34,746 Commits over 4,262 Days - 0.34cph!
merge from console_autocompletion_contains
merge from birthday2025 -> main
merge from boat_wall_trigger_improvements
merge from ramp_plank_parenting_fix
merge from kinematic_shoredrift_fix
merge from trigger_parent_nre_fix
reduce_balistagun_aim_packets -> main
reduce_ballistagun_aim_packet -> main
Merge: from randomize_junkpile_checkempty
- minor optim to load balance JunkPile::CheckEmpty
Tests: looted one on craggy, saw it disappear
Merge: from procpop_debug
- Bugfix: fix DensitySpawnPopulation prefab pool being starved out, resulting in failed spawn attempts
- Optim: DensitySpawnPopulation early exits if it reached prefab population target isntead of continuing to try to spawn
- New: spawn.report now contains info about failed iterations and how many entities it recently spawned
- New: spawn.dump_map <pop> [count] which simulates spawns and generates pngs indicating general spawn area and attempted spawns. Pngs in <server_ident>/debug.
Tests: 4.5k procgen in editor - server started with full junkpile pop, simulated spawn gave better numbers
merge from indirect_instancing (for real this time)
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merge from console_autocompletion_contains
Fixed pool leak in BuildingBlock::DrawHighlight
merge from birthday2025 -> main
merge from fix_texture_compression_npot -> main
merge from spacestation_storepages
merge from spacestation_storepages
merge from (main)birthday2025 -> main
set repair and pickup to twitch rivals sofa
world model outline for candle hat
Add modified script for generating a list of Job Safe Unity APIs.
merge from spacestation_storepages
merge from event_canvases_fix
Fix palm tree trunk displacement
Fix wind attenuation issues with displacement causing jittering
merge from space_station_weapon_skin
merge from space_station_weapon_skin
merge from spacestation_storepages
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merge from deepsea_island_shorewetness_fix
Merge from temp_mesh_instanced_particles_fix
merge from terrain_potato_remove_everywhere (fixes incorrect terrain blending on cliffs and other props on deep sea islands at shader level 1)
Merge from remove_client_mission_state_requests
merge from deepsea_portal_weather_fixes
Merge from client_request_mission_states
Disabled GPU instancing on RHIB materials to fix incorrect occlusion and normal maps
Merge from space_station_weapon_skin
Merge from naval_update, revert oilrig scientists
Merge from indirect_instancing (also force-disables it for non developers)
Merge from mac_foliage_tearing_fix
merge from deepsea_portal_weather_fixes