126,617 Commits over 4,109 Days - 1.28cph!
[D11][TUTORIAL] Quick practice now now set to load Craggy Island, removed unused script
[D11][TUTORIAL] Fixed missing script issue, updated localisation
[D11][UI] Changed how Options button hints
Create server hints enabled.
Added hints and option names to translation file
Updated camera with Toms new model
network++ (MT merge conflict)
Loading screen status tweaks when spawning and respawning
[D11] Enable player save for both xb1/ps4
[D11] Reduced PS4 save data block size to BLOCKS_MIN (96) / ~3Mb
Oilrig LODs + scene reconstruction and cleanup for scene2prefab
[D11] Initial support for controller vibration xb1
[D11] Plugin needed for controller vibration support on xb1
Merged in new changes to military tunnel from branch.
Scene2prefab military tunnel
Set up navigation obstacles around new fires at Military Tunnel.
[D11] [UI] added in the live server stats to the pause menu carousel
Fixed that sometimes entities were missing until they sent a new network update when switching spectate targets
[D11] WIP My Games/My Servers
[D11] [UI] Server define fix in UILeaderboards.cs.
FluorescentLight from branch.
Cleanup.
Proplight prefabs.
Fixed NRE in rowboat wake effect
Finished most of interaction code
Toggled gerstner back on; integrated w/ interaction
Changed rowboat prefab to use interaction-based wake
Added native path entry points
[D11] [UI] Cleaned up data set functionality, and enabled basic scrolling functionality for leaderboards that extend beyond the max visible limit.
updates to minicopter animator and control poses
updated sitting pose, updated animator
[D11][UI] missing file from previous commit
[D11][UI] Preset server settings implemented. Additional art and current server definitions
[D11][TUTORIAL] Changed camp_fire object to a new tutorial camp fire prefab
[D11][TUTORIAL] Fix for issue #405, hud was not enabled after respawning
[D11] [UI] Fixed error when interrupting leaderboard loading which led to attempted access of null data. Fixed incorrect calculation for Kill/Death Ratio.
player animator blendtree setup, poses
Minicopter pose and animator updates, layer and mask added
[D11] [UI] Added index tracking to leaderboard navigation. Adjusted transitions for leaderboard content states.
[D11][UI] Added temporary playfab id and currency displays to the creatserverpage. Altered rent server json
[D11] [UI] Leaderboard names now use actual usernames rather than ID's. Fixed navigation on leaderboards screen.
[D11] Fix for LoadingScreen incorrectly setting the InputModule parent to null on close, and for the TitleScreen not being active after reloading the Frontend
[D11] Fix for PagedUI ChangePage sometimes causing the PageQueue to fall out of sync
[D11] [UI] Added leaderboard container states to display when initial loading is occurring and when leaderboards might not be accessible.
No longer force full snapshots when spawning / respawning (this will probably break everything)
[D11] UDP encryption plugin for Linux.
[D11] Make sure linked accounts are added to player entries for leaderboards so the platform username can be displayed