201,453 Commits over 4,171 Days - 2.01cph!

8 Years Ago
Fixed NREs in UnitView and Combat caused by death and view transferal (hacks) Minor PlayerController fiddling
8 Years Ago
FOR FUCK SAKE psd
8 Years Ago
Stopped defaulting player_command to false in TryPickupItem, since Keep Desire so rely on that now.
8 Years Ago
merge from main
8 Years Ago
Updated FPS Made lamp posts collidable but non impact Added car undertray
8 Years Ago
Fixed extinguish sometimes being called twice on fire / water entities
8 Years Ago
removing side hex alleyways, up to 26
8 Years Ago
main scene
8 Years Ago
player controller raycast now sphere checks interactable entities all the time
8 Years Ago
fixed hex 26 side wall alleys
8 Years Ago
bear attack SFX bundle
8 Years Ago
Slasher dmg increased 2->3
8 Years Ago
Removed player model convars (exploitable) TrackIR convars are no longer admin-only
8 Years Ago
Various UI stuff Fixed emotes not working
8 Years Ago
you can now radial knowledge overlay labels
8 Years Ago
Controls icon
8 Years Ago
New skins
8 Years Ago
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8 Years Ago
FOR FUCK SAKE weird shader fix
8 Years Ago
goat meat
8 Years Ago
made mouth layer override instead of additive to try and fix the weird giant smile bug that happens sometimes
8 Years Ago
male vox files added
8 Years Ago
ui shake fix
8 Years Ago
whats new tweak
8 Years Ago
made city smaller, fixed up some holes
8 Years Ago
Tile fall audio
8 Years Ago
assets and controller for rolled up animal hide
8 Years Ago
removed isCarried
8 Years Ago
latest art
8 Years Ago
Support for CS:GO nav meshes ( v16.1 )
bot
8 Years Ago
Automated Linux Build #654
bot
8 Years Ago
Automated Linux DS Build #654
bot
8 Years Ago
Automated OSX Build #654
bot
8 Years Ago
Automated Windows Build #654
8 Years Ago
Tooltip alignment, radial menu polish Behaviour widget cleanup
8 Years Ago
8 Years Ago
Fixed divide by 0 in TakeFromDispenser action Improved filtering displaying in GoalPlanSettingsEditor Removed unused ItemStates enum Items carried animator bool
8 Years Ago
searchlight phrases manifest protocol++
8 Years Ago
Better collider creation/processing in EntityViewUtility Remade animal hide item view
8 Years Ago
Fixed a thing
8 Years Ago
Let's not try to peek into an empty queue.
8 Years Ago
animal hide ap data
8 Years Ago
Improved closest cascade resolution when using two cascades
8 Years Ago
Rocket factory interior progress
8 Years Ago
hacked projectiles to work
8 Years Ago
LOS fix?
8 Years Ago
cleanup
8 Years Ago
merged LOS fix
8 Years Ago
angle hack now goes to 0 to give long range shots a chance of hitting
8 Years Ago
merge from main