branchrust_reboot/maincancel

35,545 Commits over 4,324 Days - 0.34cph!

9 Minutes Ago
loot_container_populateloot_fix -> main
17 Minutes Ago
merge from hackweek_more_tests
21 Minutes Ago
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35 Minutes Ago
merge from naval_update/io_boats
1 Hour Ago
merge from hackweek_more_tests
2 Hours Ago
merge from testrunner_editor
2 Hours Ago
merge from testrunner_editor
3 Hours Ago
server_browser_remove_ping -> main
3 Hours Ago
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3 Hours Ago
Removing unecessary quotes that would silently fail parts of the Server pipeline
3 Hours Ago
Merge from main
4 Hours Ago
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5 Hours Ago
Merge from indirect_instancing_canvas_rendering_issue
5 Hours Ago
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Today
Merge from foliage_instancing_shader_feature
Today
Merge from fix_guid_null_primitive
Today
Merge from fix_paste_mountable
Today
Merge from heli_fixcars_changes_2
Today
Fixed BBQ gibs not being skinned
Today
merge from naval_update/io_boats
Today
merge from workshop_unload_fix
Today
merge from io_boats
Today
merge from hackweek_more_tests
Today
merge from fix_roof_debris -> main
Today
merge from fix_roof_debris -> main
Today
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Today
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Today
Swap in improved IOSwitch Icons
Today
merge from fix_copy_paste_duplicate_entity/refactor -> main
Today
Correctly clear Busy state on BBS load (again)
Today
merge from paste_autocomplete -> main
Today
merge from wallpaper_playerboats
Today
Merge: from expand_perf_telem - Update: object work queues now send their budget time + an aggregate record - Update: frame_profiling now contains extra fields about invokes and a pre_lateupdate timing record Needs a bit of backend work to fully finish this. Tests: uploaded to backend, inspected what arrived
Today
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Today
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Merge from boatscientists_mission_fix
Today
merge from dobuild_optims
Today
Merge: from remove_old_occlusion_group_logic - Clean: ServerOcclusion now uses new occlusion group logic by default, old logic ripped out Tests: ran unit tests
Yesterday
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Yesterday
Show Deploy & Edit option even if unable to deploy in current location. Show "Unable to deploy & edit in this location" error when trying to use it,
Yesterday
Merge from wildlifecull_wolf_fix
Yesterday
Merge: from delete_obsolete_pool_api Tests: compiler simulator in editor
Yesterday
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Yesterday
Unify health display behaviour for boat specific building pieces: only show health when the boat is editable and under regular conditions (hammer, etc)
Yesterday
merge from dobuild_optims
Yesterday
Show the correct rotate icon, not power icon, for the Rotate sail option.
Yesterday
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Yesterday
Fix for rotated sails on edges sometimes getting destroyed when something is picked up.
Yesterday
Assign BBS OwnerID correctly when placed via steering wheel deploy & edit. Assign OwnerID to PlayerBoat when created. Did my // TODO "but not on patchday" comment: removal of accidental, unnecessary and unrelated SendRespawnOptions on BBS