reporust_rebootcancel

116,274 Commits over 3,987 Days - 1.22cph!

7 Years Ago
Fixes
7 Years Ago
[D11] Fix for Cursor.visible always been false one xboxone. Disable consoleinputmodule on standalonebuilds
7 Years Ago
ship crew building exterior and antena colliders
7 Years Ago
[D11] Fixed an issue stopping multiple D11 users joining a map
7 Years Ago
missing file
7 Years Ago
fixed invisible supply signal smoke removed debug.logs
7 Years Ago
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7 Years Ago
nre fixes
7 Years Ago
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7 Years Ago
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7 Years Ago
New prefab pooling baseline
7 Years Ago
Added PrefabPostProcess (runs after after components and children have been cleaned up)
7 Years Ago
Cargo ship hull decals
7 Years Ago
Cargo ship decals
7 Years Ago
PrefabInfo is now called Poolable (separate commit to keep the file history intact)
7 Years Ago
cargo ship scene edits added a second way up to to the top floor into crew building crew building wip texturing
7 Years Ago
[D11] Use Machine Unique Id FTM until we get platform id's in.
7 Years Ago
Cargo ship hull progress
7 Years Ago
scene updates further breaking down crew building exterior
7 Years Ago
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7 Years Ago
Cargo ship hull progress
7 Years Ago
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7 Years Ago
added recycler just outside bandit town casino !fixed disable broadcast on shopkeepers oops fixed being able to turn recycler on/off if you are not the user
7 Years Ago
inventory.give takes item condition as an optional third parameter
7 Years Ago
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7 Years Ago
Cargo ship hull vertex paint v2
7 Years Ago
cargo ship scene prep breaking up crew building into smaller models crew building interior greybox pass added static ship door
7 Years Ago
[D11] Updated RustNative code / recompiled console DLLs
7 Years Ago
Cargo ship hull vertex paint
7 Years Ago
[D11] Add docker scripts
7 Years Ago
Cargo ship hull progress
7 Years Ago
crew building exterior
7 Years Ago
Eliminated GC from TOD image effects
7 Years Ago
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7 Years Ago
[D11] Fixed missing D11_CONSOLE_PORT defines
7 Years Ago
[D11] UI Controller support and additional support files
7 Years Ago
removed GC allocs from hostileNote removed GC allocs from LookAtPlant
7 Years Ago
eliminated GC allocs from nametags
7 Years Ago
Fixed recurring GC allocs in postopaque, deferredext, water, atmosvol, TAA, bloom and articulated occludee
7 Years Ago
Merge from main
7 Years Ago
Cherry picking 28046 & 28047
7 Years Ago
Cherry picking 28048
7 Years Ago
Fixed skinned mesh renderer bounds not always refreshing when rendering icons (could lead to odd icon scales) Rebuilt all skin icons
7 Years Ago
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7 Years Ago
UpdateColor NRE fix
7 Years Ago
cherrypicking 28044
7 Years Ago
nametag perf test
7 Years Ago
Cargo ship hull progress
7 Years Ago
progress backup
7 Years Ago
Cherry picking all skin & bundle changes