139,028 Commits over 4,474 Days - 1.29cph!

11 Months Ago
Merge from dlc_blueprint_warning
11 Months Ago
merge from small spike trap
11 Months Ago
Removed code from the bootstrap that was disabling texture streaming after the new changes
11 Months Ago
merge from meta_shift
11 Months Ago
merge from physics_bounds_commands_fix
11 Months Ago
combined bounds used for both physx bounds commands
11 Months Ago
shore_crate spawn tweaks
11 Months Ago
Spike Trap Material Fix and texture resize
11 Months Ago
Merge from main
11 Months Ago
manifest
11 Months Ago
Fixed a bunch of colliders having wrong import options and some extraneous scripts referencing LODs instead of cols
11 Months Ago
shore crate now spawns on T0 beach - rare spawn
11 Months Ago
loot generation
11 Months Ago
merge from loot_generation
11 Months Ago
Added shore crate
11 Months Ago
reverted some overrides to the ghost ship art prefab as they were fixed on the source/nested prefabs
11 Months Ago
Merge from Hackweek_Spike_Trap
11 Months Ago
merge from meta_shift
11 Months Ago
reapplying: Wooden barricade cover stack size 5 -> 3 Wooden barricade cover HP 120 -> 80
11 Months Ago
merge from ghostships
11 Months Ago
removed recycle script on fish piles particle set long distance LODs on ghost ship to not cull
11 Months Ago
merge from meta_shift
11 Months Ago
PT Boat Update
11 Months Ago
Merge from manual_anchor
11 Months Ago
Merge from parent
11 Months Ago
merge from commandblock_save_lastplayer
11 Months Ago
merge from rps_holster
11 Months Ago
merge from dropbox_wall_loot
11 Months Ago
merge from fix_bradley_apc_debris
11 Months Ago
merge from fix_sleeping_wetness
11 Months Ago
merge from fix_weapon_rearm_noclip
11 Months Ago
merge from qol_hardcore_convars
11 Months Ago
merge from buildingprivlidge
11 Months Ago
merge from bradleyapc_allocs
11 Months Ago
merge from ch47_favouritism
11 Months Ago
Merge from main
11 Months Ago
Codegen + fix compile error
11 Months Ago
Cherrypick CS 129086 & CS 129089, physx debug commands
11 Months Ago
Compile fixes
11 Months Ago
merge from admin_logging -> main
11 Months Ago
TTT: Custom radio button support (Community Contribution) * Add custom T Radio sound support and extra default sounds Reduce healing sound count for TTT radio It can take up to 16 seconds, which feels like way too much. Reduced to 10 seconds. TTT: Russian and Turskish language updates (Community Contributions) TTT: Prevent the round start info box from stacking TTT: Fixed "Tried to create font 'X from a game font" warnings
11 Months Ago
Static versions of deployable prefabs added and replaced in scene. LOD3 of food market shell rebaked. Aircon with no bottom fixed.
11 Months Ago
merge from physics_bounds_commands
11 Months Ago
server commands to set and get physics world bounds for profiling purposes
11 Months Ago
Completely hide shadow-proxy states affected by agressiveShadowLOD to improve performance
11 Months Ago
Completely hide shadow-proxy states affected by agressiveShadowLOD to improve performance
11 Months Ago
Update: augment serverocclusiondebug command to draw the path of occlusion query Written as throw-away code, will clean-up later Tests: used the command to debug, works with disabled ddraw instancing, but the data it displays looks wrong - investigating
11 Months Ago
Rebase on /main
11 Months Ago
LODs, prefab, collision for food barge checkout counter
11 Months Ago
merge from naval_update