35,567 Commits over 4,324 Days - 0.34cph!
Add deep sea open notification sound to monument notification sound system
codegen for RPC call
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Fixed wallpaper still using batching in boats
merge from large_oilrig_misc_fixes
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Add weight threshold to modular boat physics sounds so dropped items, thrown C4, etc don't play the boat's phys impacts
Boat building blocks can always be demolished (in edit mode), removed timer.
Added BoatBuildingBlock.AlwaysDemolishable convar to toggle it (default on)
merge from painting_qol_fixes
merge from optimize_sleeping_bag -> main
merge from optimize_sleeping_bag -> main
Added broadcast refresh calls to MeshPaintableSource when the materials are updated so the instancing system updates correctly
merge from indirect_instancing (build fix)
Merge from treasure_mission_fix
Fix a few boat piece construction placeholder meshes.
boat_ai_reverse_preference_fix -> main
Fix bbs not setting owner id correctly with deploy & edit
merge from indirect_instancing
loot_container_populateloot_fix -> main
merge from hackweek_more_tests
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merge from naval_update/io_boats
merge from hackweek_more_tests
merge from testrunner_editor
merge from testrunner_editor
server_browser_remove_ping -> main
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Removing unecessary quotes that would silently fail parts of the Server pipeline
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Merge from indirect_instancing_canvas_rendering_issue
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Merge from foliage_instancing_shader_feature
Merge from fix_guid_null_primitive
Merge from fix_paste_mountable
Merge from heli_fixcars_changes_2
Fixed BBQ gibs not being skinned
merge from naval_update/io_boats
merge from workshop_unload_fix
merge from hackweek_more_tests
merge from fix_roof_debris -> main
merge from fix_roof_debris -> main
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