200,036 Commits over 4,140 Days - 2.01cph!

7 Years Ago
Added Consume All mode to taking from Dispenser. Depleted Corpses now detach themselves from items. Detaching from item unparents the attached entity. Rat corpse only gives 1 meat instead of 8.
7 Years Ago
Unity 2018.1.3
7 Years Ago
...
7 Years Ago
ItemSettings now holds SupplyType and SupplyValue fields. Used for thigs other than food and housing Various UI
7 Years Ago
Unit inspection widget matches selection changes
7 Years Ago
current map rotation now sent to clients during auth. client/server handling of map rotation wip. new map rotation message type. in map rotation mapdef tagging. refactored MapDatabase rotation. Map rotation protobuf. MapRotation. MapRotationHandler.
7 Years Ago
osx32 can build
7 Years Ago
jackhammer texture changes
7 Years Ago
Added Fuse Box loot panel Phrases
7 Years Ago
People will now equip the item they're cooking something on
7 Years Ago
Settlement UI panel is always visible, houses the creation button Supplies add/remove cheanup
7 Years Ago
minor fixes started reworking of old hapis monuments
7 Years Ago
subtracting 27264 so we don't have to force protocol
7 Years Ago
Updated ppsv2 to latest
7 Years Ago
Group no longer has a leader (handled on the Settlement level instead) More UI
7 Years Ago
NRE fix
7 Years Ago
UI
7 Years Ago
Players and bots select their characters again when new round starts
7 Years Ago
update UI , tweak element alignement, slot border timer icon, icon font added icon to the map element prefab
7 Years Ago
update render layers and cull from the reflection probe
7 Years Ago
Fix for some skins showing incorrect lighting Touched relevant shaders
7 Years Ago
▊▊▍▄▄▊ ▇▄▋▋ ▉▌ ▇█▇▍▊
7 Years Ago
Making all screens show when they should, and never when they shouldn't
7 Years Ago
Character type stuff. Can't get the proto plugins stuff to compile so converting the new unique int ID to a string for character pre-init sends for now.
7 Years Ago
Fixing up the cops'n'robbers mode. Increase ragdoll alive time to 60s so it should never reasonably outlive respawn times.
7 Years Ago
Updated Facepunch.Unity from Repo
7 Years Ago
merge from main. started apply rotation status to map buttons
7 Years Ago
Disable warning in SceneField
7 Years Ago
progress backup
7 Years Ago
more rotation wip
7 Years Ago
Fixed trainyard rooftop exploit
7 Years Ago
more
7 Years Ago
fixes
7 Years Ago
rotation maps appear at the top of the list, thicker border
7 Years Ago
Fixed barricades positions
7 Years Ago
fixes
7 Years Ago
Fixed issues with plugins project
7 Years Ago
Food supply readout shows total meal count
7 Years Ago
revised jackhammer textures after feedback and some new label geometry
7 Years Ago
UIPlayOnlinePanel wip menu rotation setup
7 Years Ago
no mo search
7 Years Ago
Applying parts of 27017 (Terrain maps use flat arrays)
7 Years Ago
map rotation icon change tweak tile marker /color/mat
7 Years Ago
some UIMapButton cleanup before reworking it to be reusable
7 Years Ago
Merge from main
7 Years Ago
[D11] Take out zip FTM
7 Years Ago
Updating Inventroy System
7 Years Ago
Some refactoring in preparation of the world SDK
7 Years Ago
Subtracted 27268, 27269; needs proper fix in skin caching