reporust_rebootcancel

106,957 Commits over 3,836 Days - 1.16cph!

7 Years Ago
Merged from main
7 Years Ago
Progress on mountable scientists
7 Years Ago
Hapis progress
7 Years Ago
pivot changes on triangle walls
7 Years Ago
edited steering pose, added passenger pose, added pose to animator
7 Years Ago
Removed occluder meshes from roof prefabs (unused)
7 Years Ago
Merge from roof_building_blocks
7 Years Ago
Merge from main
7 Years Ago
Don't spawn bradley while still loading
7 Years Ago
Imposter is IClientComponent
7 Years Ago
Halved vehicle modules texture sizes
7 Years Ago
backup vehicle components temporary textures end
7 Years Ago
Renamed some things in shaders and moved other things around Renamed DepthMask component to WaterDepthMask since it's water only now Added Water Masking toggle to particle shaders used for water FX, to clip them against the water mask Enabled Water Masking on rowboat water surface FX
7 Years Ago
backup vehicle components temporary textures
7 Years Ago
boat work
7 Years Ago
Hapis progress
7 Years Ago
merge from steering
7 Years Ago
modified ch47 pivot to be closer to center boat work
7 Years Ago
Hapis progress
7 Years Ago
player animator blendtree updates and poses
7 Years Ago
Devs can craft all workshop skins if "unlock all items" is set in the editor Added some item schema debug convars (autoschema, loadschema, printschema)
7 Years Ago
merge from main
7 Years Ago
Run FileSystem_Warmup on dedicated servers
7 Years Ago
Fixed projectile particle systems no longer playing after being pooled
7 Years Ago
CraggyIsland updates
7 Years Ago
merge from main
7 Years Ago
interactive garage door / wheel end
7 Years Ago
Hapis progress
7 Years Ago
short material and fuzz updates
7 Years Ago
Hapis progress
7 Years Ago
Added network extrapolation smoothing Increased default network extrapolation time
7 Years Ago
Added debug.stall
7 Years Ago
Site A now has a proper road instead of dirt path Road to site B Refinery props and decor
7 Years Ago
Hapis progress
7 Years Ago
merge from main
7 Years Ago
boat prototype
7 Years Ago
Toned downn chromatic dispersion values in water materials
7 Years Ago
Fixed all fx prefabs with invalid sorting fudge values
7 Years Ago
Hapis progress
7 Years Ago
Fixed IsFinite(outDistanceForSort) error spam around water
7 Years Ago
Fixed DepthMask server compile error Fixed potential edit-mode NRE in WindZoneEx
7 Years Ago
Added DepthMask component to mask out water at smaller scales (e.g. boat deck)
7 Years Ago
Fixed some items never spawning in Savas Koth loot tables
7 Years Ago
Updated Savas Koth loot tables - Chainsaw, fire arrows, nailgun and flamethrower Added Sedan and CH47 spawns to Savas Koth
7 Years Ago
Hapis progress
7 Years Ago
merge from main
7 Years Ago
Site A tunnels progress
7 Years Ago
merge into main
7 Years Ago
fixed server collider
7 Years Ago
merge from main