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131,920 Commits over 4,262 Days - 1.29cph!

5 Months Ago
Ensure official servers are hidden in both community and modded
5 Months Ago
Merge from hardcore_refresh
5 Months Ago
Possible MapInterface.ResetMapView NRE fix
5 Months Ago
mirrored version of rope drum model and collider to avoid negative scale baked LOD4 for bumper tire bag
5 Months Ago
- fixed mip level calculation errors for fallback objects - fixed fallback objects not properly updating when in motion
5 Months Ago
main_menu -> main
5 Months Ago
Set client entities internal value instead of resetting the hidden value itself
5 Months Ago
Vis/parent checks for auth wip
5 Months Ago
Fix notifications for ultrawide
5 Months Ago
Potential fix for footstep NRE
5 Months Ago
Update Abyss Pack and Industrial
5 Months Ago
renamed pilot hazmat skin asset name to pilot pack
5 Months Ago
Fixed rare scale issue when opening skin modal
5 Months Ago
fix build
5 Months Ago
removed duplicate lodgroups and set up mesh lod on pilot codelock
5 Months Ago
update lumberjack and wallpaper pack with new media
5 Months Ago
Updated backpack textures
5 Months Ago
Loading Screen and Bootstrap views ultrawide fixing
5 Months Ago
Fixed skin viewer settle rotation not being consistent accross all framerates
5 Months Ago
Clamp skin viewer mouse pos on parallax, fixes models spinning while your mouse is on another screen Also inverted parralax Y axis, feels better
5 Months Ago
Added a warning when the steam overlay failed on checkout
5 Months Ago
modding_prefabs_july -> main
5 Months Ago
Updated moddeding wolf and tiger spawners, no longer spawn metal ore
5 Months Ago
merge from new_menu
5 Months Ago
merge from main
5 Months Ago
merge from main
5 Months Ago
merge from Locker_Collider
5 Months Ago
merge from fix_camera_jump
5 Months Ago
merge from fix_flashlight
5 Months Ago
merge from pilot_hazmat_dlc
5 Months Ago
Play menu tab box and headers
5 Months Ago
Fixed graphical artifact on bodies of water
5 Months Ago
Check for double priv. Save file update.
5 Months Ago
baked LODs of trawler ghost ship, updated prefabs
5 Months Ago
changed collision surface to metal
5 Months Ago
Merge from fog_save
5 Months Ago
Merge from hardcore_refresh
5 Months Ago
Merge from hardcore_refresh
5 Months Ago
Updated upkeep costs to 2x bracket_0_costfraction is now 0.2 (0.1 vanilla) bracket_1_costfraction is now 0.3 (0.15 vanilla) bracket_2_costfraction is now 0.4 (0.2 vanilla) bracket_3_costfraction is now 0.66 (0.33 vanilla)
5 Months Ago
Bring the sleeping bag clusters above the fog of war when a cluster is opened
5 Months Ago
Render foliage in editor option, reset foliage terrain when leaving tutorial
5 Months Ago
Remove some baked grass left over
5 Months Ago
Merge from hardcore_refresh
5 Months Ago
Show the players location on the map if they have a compass in their belt bar
5 Months Ago
Merge from main
5 Months Ago
Merge from parent
5 Months Ago
Adjust map fade logic to prevent a few edge cases where the map under the fog was visible for a few frames
5 Months Ago
Can now craft an eoka in hardcore
5 Months Ago
Codegen, protobuf
5 Months Ago
Merge from main