branchrust_reboot/maincancel

36,521 Commits over 4,383 Days - 0.35cph!

8 Minutes Ago
Add null check to fix a NPCShopKeeper.Greeting NRE
39 Minutes Ago
merge from custom_item_fixes
44 Minutes Ago
merge from dragbyangle_rebalance2
54 Minutes Ago
Merge: from stableobjectarray_remove_dirty - Optim: maintain synchronized order of dependent data as we remove from StableObjectCache Tests: unit tests and a couple 2p sessions on Craggy with disconnects, shooting
1 Hour Ago
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1 Hour Ago
Merge from workbench_upgrades
3 Hours Ago
merge from lightfixture_refresh_recovery
3 Hours Ago
merge from custom_item_fixes
Today
Merge from elevator_fixes_apr_26
Today
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Merge from heldentity_preprocess_fix
Merge from 3p_spectator_improvements
Merge from viewmodel_early_disable_fix
Today
merge from efurnace_emission_fix
Today
merge from tincanalarm_v2
Today
Removed unknown region log spam in editor
Today
updated tier 1 and 2 workbench lod distances to match tier 3 both tier 1 and 2 had different values and since tier 1 was too agressive i matched both 1 and 2 to 3 on the right branch this time
Today
merge from automated_testing
Yesterday
merge mortar_prototype to main
Yesterday
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Yesterday
merge mortar_prototype to main
Yesterday
Merge: from terrainkick_nre_fix - Bugfix for NREs caused by kicking players(invalidating iterators) while looping over StableObjectArray Tests: kicked self through clipping in terrain - no NREs
Yesterday
merge from automated_testing
Yesterday
merge from automated_testing
Yesterday
Merge from elevator_fixes_apr_26
Yesterday
Cherry pick 147457 (asset scene build optimizations)
Yesterday
Don't set process affinity in editor if running batch mode
Yesterday
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Yesterday
fixed normals on flame turret guidemesh
Yesterday
Remove using as well
Yesterday
Unity Editor compile fix
Yesterday
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Yesterday
vendingmachine_ui_refresh -> main
Yesterday
vendingmachine_ui_refresh -> main
Yesterday
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Yesterday
Fixed door and window deploy guides snapping to the origin of the boat when placing on a finished boat
Yesterday
merge from playerboat_droppeditem_parent_fix
Yesterday
merge from deepsea_navmesh_optims
Yesterday
merge from dragbyangle_rebalance
2 Days Ago
merge from deepsea_loot_balance
2 Days Ago
merge from playerboat_player_transfer_fix
2 Days Ago
merge from playerboat_player_transfer_fix
2 Days Ago
merge from spraycan_barrels_support
2 Days Ago
Merge from terrain_renderer
2 Days Ago
Merge from terrain_renderer
2 Days Ago
Update: replace hardcoded constant with GamePhysics.DefaultMaxResultsPerQuery (same value) - also submitting missing meta file Tests: compiles
2 Days Ago
merge from tincanalarm_v2
2 Days Ago
merge from spraycan_barrels_support
2 Days Ago
merge from socialmenu_optims
2 Days Ago
merge from weapon_refresh_binoculars