userTom Butterscancel

1,038 Commits over 3,622 Days - 0.01cph!

3 Days Ago
updated santa beard to use the newer burlap sack world model when dropped
4 Days Ago
Fix rotations for Bradley and Heli crates
4 Days Ago
Sks update - removed unnecessary files (test mat & obj)
5 Days Ago
fixed crate_basic and crate_underwater_basic size issues fixed them also having duplicate materials for no reason on LOD0
5 Days Ago
added addtional switch to mp5 to fix the missing fire selector on right side of mp5 game is now playable
6 Days Ago
fix for elite loot crate missing its bottom face
6 Days Ago
some more testing
11 Days Ago
blunder buster blockout
13 Days Ago
blunderbuster initial setup blockout mesh check
14 Days Ago
merge from main
28 Days Ago
resized textures
28 Days Ago
military flamethrower LODs -basic prefab setup -LODbake textures and materials
28 Days Ago
new version of military flame thrower viewmodel fbx - mesh to setup and get started with anims - textures not final - no world models yet
50 Days Ago
sks folder setup and anim test with mid poly mesh
50 Days Ago
update to viewmodel metal detector - adjsuted position of the LEDs so both sit on the PCB Update to the World Model of the Metal Detector - adjusted position and scale of the LEDs to match viewmodel - updated all lod levels and improved LEDs LODs
53 Days Ago
updated viewmodel UV's to have left column of lights to be green and right side of lights to be yellow updated albedo texture accordingly
54 Days Ago
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57 Days Ago
added row of 24 led lights (will need peturs emmision touch here) added bulb all to view model and world model prefabs updated materials to get rid of the now mismatched pcb board textures
59 Days Ago
metal detector addtional bulb at the bottom viewmodel and LODs added it to the the world and viewmodel prefabs.
2 Months Ago
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4 Months Ago
updated world model prefab with necessary world model scripts
4 Months Ago
changed LODs, LOD3 is now baked down 2 materials to 1
4 Months Ago
high calibre revolver LODs basic world model prefab setup
4 Months Ago
high calibre revolver viewmodel textures and materials initial prefab setup
4 Months Ago
merge from main
4 Months Ago
Legacy bow model and texture updates viewmodel and world model changes
4 Months Ago
gammagotchi scale change
4 Months Ago
gammagotchi model and textures
5 Months Ago
legacy bow texture resize world model / lods intial prefab(s) setup
5 Months Ago
legacy bow initial setup viewmodel, textures and materials
5 Months Ago
legacy benelli (spaghelli) shotgun viewmodel and worldmodel with lods initial prefabs setup
5 Months Ago
skinning knife viewmodel and world model / lods materials and textures initial prefab setup
5 Months Ago
updated vampire stake overall width and rotation
5 Months Ago
updated vampire stake is be thinner at the top
5 Months Ago
added new pipe tool texture atlas variant for more variety
6 Months Ago
vampire stake skin world model and viewmodel prefab intial setup
6 Months Ago
Single weapon rack variation 3 LODs and gibs textures and materials initial prefab setup
6 Months Ago
resized textures
6 Months Ago
added lods and gibs for single weapon rack version 2 textures and materials prefab setup
6 Months Ago
added gibs to the single weapon rack item updated prefab
6 Months Ago
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6 Months Ago
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6 Months Ago
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6 Months Ago
added 4k textures and materials
7 Months Ago
fixed flickering mesh in fbx for the wall rack
7 Months Ago
added homing missile lods, textures and materials
7 Months Ago
updated large wide weapon rack to fit on a 1x1
7 Months Ago
updated textures to fix a small issue
7 Months Ago
added lods and updated viewmodel updated textures and set sizes setup basic world and viewmodel prefab
7 Months Ago
merge from main