128,771 Commits over 4,201 Days - 1.28cph!
    
    
    
        
        
            
            
            
                
                convar for camera guide color
                
                
                
                
             
         
        
            
            
            
                
                Camera framing guide overlay and commands to toggle (rule of thirds, golden ratio, crosshair)
                
                
                
                
             
         
        
        
        
        
        
        
        
        
        
            
            
            
                
                Fixed bugs with instance management. Pretty much ready to start comparisons.
                
                
                
                
             
         
        
            
            
            
                
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                Pine saplings LODs / prefabs / billboards
Dead pines / LODs / COL / prefab setup
Tweaked the size of all trees in spawn v3 folders to be more realistic 
Tweaks to decor.v3 and spawn.v3 prefabs
Various other foliage tweaks
                
                
                
                
             
         
        
            
            
            
                
                [D11][UI] Removed Debug code from find join game screen
                
                
                
                
             
         
        
        
            
            
            
                
                Set composter crafting costs and updated description.
                
                
                
                
             
         
        
            
            
            
                
                [D11] + Fix to issue 3396 along with a set of fixes to cactus's in the bundled folder
                
                
                
                
             
         
        
            
            
            
                
                subtract commit to wrong branch
                
                
                
                
             
         
        
            
            
            
                
                cherry pick 
47321 to the correct branch
                
                
                
                
             
         
        
            
            
            
                
                More accurate yield info.
                
                
                
                
             
         
        
            
            
            
                
                Hooked up IndirectRenderer, managing each chunk of the instance array properly
                
                
                
                
             
         
        
            
            
            
                
                [D11] More Asset Optimisations
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] Updated Sewer LOD distances.
                
                
                
                
             
         
        
            
            
            
                
                [D11][Graphics][#3612] Beancan granade particles fixed
                
                
                
                
             
         
        
            
            
            
                
                [D11][UI] Fixed issue Options remaining open ingame
                
                
                
                
             
         
        
            
            
            
                
                Player movement interpolation from FP branch - reduces juddering due to camera vs. physics tick
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] GPU instancing on particle materials
                
                
                
                
             
         
        
            
            
            
                
                [D11][UI] Changes to stats menu (in game and frontend)
                
                
                
                
             
         
        
            
            
            
                
                [D11] Asset Optimisations
                
                
                
                
             
         
        
        
        
            
            
            
                
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                Added FoliageIndirectRenderer to manage a group of instances
                
                
                
                
             
         
        
            
            
            
                
                [D11] Weapon/ViewModel update - Including ScreenShake changes & debug info for num of Sounds/Effects
                
                
                
                
             
         
        
            
            
            
                
                [D11] + Fixed awning_900_green culling on PS4 again
                
                
                
                
             
         
        
            
            
            
                
                [D11] Asset Optimisations
                
                
                
                
             
         
        
            
            
            
                
                MediaIsland server startup error+warning fixes
Removed missing prefabs
Removed broken prefabs
                
                
                
                
             
         
        
            
            
            
                
                Edits to storage interaction
                
                
                
                
             
         
        
            
            
            
                
                [D11] Undo MattP's changes
                
                
                
                
             
         
        
            
            
            
                
                Fix engine storage parenting on 1mod_engine
                
                
                
                
             
         
        
            
            
            
                
                Initial commit of engine internal items work
                
                
                
                
             
         
        
        
        
            
            
            
                
                Demo name formatting changes