128,715 Commits over 4,201 Days - 1.28cph!
    
    
    
        
        
            
            
            
                
                Tweaked sizing of some elements
                
                
                
                
             
         
        
            
            
            
                
                Visual pass on Demo playback UI
                
                
                
                
             
         
        
            
            
            
                
                Fixed demo.skip not working after a demo reaches the final frame
                
                
                
                
             
         
        
            
            
            
                
                Better format demo.playernames and add column for steam id
                
                
                
                
             
         
        
            
            
            
                
                Better debug.debugcamera_list display and zoom formatting
                
                
                
                
             
         
        
            
            
            
                
                Made DemoHUD a standalone prefab (for future iteration)
DemoHUD automatically hides if the menu or developer tools are open
                
                
                
                
             
         
        
        
            
            
            
                
                Add demo.playernames to print all players in the currently playing demo
                
                
                
                
             
         
        
            
            
            
                
                Make chassis colliders more rounded so they'll handle rough terrain more nicely (similar to sedantest "boat" style)
                
                
                
                
             
         
        
        
        
        
            
            
            
                
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                Chassis visuals performance further improvement
                
                
                
                
             
         
        
            
            
            
                
                Client performance: Don't animate chassis visuals if it's behind the camera
                
                
                
                
             
         
        
            
            
            
                
                Client performance: ModularCarAudio
                
                
                
                
             
         
        
            
            
            
                
                Fix demos failing to load after disconnecting from a server because World.Transfer was enabled
                
                
                
                
             
         
        
            
            
            
                
                Fix missing speed parameter on windmill animation controller
                
                
                
                
             
         
        
            
            
            
                
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                [D11] 3D asset optimisations
                
                
                
                
             
         
        
            
            
            
                
                [D11] + SLOD Distance redone on Bandit Camp (Wasn't working for some people) + cloth_c LOD group adjusted
                
                
                
                
             
         
        
        
            
            
            
                
                Removed TerrainPath.RingRoad reference
                
                
                
                
             
         
        
            
            
            
                
                [D11] + Overhauled all the awning_900's in the game, should now work correctly
                
                
                
                
             
         
        
            
            
            
                
                Fixed foliage being black in build.
                
                
                
                
             
         
        
        
            
            
            
                
                Merge from cast_usage_optimizations
                
                
                
                
             
         
        
        
            
            
            
                
                Subtracting 
43422 (crash fix test)
                
                
                
                
             
         
        
            
            
            
                
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                Merge from particle_system_ik_job
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                Fixed riverflow direction in materials
                
                
                
                
             
         
        
            
            
            
                
                Monuments HDRP upgrade (powerplant, satdish, sewer branch(wip))
                
                
                
                
             
         
        
            
            
            
                
                [D11] Fix for z fighting on train tracks + Lowered polycount of Launch Site Floodlights
                
                
                
                
             
         
        
            
            
            
                
                Reduced plant water intake levels, increased sprinkler output to 10ml every 10 secs.
                
                
                
                
             
         
        
            
            
            
                
                Output bundle item info as useful json
                
                
                
                
             
         
        
            
            
            
                
                fluid_splitter material improvements