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122,298 Commits over 4,048 Days - 1.26cph!

3 Years Ago
Fix server compile
3 Years Ago
Steering edits
3 Years Ago
Snowmobile suspension experiment. Significantly smoothes out the snowmobile's operation
3 Years Ago
Merge from Aux
3 Years Ago
Potential DeployedRecorder server NRE fix
3 Years Ago
Wheel and tread rotation now animating at the correct speeds (both snowmobiles)
3 Years Ago
Merge from snowmobile
3 Years Ago
Merge from PolarBear
3 Years Ago
Merge from arctic_bases
3 Years Ago
Take max spin slip for visuals instead of min
3 Years Ago
Terrain asset
3 Years Ago
Fixed mounted player clipping issues: - Snowmobile entity bounds height increased to include the player's height. - Added a new vehicle clipping mode that does a linecast instead of capsule cast, to stop players getting dismounted for hitting trees at speed etc due to their capsule vs. snowmobile size.
3 Years Ago
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3 Years Ago
Snowmobile FX on snow WIP
3 Years Ago
Merge from spraycan
3 Years Ago
Align protobuf
3 Years Ago
Better lit snow kickback fx material files. Retroactively applied to cars too.
3 Years Ago
Added min speed option for ground FX
3 Years Ago
Added snow on terrain for testing
3 Years Ago
Oops, revert accidental Bootstrap.cs commit
3 Years Ago
Fixed Tomaha complaining about missing animation layer
3 Years Ago
Added mouse steer to snowmobiles for cinematics
3 Years Ago
Optimization pass on all snowmobile textures & mats
3 Years Ago
Fixed floating props in arctic base Scene2Prefab
3 Years Ago
Arctic_base_module_b interior LOD fix Scene2Prefab
3 Years Ago
Scene2Prefab
3 Years Ago
Added an invisible collider to arctic base modules to stop players from getting stuck at door entrance
3 Years Ago
Arctic base modules LODs and colliders
3 Years Ago
reduced head look so it's not so extreme
3 Years Ago
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3 Years Ago
Added ai.killscientists server command
3 Years Ago
merge from /PolarBear
3 Years Ago
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3 Years Ago
Adjust surface spray offset based on collider layer (Construction layer colliders are quite close so sprays can be a tighter fit, other layers are less accurate so move the spray back slightly)
3 Years Ago
Editor NRE fix
3 Years Ago
Don't allow sprays on collectable entities
3 Years Ago
Merge from spraycan
3 Years Ago
Run line drawing updates in a queue
3 Years Ago
Logs
3 Years Ago
Rigged up the new engine shake anim
3 Years Ago
Mesh generation performance improvements
3 Years Ago
Enabled head look on snowmobile driver and passenger
3 Years Ago
Switched Tomaha glass to a metal physic material to avoid þe olde glass decal problem
3 Years Ago
Merge Snowmobile -> Aux. This should fix Aux breaking whenever the server restarts.
3 Years Ago
Fixed snowmobiles not loading correctly from save. Should fix Aux servers breaking on restart.
3 Years Ago
Added and assigned separate AI design files for bear/polarbear. Reduced regular bear aggro range.
3 Years Ago
merge from /PolarBear rawr
3 Years Ago
manifest + spawn populations
3 Years Ago
Bear slightly less aggressive Polar bear corpse yield slight buff
3 Years Ago
Minor material changes