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123,980 Commits over 4,171 Days - 1.24cph!

6 Years Ago
trumpet holdtype setup with lods, created override controller and added idle pose
6 Years Ago
Crafting blueprint icons now use star toggle for favouriting, too.
6 Years Ago
[D11] Fix list/dictionary size mismatch in delayed ent creation.
6 Years Ago
Lots of stuff is now cached on each wearable in pre process.
6 Years Ago
Merge from "Helicopter Update Optimisation"
6 Years Ago
Foliage grass cutoff reverted to 0.5
6 Years Ago
[D11] [UI] Fixed elements showing in 90% safe area zone.
6 Years Ago
quick craft star sprite change/scale on hover
6 Years Ago
[D11][UI] Added Premium colour option for Navigation bar items, Enabled for rent server screen
6 Years Ago
[D11] Rustworks player disconnected event.
6 Years Ago
Trainyard main building & garage
6 Years Ago
Changed QuickCraft to a singleton component, sync'd up favourite indicators across quickcraft/crafting when toggling using the new method.
6 Years Ago
[D11] Disable xbox dll
6 Years Ago
6 Years Ago
Wearable conversion utility no longer destroys the rig, this happens in prefab preprocess instead.
6 Years Ago
[D11] Timestamp prepended to Rustworks event log entries.
6 Years Ago
Merge from main
6 Years Ago
AddHDAdditionalLightData editor tool (we probably need to make this loop through scenes)
6 Years Ago
6 Years Ago
[D11] Rustworks log changed from polled telemetry to event snapshots. player_joined event is the first entry.
6 Years Ago
Added sleep flag to more vehicles and LateUpdate.
6 Years Ago
Benchmark timings in seconds instead of ms
6 Years Ago
Make sure lights have a HDAdditionalLightData component
6 Years Ago
[D11][UI] Removed last selected option for create server menu. Fixed issues with screen
6 Years Ago
[D11] [UI] Removed transparency from default start up image.
6 Years Ago
Disable old SSS
6 Years Ago
Fix for instancing/occlusion when booting from procedural map
6 Years Ago
6 Years Ago
[D11] Delayed position code with proximity, currently untested... also mods the crossvoice code to remove debug text unless its a debug build... also adds in "test" as default password for editor builds only.
6 Years Ago
[D11] [UI] Added PS4 platform images. Adjustments to Server Stats page. WIP for Server Usage stats.
6 Years Ago
Merge from main
6 Years Ago
Updated quick craft buttons to use Lewis' star setup. Can now click the star to toggle favourited status directly from the quick craft button.
6 Years Ago
Added BenchmarkTimer Added extra bootstrap timings
6 Years Ago
added V and W tambourine models, set up prefabs and lods etc.
6 Years Ago
Merge from "OcclusionSphere leak fix"
6 Years Ago
[D11] merged Matt's package change to get HDRP packages from SVN. Various related project fixes. Todo: fix warning that has started in MaterialsInScene.cs (so RW TMP)
6 Years Ago
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6 Years Ago
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6 Years Ago
[D11][UI] Corrected popup text from last commit
6 Years Ago
[D11] - Fix for #1359, tweaked the collision geo for road asset
6 Years Ago
[D11][UI][#2116] Fixed popup text. Disabled password input on create public server
6 Years Ago
Fix a couple of warnings
6 Years Ago
Fix for booting from Procedural Map.unity AGAIN .. nobody wants to have to navigate the menus every single time they test something do they?
6 Years Ago
[D11] Server compile fix.
6 Years Ago
Load filesystem first in bootstrap
6 Years Ago
[D11] [UI] Test PS4 mandatory platform images.