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140,131 Commits over 4,383 Days - 1.33cph!

6 Years Ago
Dashboard monitor shows fuel status and throttle setting
6 Years Ago
More throttle work
6 Years Ago
Working on throttle
6 Years Ago
Climate weather chance params.
6 Years Ago
merge from weather2
6 Years Ago
Fixed curved text typo
6 Years Ago
Fog V2
6 Years Ago
Missing files
6 Years Ago
RainFoggy/RainClear reworked into RainHeavy/RainMild
6 Years Ago
Better snowfall
6 Years Ago
Mount data edit
6 Years Ago
Dismount points edit
6 Years Ago
Slightly darkened trophy text
6 Years Ago
Fixed being able to stack skull trophies
6 Years Ago
Fixed skull trophy not loading properly on client
6 Years Ago
enable halloween ambience on the correct branch this time
6 Years Ago
revert 55304
6 Years Ago
halloween ambience
6 Years Ago
Adjusted mount position, added IK for hands and feet
6 Years Ago
weather sounds
6 Years Ago
Remove debug stuff
6 Years Ago
Kayak paddle update. Updated mesh and textures. Prefab setup.
6 Years Ago
manifest attack tests
6 Years Ago
Exclude lakes from mainland topology generation
6 Years Ago
Indentation fix
6 Years Ago
Merge from hdrp_backport_andre
6 Years Ago
Merge from main
6 Years Ago
merge from main
6 Years Ago
typo fix
6 Years Ago
network++
6 Years Ago
merge from Halloween_2020
6 Years Ago
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6 Years Ago
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6 Years Ago
Work cart is now mountable
6 Years Ago
Final colliders: Added glass panels
6 Years Ago
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6 Years Ago
Detail colliders created for the cabin
6 Years Ago
Created all detail colliders for the work cart apart from the cabin. Removed WorkCart_COL since we won't be able to use it on a rigidbody (convex rule)
6 Years Ago
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6 Years Ago
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6 Years Ago
Created world colliders for the work cart
6 Years Ago
Update þe olde manifest
6 Years Ago
Test map terrain update
6 Years Ago
Merge from Main -> WorkCart
6 Years Ago
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6 Years Ago
Set roadsign meshes to read/write enabled since they're also used as gibs
6 Years Ago
Cherry-pick armoured module LOD fix to Main
6 Years Ago
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6 Years Ago
Trimmed down InstanceData, more tidying.
6 Years Ago
Train tunnels / overpass progress / prefabs / scene update