254,385 Commits over 3,990 Days - 2.66cph!

10 Years Ago
Elephant grass & mountain cloud effect tweaks.
10 Years Ago
Added hemp plants to Hapis Island forests. Picking them gives clo... I mean plant fibers
10 Years Ago
Second loot table tweak for barrels.
10 Years Ago
Send new ambient sounds to the right mixer channel
10 Years Ago
Barrels and ore don't respawn in ocean.
10 Years Ago
Item and inventory stuff.
10 Years Ago
Adding DestroyUI
10 Years Ago
Phrases
10 Years Ago
manifest
10 Years Ago
Fixed crafting queue not returning ingredients on disconnect/sleep/die
10 Years Ago
Proc map water level hack ( revert this shit and update proper plz andre )
10 Years Ago
Mountain peak fume effect.
10 Years Ago
Spear velocity tweaks
10 Years Ago
Barrels spawn on Hapis.
10 Years Ago
Fixed player health display Fixed incendirty rocket crash
10 Years Ago
Fixed stringpool error in editor
10 Years Ago
Nighttime tweak.
10 Years Ago
fps.limit is saved
10 Years Ago
Error fixes
10 Years Ago
Fixed merge fuckup
10 Years Ago
Merged ladder_climb
10 Years Ago
Collectable mushrooms and rocks on Hapis.
10 Years Ago
Enterable tunnels, for real this time. Storm drain assets.
10 Years Ago
Attributes start at their "positive" value (whichever value is > 0). Tweaked energy and hunger steps
10 Years Ago
Upped attribute modifier precision AgentManager ticks every 5 TOD seconds New game will always start at 6am (random month between March and August, random day)
10 Years Ago
Hapis ignore terrain collider triggers.
10 Years Ago
Removed IResource A little more Activity cleanup Placeholder berries item view Resources now dispense items (call the ItemSettings.Create method for now) when harvesting, they pop out and bounce around like idiots. Did a silly thing and added OnSecond to TOD_Time, and use it in AgentManager to fire Ticks :x
10 Years Ago
Updating Item System
10 Years Ago
Scene stuff. Horror tree fix.
10 Years Ago
fixed swamp court background trees to fully encircle the environment and fog properly. added proper ground fog. added ribcage to unity and set up materials. Added swamp court rotator animation and rotated environment during gameplay
10 Years Ago
Mining Quary + Survey Charge baseline
10 Years Ago
Community Entity updates
10 Years Ago
Fixed thrown spears healing their condition
10 Years Ago
Roadside decor tweak
10 Years Ago
Can now start and play game as player 1 with second controller attached
10 Years Ago
Fixed missing material
10 Years Ago
Ragdoll syncing - makes ragdolls shitter but their positions are synced between clients
10 Years Ago
Fixed some NREs
10 Years Ago
Updated error logging URL
10 Years Ago
Fixed missing shadows on rust standard shader set; including terrain Reverted some redundant changes
10 Years Ago
Cleaning up Activity a bit, added CreateUnitActivity Action
10 Years Ago
Accurate healthbars for everything!
10 Years Ago
Turning smooth transitions off on white flowers because they are FUCKED UP
10 Years Ago
Fixed grass displacement shader bug
10 Years Ago
More environment specific ambience
10 Years Ago
setup the bow viewmodel so it can swap out the arrow model (thanks Alex!)
10 Years Ago
balanced explosive/fire rounds effects when being burned shotgun slug actually works
10 Years Ago
merge from main
10 Years Ago
missing file
10 Years Ago
ammo balance fixed shotgun slugs not actually being slugs, whoops