrible at lowest mip maps setting (8x8)
57 Days Ago
Fixed steam inventory crafting modal nre
57 Days Ago
Only attempt to find and switch parent triggers for hull boocks
57 Days Ago
Update: DemoBuildingsViewer - annotate spawned building blocks with metadata - Also fixed building marker deduplication only spawning 1 marker Allows to implement export of a scene (with manual edits), rather than demo protobuf. Tests: used the tool, gizmos confirmed link up with building markers
57 Days Ago
thompson holster, backpack position abd bounds setup
57 Days Ago
Bugfix: DemoBuildingsViewer - don't spawn extra building markers on import Tests: used the tool
57 Days Ago
Update: DemoBuildingsViewer - add debug toggle to spawn from source protobuf Helps validating that everything is spawning correctly Tests: used the tool in editor
57 Days Ago
clean up header on workshop
57 Days Ago
flexbox new ui tooltip
57 Days Ago
Add tooltips to play page prefabs for extra info
57 Days Ago
setting up 3p minigun anims,entity and and override controller.
57 Days Ago
57 Days Ago
Merge from parent
57 Days Ago
Merge from main
57 Days Ago
Setting up 3p SKS anims,entity and override controller
57 Days Ago
merge from metal_detector_dropped_items
57 Days Ago
merge from fix_attackheli_headlights
57 Days Ago
compile fix
57 Days Ago
merge from new_menu
57 Days Ago
Added a close button to the skin viewer when full screen
57 Days Ago
Fixed HttpImage GenerateMipmaps setting not working
57 Days Ago
Fixed cart item not spawning in builds Added store.clearcart command
57 Days Ago
Merge from mission_tutorial_reset_fix
57 Days Ago
Skin viewer locker tweaks
57 Days Ago
Added ScrollRectDisable to the store, settings and inventory scroll rects Some store optimisations
57 Days Ago
Selectively reset mission state when starting a tutorial, prevents mission complete status of non-tutorial missions getting stomped
57 Days Ago
merge from new_menu
57 Days Ago
Tab button style update again
57 Days Ago
Revert 126315, has dependencies to Facepunch.System
57 Days Ago
Fixed workshop editor skybox slider regression
57 Days Ago
Merge from hardcore_refresh
57 Days Ago
merge from new_menu
57 Days Ago
Deleted old workshop menu code and prefabs
57 Days Ago
Another loot spawn change to try and resolve these game mode issues
57 Days Ago
Fixed ingame post process messing with the skin viewer post process layer
57 Days Ago
Tab button style update, plastic please