reporust_rebootcancel

126,678 Commits over 4,109 Days - 1.28cph!

6 Years Ago
Preset spawns now use the correct defined slots, instead of just stacking modules after each other
6 Years Ago
Improved validity checking for vehicle presets
6 Years Ago
Added some random presets without a full complement of modules in sockets
6 Years Ago
Raised minimum height of tree markers on all trees except palms to 0.4 Flatten out distance on y axis by 50% when finding a new spot to place a marker Regenerated marker data on some trees
6 Years Ago
Spawning random preset vehicles now functional. Manifest update.
6 Years Ago
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6 Years Ago
Backup. Wall2 lamp prefab flare fixed.
6 Years Ago
Merge from Main -> Vehicles
6 Years Ago
Reduce 2-module chassis steer angle.
6 Years Ago
Launch site big office group
6 Years Ago
launch site wip
6 Years Ago
Clutter rocks material tweaks
6 Years Ago
Removed Generate Clutter Topology from world stack
6 Years Ago
merge from main
6 Years Ago
hqsoundfade defaults to false for now
6 Years Ago
updated modules, tweaked seat position/fixed some conditional display
6 Years Ago
Codegen audio.hqsoundfade
6 Years Ago
Attempt at fixing flickering industrial decals at launch site
6 Years Ago
Added polygon offset control to stanndard-decal shader
6 Years Ago
Revert ProjectSettings change that snuck in
6 Years Ago
Fix crash when loading server information sometimes (updated FP.Steamworks) Fix bootstrap NRE when running custom builds
6 Years Ago
Backup
6 Years Ago
Second attempt at fixing invisible rocket crane lift cabin
6 Years Ago
Added a popup window with some options for baking.
6 Years Ago
picking 44259
6 Years Ago
Scene backup. Updated some lights w/ the flare update
6 Years Ago
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6 Years Ago
Cliff_basic and Cliff_basic_snow shader rework to use datamaps Updated materials using these
6 Years Ago
Can split and preserve physics materials, applies results as compound colliders on a single gameobject
6 Years Ago
merge from main
6 Years Ago
merge from main
6 Years Ago
skin fix
6 Years Ago
Attempt at fixing invisible rocket crane lift cabin
6 Years Ago
cherrypicking 44230, 44231, 44233
6 Years Ago
Adding a similar tool to merge colliders.
6 Years Ago
Catch exceptions that would otherwise go unnoticed
6 Years Ago
Datamap texture for clutter_medium rocks
6 Years Ago
Added back slider in Cliff shader to control AO term intensity Material tweaks arid cliffs
6 Years Ago
[D11] Tweaks in Few textures that were too low res
6 Years Ago
[D11] Smoother sun/moon movement [WIP]
6 Years Ago
[D11] Revert
6 Years Ago
Fixed SellOrderEntry not getting destroyed until the next time a vending machine loot panel is opened Fixed loot panels not getting destroyed when leaving a server (since they are DontDestroyOnLoad and the fallback pool cleanup wasn't working right)
6 Years Ago
merge from main
6 Years Ago
[D11] Fixed 3185 Spelling mistake on Rust Update screen
6 Years Ago
[D11] Terrain grass models replaced
6 Years Ago
Extra profiling for NpcWalkAnimation and SellOrderEntry
6 Years Ago
Merge from main
6 Years Ago
Latest steamworks
6 Years Ago
[D11 Art] - Grass changes / scene setting tweaks / shadow distance tweaks
6 Years Ago
SERVER;CLIENT