reporust_rebootcancel

107,043 Commits over 3,836 Days - 1.16cph!

6 Years Ago
Fixed editor mode water breaking in some instances
6 Years Ago
[D11][TUTORIAL] Added platform button icons to GameTip
6 Years Ago
[D11] Changed input.HoldTime default value
6 Years Ago
[D11][TUTORIAL] Fixed last of the merge issues
6 Years Ago
[D11] toggle and muliti select options values can be altered when locked, slider value will respect the minimum value when saving
6 Years Ago
Fixed gerstner fading to perlin
6 Years Ago
Fixed wave time cpu/gpu sync Debug and pre-merge fixes
6 Years Ago
[D11] Fixes to the popup system & disabled Game Feedback button
6 Years Ago
Fixed deploy delay AH false positives (RUST-161)
6 Years Ago
[D11-Console] Reduced the size of the Item Icons.
6 Years Ago
[D11][TUTORIAL] Removed invalid spawn from Tutorial_Map, tweaked tutorial loader to address black screen
6 Years Ago
Merge from main
6 Years Ago
[D11] [UI] fixes to stats screen UI, got the header carousel working, added WIP icons
6 Years Ago
[D11] Add /users/active request to NetworkServicePort
6 Years Ago
Improved hunting bow responsiveness / fixed reload cooldown reject during continuous fire (RUST-161)
6 Years Ago
Improved AI at Lab area of Military Tunnel. Reduced poke-through-thin-walls issues with Scientists at Military Tunnel.
6 Years Ago
[D11] DTLS managed plugin updated against latest native library. LiteNetLib DTLS handshaking interface tidied up.
6 Years Ago
[D11][TUTORIAL] Also changed project symbols for ps4 platform
6 Years Ago
[D11] [UI] - Updated Loading screen
6 Years Ago
simplelight passthrough handle fix
6 Years Ago
[D11][TUTORIAL] Changed to correct local server symbols
6 Years Ago
[D11] frontend tidy up WIP - working towards a better split between the game and frontend for memory purposes.
6 Years Ago
fixed memory cell handles
6 Years Ago
Attempt to fix Scientist speed bug on Cargo Ship.
6 Years Ago
6 Years Ago
[D11] [UI] scaled up the inspect corpse preview HUD element a little
6 Years Ago
[D11] Pass PlayFabId to server instead of PlatformId
6 Years Ago
[D11] [UI] Fixed main menu options not navigation correctly and losing focus as a result.
6 Years Ago
[D11] Revert this FTM
6 Years Ago
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6 Years Ago
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6 Years Ago
[D11] Takeout the entitlement check FTM as it can probably go somewhere else
6 Years Ago
[D11] Add ReportPlayer Method, also methods for converting the PlayFabId's
6 Years Ago
Only do short circuit backtracking on main power slots
6 Years Ago
merge from main
6 Years Ago
bundle fix
6 Years Ago
Remaining lights
6 Years Ago
merge into main
6 Years Ago
protocol++
6 Years Ago
HAB grounding fix
6 Years Ago
fixed splitter output order
6 Years Ago
merge from main
6 Years Ago
missing file
6 Years Ago
added preventbuilding to all electrical components and tidied up colliders new handle system for connections, removed radial menu wiretool animations more responsive baseboat.generate_paths convar (default true)
6 Years Ago
[D11] [UI] Changed Lock icon to WIP icon. Increased distance for map icons to trigger tooltips when mouse is near their position.
6 Years Ago
Added power drain to OR switch
6 Years Ago
[D11][TUTORIAL] Tutorial events wait until game setup and loading has finished
6 Years Ago
[D11][TUTORIAL] Reordered local server setup, loading screen will hide after setup finishes
6 Years Ago
[D11][TUTORIAL] Improved flow of tutorial startup
6 Years Ago
[D11][TUTORIAL] Fixed loading straight from scene, various things to make it more obvious your running the tutorial build