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107,001 Commits over 3,836 Days - 1.16cph!

6 Years Ago
Dormant ai bug stuff.
6 Years Ago
Even more work on dormant ai bug.
6 Years Ago
More work on dormant ai bug.
6 Years Ago
Improved offshore junkpile spawns Fixed animals spawning inside small cliffs Improved Ch47 drop points (no longer dropping on top of buildings) Added CH47 drop point to SiteA Fixed missing ladder volume from launch site Pumping station has slightly larger prevent building volume Islands WIP
6 Years Ago
When reloading / firing crossbow, only show / hide the arrowhead game object instead of the entire rig
6 Years Ago
merge into main
6 Years Ago
fixes
6 Years Ago
merge from main
6 Years Ago
▅▋▄▉▊▊▍
6 Years Ago
diving mask/fins
6 Years Ago
Attempt at fixing Dormant AI wakeup bug.
6 Years Ago
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6 Years Ago
Cherry picking 26449 & 26495
6 Years Ago
scientist sentry turret prefab with hierarchy compound perimeter walls placement scene2prefab
6 Years Ago
Fixed gaps between compound walls
6 Years Ago
Deleted unused gate materials
6 Years Ago
Short compound wall lods/col/prefab
6 Years Ago
Compound gates LODs COL and prefabs / Fixed missing barbed wire material on compound walls
6 Years Ago
Fix for potential material-related NRE in water rendering
6 Years Ago
skin approval
6 Years Ago
▌▋▌▌▄▇▆▉▉ ▊▊▇ ▆▍▋ ▅▄▋ ▍▅▋▇▅▌▇▊ ▊▊▊█ ▊▅▉▆▇ ▉▅▋▌▍▊ ▇▅▅█▍▋ ▆▅▅█▇▉▋ (▄▉▉ ▍█ ▇▊▊▍▅▄▉▋?)
6 Years Ago
goggle test
6 Years Ago
PositionLerp tweak
6 Years Ago
PositionLerp ifdefs
6 Years Ago
Renamed UpdatePositionFromNetwork to SetNetworkPosition Renamed UpdateRotationFromNetwork to SetNetworkRotation Made PositionLerp more generic
6 Years Ago
progress backup
6 Years Ago
quick fix for the compound entrances, using gate + checkpoints
6 Years Ago
Compound walls LOD/COL/prefabs
6 Years Ago
pre-LODs ruins progress
6 Years Ago
▄▌██▄ █▅▅█▄█ ▉▉▄█▉▄▍▋▅ ▌▍█▊█ (▉▇▌▅ ▇▄ ▆▄▄▅▌ ▌▌ ▅▉█ ▄▍▊▋▆▇ ▋▆▆▄ ▇▄▄▆▅█▌▄ █▄ ▇▍▄▄▅██▍ ▉▋▅ ▋▅▋▌▍▋▍▅▆ ▊▊▍▇▋ ▆▍ ▋▄█ ▄▌ ▋█▅ ▄▌▊▉ ▋▌ ▋▊▉▌) ! ▉▌▇ ▇▅▊ ▌▌▆█▊▍▊▇▍ ▉▊▍▅▊ ▇▄ ▋.▊▋▄ ▅▇ █▇▌▄█▉ ▅▇▊█ ▌▋▅▍ ▉▍ █▅▆▇ ▊▆▅▌█▌
6 Years Ago
▅█▌▌▍▅ ▄▅▊▌▍▄▌▅▌▋ ▌▆▋▍ ▅█▋▇▊▌▄▄▋ ▍▋▌▌▄ ▌▍█ ▆▉▊▍▉▄▌▌▍ ▄▋▇█▆▆▉
6 Years Ago
▆▊▊▋ ▋▊▌▅ ▅▆ ▌▅▊▅▊▆▉ ▊▍▉▊▇█▋ ▄██▉ ▌▆▆▌█ ▅▆▅ ▋▍▆▍▄▊▇▇▍ ▉▇▌ ▋▄▋▄ █▆ █▌▅ ▍▋▇▅▆▆ (▍▄▄▋█▍ ▉█▊█▍ / █▍▄▄▌█ ▄▊▋▌█)
6 Years Ago
Fixed broken lighthouse UV's
6 Years Ago
Compound gate and walls first pass
6 Years Ago
progress backup
6 Years Ago
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6 Years Ago
residential buildings COLs scene2prefab
6 Years Ago
residential buildings LODs Building material variations Compound scene update / scene2prefab
6 Years Ago
▅▌▋▅ ▉▌▇▆▋▄▆▇ ▋▍▌▍▋ ▄▆▌▄ █▍▌█▋█▌▉ █▄▉▄▇, ▆▌▄▉ ▍▋▄▉ ▉▄▆▆▊▅ ▅ ▇▋▋▍▌▊ ▊▌▍▊▌▇ ▉▊▇ ▄▋▇█ ▊▄▍▅▄█▋▉ ▍▌▉▅▅▆ ▊▆▋▆ ▊▆▊▊▍▄▌ ▅▇▉▌▆▄ ▉▍▆█ ▅█▉▋█
6 Years Ago
Limit crafting queue length to 8 More sane upper limit for how many items to craft in a single crafting queue entry (limited to item stack size, 10 for unstackable items)
6 Years Ago
Subtracted 26423 (EAC SDK update)
6 Years Ago
Fixed underwater ocean rendering glitch when looking up
6 Years Ago
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6 Years Ago
progress backup
6 Years Ago
Fixed server compile
6 Years Ago
▋▆▄▉▊ ▊▆▌▌▄▇▉ ██▅▉▇▇ ▉▋ ▉▉▆▍▆ ▆▉▅▅▍▄█ + ▋▉▇▍▊▍ (▇▊▊)
6 Years Ago
Fixed underwater horizon artifact Fixed a few shader compile warnings
6 Years Ago
progress backup
6 Years Ago
Residential buildings pre-LOD progress compound scene2prefab
6 Years Ago
Upgraded ppsv2 to latest Fixed annoying benign glcore compile error (unity bug + ppsv2)