userandererandrecancel
branchrust_reboot/maincancel

5,546 Commits over 2,801 Days - 0.08cph!

Today
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Yesterday
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Yesterday
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2 Days Ago
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3 Days Ago
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3 Days Ago
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3 Days Ago
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13 Days Ago
Reverting all the vehicle merges (let's test this on a branch first)
13 Days Ago
Fixed prefab preprocessing never running on entities that spawn as child entities / nested prefabs (this will need testing for vehicles after loading a save and for map entities after wiping a server)
13 Days Ago
Handle bones that don't exist on the server in BoneDictionary transform lookup
28 Days Ago
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29 Days Ago
Changed default entity penetration resistance to 100 (only applies to non-BaseCombatEntity-entities and BaseCombatEntitiy-entities without protection properties set)
29 Days Ago
Another attempt: Cull desert dwelling child entities from client (since they are spawned through entity networking) to fix entity ghosts
30 Days Ago
Forgot desert dwelling single C
30 Days Ago
Cull desert dwelling child entities from client (since they are spawned through entity networking) to fix entity ghosts
36 Days Ago
Added additional info to combatlog (after info, so hopefully won't break too many parsers)
54 Days Ago
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57 Days Ago
Fixed edge case blocking way too large of an area for other player missions when a player accepts a mission
58 Days Ago
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58 Days Ago
Fixed WorldPositionGenerator NRE (introduced with the partial rewrite)
58 Days Ago
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59 Days Ago
WorldPositionGenerator partial rewrite (fixed incorrect position calculation + missing valid spawn positions under certain conditions)
2 Months Ago
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2 Months Ago
Added World.LoadedFromSave boolean (can be checked in BaseEntity.Spawn and BaseEntity.Load to see if the current session was loaded from a save)
2 Months Ago
Skin bundle update
3 Months Ago
Fixed NRE during loading screen when loading demos without the matching map file
3 Months Ago
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3 Months Ago
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3 Months Ago
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3 Months Ago
Fixed bottom underwater lab end caps facing the wrong way
4 Months Ago
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4 Months Ago
Buoyancy returns correct water depth underneath water carving volumes
4 Months Ago
Merge from save215
5 Months Ago
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5 Months Ago
Skin bundle update
6 Months Ago
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6 Months Ago
Skin update
6 Months Ago
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6 Months Ago
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7 Months Ago
Subtracting 61639 (should've gone on a branch)
7 Months Ago
Fixed edge case where tunnel entrance would not connect to tunnel network (seed 598557641 size 3500)
7 Months Ago
Cherry picking 61164 & 61218
7 Months Ago
Re-enabling graphics jobs on macOS (done experimenting)
7 Months Ago
Disabling graphics jobs on macOS for better profiling
8 Months Ago
Fixed tree billboards always (often? sometimes?) being always visible on trees that spawn within network range until going back out / in network range
8 Months Ago
Better TreeManager (msg me when it comes to unfucking this upcoming merge conflict with HDRP backport, or just subtract this changeset)
8 Months Ago
SkyTest scene for Thai
8 Months Ago
Fixed build exception when ItemDefinition.shortname is null in ItemManager.Initialize (this exception appears to cause a full editor crash on 2019.4.23?)
8 Months Ago
Disabled incremental garbage collector on macOS again
9 Months Ago
Enabling incremental GC on macOS as a test (checking if 2019.4.22 fixed it)