branchrust_reboot/maincancel

39,927 Commits over 4,597 Days - 0.36cph!

1 Hour Ago
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3 Hours Ago
Add some resources to seagull corpses
Rin
4 Hours Ago
merge from hopper_backpack_fix
Rin
4 Hours Ago
merge from industrial_precheck_fix
Rin
4 Hours Ago
merge from deepsea_crash_fix
Rin
4 Hours Ago
merge from new_phone_conversations
Today
Cherrypick CS 170189 (set chainlink & prison gate cell as see through for base occlusion)
Today
Reduced default calorie+water bonus consumption while sprinting to +10% (was 25)
Today
Fix shears causing blood fx to appear when hitting a sheep
Today
merge from analytics_shield_damage -> main
Today
Add IFlattenKeepsChildren to CinematicScenePlaybackEntity, should fix broken camera position in tutorial cinematic in builds
Today
Merge from audio_import_changes
Today
Merge from audio_import_changes
Today
Remove "No marker above the terrain to spawn a new marker from position" log
Today
Merge from prefab_hierarchy_flatten
Today
Further tweaks to uzi drop in hackable crates, avoid it spawning "on top" of the other guns, slightly cut bolty and lr weight to limit dilution Keep elite crate and underwater lab crate spawn the same but have it come with some ammo
Today
merge from storepage_oct26
Rin
Today
Uzi loot spawns. Hackable crate, elite crate and underwater variant of crate_normal Likely to revist this in a future update
Today
merge from scrap_king_building_skin - final store icon and square images
Today
Merge: from remove_baseplayer_breadcrumbs - Clean: remove error logs related to mystery client NRE Tests: build simulator
Today
Merge: from jobs4_default - Update: make UsePlayerUpdateJobs default to 4 Tests: none
Merge from UZI 9mm
Today
Merge from bird_flocks_audio_distance
Yesterday
merge from remove_snake_sss
Yesterday
fixed scrap king building skin steam item sharing token with the building tier so it read "upgrade to scrap king" on the steam item
Yesterday
merge from more_lod_optims
Rin
Yesterday
merge from RichCrocPie
Rin
Yesterday
merge from rhib_hand_fix
Rin
Yesterday
merge from more_lod_optims
Rin
Yesterday
merge from ptboat_leg_fix
Rin
Yesterday
merge from boatgroup_oilrig_reduction
Rin
Yesterday
merge from buildingblock_batching_fixes
Rin
Yesterday
merge from turninplace_tuning
Yesterday
merge from scrapking_batching_fix
Yesterday
merge from base_occlusion -> main
Yesterday
merge from base_occlusion -> main
Yesterday
Merge from splash_fx_fix
Yesterday
Merge from distance_flare_extended_range
Yesterday
merge from bird_critters (lots of bugfixes, no added features)
Yesterday
uzi balance + condition doubled
Yesterday
Merge from new_phone_conversations
Yesterday
head_bob_anim_fixes -> main
Yesterday
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2 Days Ago
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2 Days Ago
merge from scrap_king_building_skin
4 Days Ago
merge from phrases_oct26
4 Days Ago
merge from storepage_oct26
4 Days Ago
merge from main/UZI 9mm
4 Days Ago
update shears deploy sound to match new animation
4 Days Ago
nailgun sound refresh