branchrust_reboot/maincancel

37,213 Commits over 4,444 Days - 0.35cph!

50 Days Ago
Merge from elevator_fixes_apr_26
50 Days Ago
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50 Days Ago
Merge from heldentity_preprocess_fix
50 Days Ago
Merge from 3p_spectator_improvements
51 Days Ago
Merge from viewmodel_early_disable_fix
51 Days Ago
merge from efurnace_emission_fix
51 Days Ago
merge from tincanalarm_v2
51 Days Ago
Removed unknown region log spam in editor
51 Days Ago
updated tier 1 and 2 workbench lod distances to match tier 3 both tier 1 and 2 had different values and since tier 1 was too agressive i matched both 1 and 2 to 3 on the right branch this time
51 Days Ago
merge from automated_testing
51 Days Ago
merge mortar_prototype to main
51 Days Ago
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51 Days Ago
merge mortar_prototype to main
51 Days Ago
Merge: from terrainkick_nre_fix - Bugfix for NREs caused by kicking players(invalidating iterators) while looping over StableObjectArray Tests: kicked self through clipping in terrain - no NREs
51 Days Ago
merge from automated_testing
51 Days Ago
merge from automated_testing
51 Days Ago
Merge from elevator_fixes_apr_26
51 Days Ago
Cherry pick 147457 (asset scene build optimizations)
51 Days Ago
Don't set process affinity in editor if running batch mode
51 Days Ago
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51 Days Ago
fixed normals on flame turret guidemesh
51 Days Ago
Remove using as well
51 Days Ago
Unity Editor compile fix
51 Days Ago
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51 Days Ago
vendingmachine_ui_refresh -> main
51 Days Ago
vendingmachine_ui_refresh -> main
51 Days Ago
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52 Days Ago
Fixed door and window deploy guides snapping to the origin of the boat when placing on a finished boat
52 Days Ago
merge from playerboat_droppeditem_parent_fix
52 Days Ago
merge from deepsea_navmesh_optims
52 Days Ago
merge from dragbyangle_rebalance
52 Days Ago
merge from deepsea_loot_balance
52 Days Ago
merge from playerboat_player_transfer_fix
52 Days Ago
merge from playerboat_player_transfer_fix
52 Days Ago
merge from spraycan_barrels_support
52 Days Ago
Merge from terrain_renderer
52 Days Ago
Merge from terrain_renderer
52 Days Ago
Update: replace hardcoded constant with GamePhysics.DefaultMaxResultsPerQuery (same value) - also submitting missing meta file Tests: compiles
52 Days Ago
merge from tincanalarm_v2
52 Days Ago
merge from spraycan_barrels_support
52 Days Ago
merge from socialmenu_optims
52 Days Ago
merge from weapon_refresh_binoculars
52 Days Ago
merge from DefWorkbenchupgrade_desc
52 Days Ago
merge from ziggurat_materials_fix
52 Days Ago
merge from roadsign_spawner_fix
52 Days Ago
merge from bag_corpse_health_fix
52 Days Ago
merge from deepsea_harvest_fix
52 Days Ago
Added missing Model component to salvaged axe entity, fixes skins not loading in 3P
52 Days Ago
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52 Days Ago
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