branchrust_reboot/maincancel

34,746 Commits over 4,262 Days - 0.34cph!

Today
merge from console_autocompletion_contains
Today
merge from birthday2025 -> main
Today
merge from boat_wall_trigger_improvements
Today
merge from ramp_plank_parenting_fix
Today
merge from kinematic_shoredrift_fix
Today
merge from trigger_parent_nre_fix
Yesterday
reduce_balistagun_aim_packets -> main
Yesterday
reduce_ballistagun_aim_packet -> main
Yesterday
Merge: from randomize_junkpile_checkempty - minor optim to load balance JunkPile::CheckEmpty Tests: looted one on craggy, saw it disappear
Yesterday
Merge: from procpop_debug - Bugfix: fix DensitySpawnPopulation prefab pool being starved out, resulting in failed spawn attempts - Optim: DensitySpawnPopulation early exits if it reached prefab population target isntead of continuing to try to spawn - New: spawn.report now contains info about failed iterations and how many entities it recently spawned - New: spawn.dump_map <pop> [count] which simulates spawns and generates pngs indicating general spawn area and attempted spawns. Pngs in <server_ident>/debug. Tests: 4.5k procgen in editor - server started with full junkpile pop, simulated spawn gave better numbers
Yesterday
merge from store_gallery
Yesterday
merge from indirect_instancing (for real this time)
Yesterday
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Yesterday
merge from console_autocompletion_contains
Yesterday
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Yesterday
Fixed pool leak in BuildingBlock::DrawHighlight
Yesterday
merge from birthday2025 -> main
Yesterday
network_profiler -> main
Yesterday
network_profiler -> main
Yesterday
merge from fix_texture_compression_npot -> main
Yesterday
merge from spacestation_storepages
Yesterday
merge from spacestation_storepages
Yesterday
merge from (main)birthday2025 -> main
2 Days Ago
set repair and pickup to twitch rivals sofa
2 Days Ago
world model outline for candle hat
2 Days Ago
Add modified script for generating a list of Job Safe Unity APIs.
2 Days Ago
merge from spacestation_storepages
2 Days Ago
merge from event_canvases_fix
2 Days Ago
merge from naval_update
3 Days Ago
Fix palm tree trunk displacement Fix wind attenuation issues with displacement causing jittering
3 Days Ago
merge from space_station_weapon_skin
3 Days Ago
merge from space_station_weapon_skin
3 Days Ago
merge from spacestation_storepages
3 Days Ago
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3 Days Ago
merge from deepsea_island_shorewetness_fix
3 Days Ago
Merge from temp_mesh_instanced_particles_fix
3 Days Ago
merge from naval_update
3 Days Ago
merge from terrain_potato_remove_everywhere (fixes incorrect terrain blending on cliffs and other props on deep sea islands at shader level 1)
3 Days Ago
Merge from remove_client_mission_state_requests
3 Days Ago
merge from deepsea_portal_weather_fixes
3 Days Ago
Merge from client_request_mission_states
3 Days Ago
Merge from naval_update
3 Days Ago
Disabled GPU instancing on RHIB materials to fix incorrect occlusion and normal maps
3 Days Ago
Merge from space_station_weapon_skin
3 Days Ago
Merge from naval_update
3 Days Ago
Merge from naval_update, revert oilrig scientists
4 Days Ago
Merge from indirect_instancing (also force-disables it for non developers)
4 Days Ago
Merge from mac_foliage_tearing_fix
4 Days Ago
Merge from naval_update
4 Days Ago
merge from deepsea_portal_weather_fixes