243,169 Commits over 3,898 Days - 2.60cph!
Some source files for pickaxe and torcNh?ng d?a tr? di h?c 8 ngày m?t tu?n
commiting player animations for when the player is jogging diagonally
Fixed attachments & added shell ejection for all CS:S world models. Adjusted reload sounds on SG552 view model and fixed shell ejection on SG550 view model.
I will add recompiled models after the update goes live though.
Looks like this meta file can be removed
Time of Day update to 2.0.9
HL:S GMan now uses proper blood type
HL:S GMan now uses HL:S model
prefab files for a bunch of the view models.
Updated gmod_lua_macros.h to latest version
gl_util.cpp was outdated for some reason, updated it to the latest version
rig updates added to VM_rig_AW
deleted _ML version of viewmodel rig, recreated as default with no suffix
renamed my old viewModel rig
Time of Day update to 2.0.8
Code refactoring and formating
Renamed AI test scene and added danger test
Added AIAvoidDanger behaviour
Renamed AIObstacleAvoidance to AIAvoidObstacle