33,113 Commits over 4,109 Days - 0.34cph!
Merge from foliage_instancing
Jungle biome distribution teaks & fixes
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Merge from foliage_instancing
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Fixed a hole in tunnel.double.gate collision mesh
Merge from directional_item_dropping
Removed large tower from Desert_Dwelling_double_A prefab to prevent cases of MLRS rocket collision in the military bases
Merge from ballista_disablelegs_fix
Merge from spatially_aware_gentlemen_club
Fridge is now classified as an electrical item
Despawn rarity set for new silencers
merge from spatially aware branch - spatially aware volumes enabled again by default
merge from debug_draw_fixes (Make `ddraw.clear` work with Instanced DDraw)
Added basic, advanced and pure icons for warming and cooling teas
Cooling tea recpie changed - white white blue blue
Warming tea recpie changed - white white yellow yellow
merge from jungle_update_improvements
merge from loot_population_cap
merge from enablelegs_nre_fix
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Input fields character limit tweaks for player report, bug report and crafting ui
merge from neonsigns_newinputs
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Fixed the issue causing incorrect ordering + colouring of available mixing/cooking table items based on ingredient availability, only when in standalone builds.
merge from jungle_update_improvements
merge from ballista_disablelegs_fix
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merge from modding_prefabs_May
merge from hackweek_spawn_all_deployables_command attempt 2
merge from hackweek_spawn_all_deployables_command
merge from simulate_loot_fix
merge from /water-fill-sound-retrigger-adjusted
merge from /jungle_update/jungle_update_improvements
merge from new_silencers/
Merge from tugboat_friend_auth and client compile fix
Monument distance tweaks in an attempt to eliminate some edge cases of certain monuments not spawning / fewer monuments spawning overall
Players no longer spawn in jungle biome
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merge from io_consistency
Fixed Couldn't create convex mesh error "rocking_chair_varient2_LOD0"
A rocking chair worldmodel was using the wrong mesh for its collider
merge from trianglehatch_deploy_fix
merge from swapseat_binds
merge from vehicle_trigger_damage_fixes