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126,655 Commits over 4,109 Days - 1.28cph!

2 Years Ago
Bear animation controller changes, new transitions from idle clips to breathe, remove exit time from walk and breathe anims
2 Years Ago
Merge ragdoll extras back to main RagdollRewrite2. Fixed server->client sync not working.
2 Years Ago
Merge from main
2 Years Ago
Turn off all exterior lights during daytime.
2 Years Ago
Fixed the close flare on the new ceiling light fixture
2 Years Ago
merge from experimental
2 Years Ago
merge from main
2 Years Ago
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2 Years Ago
Final playthrough polish on lighting prefab.
2 Years Ago
Always run the ragdoll PreProcess (not just on client). Make the lists that the PreProcess sets up [ReadOnly], so it's clear that they don't need to be set manually.
2 Years Ago
merge from main
2 Years Ago
merge from creation_gibs
2 Years Ago
2 Years Ago
unpacked model prefabs in SC skin prefabs (applying prefab overrides)
2 Years Ago
fixed see through aspect on metal concave roofs
2 Years Ago
merge from main
2 Years Ago
merge creation_gibs to main
2 Years Ago
network++ block upgrading while animation is playing
2 Years Ago
merge from main
2 Years Ago
NRE checks play old upgrade sound when creation gibs are disabled perf fix
2 Years Ago
Setup LODS correctly on waterpistol. Added missing rack configs for waterguns, snowball gun, others.
2 Years Ago
more accurate SC roof top line collider LOD1 tweak
2 Years Ago
setting up new bear anims in unity 'bear anim updates' branch.
2 Years Ago
armored window bars collider rework SC skin wall.window touch up
2 Years Ago
merge from main
2 Years Ago
exported some bear anims to test on the 'bear anim updates' branch
2 Years Ago
2 Years Ago
merge from ping_improvements
2 Years Ago
code cleanup
2 Years Ago
Fixed sheet metal floor gibs r/w errors when destoryed
2 Years Ago
merge from main
2 Years Ago
merge from experimental
2 Years Ago
merge fom main
2 Years Ago
bear controller updates
2 Years Ago
Changed Ashtray and Cigarette Layer from Default to World
2 Years Ago
updated bear controller, removed sfx from idle 1
2 Years Ago
merge from main
2 Years Ago
network++
2 Years Ago
merge from building_skins_3
2 Years Ago
exported bear idles 1-6 and added to bear anim controller
2 Years Ago
fixed vehicles being able to clip through SC foundation - this was due to vehicles not calculating conditional meshes colliders
2 Years Ago
merge from experimental
2 Years Ago
merge from main
2 Years Ago
merge from selected_skin_fix
2 Years Ago
merge from main
2 Years Ago
merge from camper_respawn_option_fix
2 Years Ago
merge from building_skins_3
2 Years Ago
Recentred standing rack prefab setup
2 Years Ago
Standing rack prefab updates, bounds, guides, placement mesh etc
2 Years Ago
merge from main