branchrust_reboot/maincancel

34,724 Commits over 4,444 Days - 0.33cph!

3 Hours Ago
Merge from clan_bugfixes
5 Hours Ago
merge from clan_bugfixes
Today
merge from apartment_complex_monument (shops in computer UI and invisible furniture fix)
Today
▇▄▅▍▊ ▆▅▌ ▉▆▅▅▌ ▌▋▇▊▌ ▉▇▆▅▌ ▄▅▄ ▉▋▍▌▇▊▇▉█
Today
Fix big alloc during nav save/load
Today
merge from apartment_complex_monument
Today
merge from demo_compat_convar_default
Today
merge from raid_window_map_widget_fix
Today
merge from softcore_bed_corpse_respawn
Today
Fix bear and chicken not working on tutorial island
Rin
Today
phrases part2
Rin
Today
phrases
Today
merge from glowing_wallpapers - correct steam icon for glowing wallpaper pack
Today
Merge: from jobs3_as_default - Update: UsePlayerJobs is set to 3 by default Tests: booted craggy and verified server var
Today
Merge from apartment_complex_monument
Today
Merge from apartment_complex_monument
Today
Merge from apartment_complex_monument
Yesterday
merge from apartment_complex_monument
Yesterday
Merge from clan_bugfixes
Yesterday
▍▇▇▆▇█▉█ ▌█▌▄▇
Yesterday
Merge: from renderbatch_meshlod_improv - Optim: allow culling to work on MeshLods if they have invalid RenderBatch setups - Optim: Avoid creating batches-of-1-mesh, as that inhibits Unity batching Tests: ran around apartment complex, didn't see rendering artifacts. compared standalone builds, shows 20% fps improvement on my setup
Yesterday
merge from shopfront_stringpool_warning_fix
Yesterday
rebuilt skins
Yesterday
removed glowing sprays
Yesterday
added edited sprays
Yesterday
merge from clan_bugfixes
Yesterday
merge from ballisticlegSFX
Yesterday
merge from apartment_complex_monument
Yesterday
Merge from apartment_complex_monument
Yesterday
Merge from apartment_complex_monument
Yesterday
Merge from apartment_complex_monument
3 Days Ago
merge from attachment_charms/ui
4 Days Ago
Merge from apartment_complex_monument
4 Days Ago
Merge from apartment_complex_monument
4 Days Ago
Merge from apartment_complex_monument
4 Days Ago
Merge from m16a2_viewmodel_fix
4 Days Ago
merge from spraycan_reskin_refactor
4 Days Ago
raidwindow_paintable_sign_fix -> main
4 Days Ago
Merge from apartment_complex_monument
4 Days Ago
Merge from apartment_complex_monument
4 Days Ago
merge from glowing_wallpapers
5 Days Ago
merge from spawn_terrainignore_fix
5 Days Ago
merge rust_relay_server -> main
5 Days Ago
Subtract 156029, too many shadow issues
5 Days Ago
Merge from apartment_complex_monument
5 Days Ago
Merge from apartment_complex_monument
5 Days Ago
Merge from occlusion_culling_toggle_fix/batch_culling_fixes Fixes MeshCull components not properly disabling when culled by occlusion culling Fixed renderers with Rendererbatch components not being included in the culling system, even if they don't meet the batching reqs (submeshes, r/w, vert count, etc) Can be toggled via graphics.useDetailedRendererBatchCullingCheck for a/b testing (on by default) Our benchmarks show an occasional slight decrease in max frame rate but a moderate increase in low frame rates (slighty lower ceiling ceiling, higher floor) Also includes a speculative fix for an index out of range error some players were experiencing
5 Days Ago
merge from apartment_complex_monument -> main
5 Days Ago
▄▋▍▅█▅ ▍▌▄▅▉█▉▌
5 Days Ago
merge from apartment_complex_monument -> main